CHANGE: Add readme, license info and a very basic install howto.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@137 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
b8d931fda0
commit
e085cc6c3e
23
CREDITS
23
CREDITS
|
@ -6,13 +6,30 @@ Developers and Contributors
|
|||
The following is the list of all constributors.
|
||||
Thanks for your help!
|
||||
|
||||
- Andreas Geissler,
|
||||
3DS-, ACE-, DXF-, HMP-, HDO-, MD2-, MD3-, MD5-, MDC-, MDL-, NFF-, PLY-, RAW-, SDM-, LWO2- and SDL-Loader,
|
||||
Configuration-Interface, AssImp-Viewer (Win32), Website (Admin and Design), admin.
|
||||
|
||||
-Thomas Schulze,
|
||||
X-Loader, Preprocessing framework.
|
||||
|
||||
-R.Schmidt,
|
||||
Linux build, eclipse support.
|
||||
|
||||
- Kim Kulling:
|
||||
Obj-Loader, Logging, Scons-build enviroment.
|
||||
|
||||
- Matthias Gubisch,
|
||||
Visual Studio 9 support, bugfixes.
|
||||
|
||||
- Andrew Galante,
|
||||
submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace.
|
||||
|
||||
- Andreas Nagel
|
||||
tested Assimp under Windows Vista 64 Bit
|
||||
tested Assimp under Windows Vista 64 Bit.
|
||||
|
||||
- Marius Schröder
|
||||
allowed us to use many of his models for screenshots and testing
|
||||
allowed us to use many of his models for screenshots and testing.
|
||||
|
||||
... and many others
|
||||
- Sebastian Hempel,
|
||||
Compile-Bugfixes for mingw, add enviroment for static library support in make.
|
||||
|
|
7
INSTALL
7
INSTALL
|
@ -0,0 +1,7 @@
|
|||
Open Asset Import Library (Assimp) Install
|
||||
-----------------------------------------
|
||||
To take a look into the ASSIMP library just get the code, go to the
|
||||
workspaces-directory and open your prefered build enviroment. Now just build
|
||||
the engine, start the ASSIMP-Viewer application and select one of our basic test-files.
|
||||
|
||||
You need boost-1.35 to build the Asset Import Library.
|
66
README
66
README
|
@ -0,0 +1,66 @@
|
|||
Open Asset Import Library (Assimp) Readme
|
||||
-----------------------------------------
|
||||
|
||||
Here you can find information regarding the Asset Import Library:
|
||||
|
||||
1. Overview
|
||||
1.1 Supported file formats
|
||||
1.2 File structure
|
||||
2. Build the Asset Import Library
|
||||
3. Help
|
||||
4. License
|
||||
|
||||
|
||||
1. Overview
|
||||
1.1 Supported file formats
|
||||
|
||||
The Asset Import Library provides a lot of model formats:
|
||||
- 3DS
|
||||
- ACE
|
||||
- DXF
|
||||
- HMP
|
||||
- HDO
|
||||
- MD2
|
||||
- MD3
|
||||
- MD5
|
||||
- MDC
|
||||
- MDL
|
||||
- NFF
|
||||
- PLY
|
||||
- RAW
|
||||
- SDM
|
||||
- SDL
|
||||
- LWO2
|
||||
|
||||
1.2 File structure
|
||||
|
||||
The Asset Import Library is implemented in C++ and provides a c-interface. The directories
|
||||
are:
|
||||
|
||||
/bin Binaries of the Asset Import Library.
|
||||
/code Code of the Asset Import Library.
|
||||
/contrib Third-party-libraries used by the Asset Import Library.
|
||||
/doc Documentation (doxygen generated and data structure as a xml-file)
|
||||
/include Public headers.
|
||||
/lib Static libraries.
|
||||
/obj Object files.
|
||||
/port Ports to other languages. Java is currently implemented.
|
||||
/test Unit- and regression tests.
|
||||
/tools Tools.
|
||||
/workspaces Build enviroments.
|
||||
|
||||
|
||||
2. Build the Asset Import Library
|
||||
|
||||
Take a look into the INSTALL file.
|
||||
|
||||
|
||||
3. Help
|
||||
|
||||
For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look
|
||||
into the /doc-directory.
|
||||
|
||||
|
||||
4. License
|
||||
|
||||
The license of the Asset Import Library is based on the BSD-License.
|
Loading…
Reference in New Issue