BUGFIX: Make xml-documentation well defined.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@136 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/1/head
kimmi 2008-09-13 11:38:40 +00:00
parent 9d167d20dc
commit b8d931fda0
1 changed files with 54 additions and 36 deletions

View File

@ -1,61 +1,77 @@
<importedScene>
<version 1.2 /> <smiley code=":-)" />
<version name="1.2" /> <smiley code=":-)" />
<node>
<name/>
<transformation matrix4x4 />
<name />
<transformation type="matrix4x4" />
<mesh refid="0" />
<mesh ... />
<!--More mesh definitions-->
<mesh />
<childnode/>
<childnode... />
<childnode />
<childnode />
</node>
<meshes>
<mesh id="0">
<meshheader MatID, Vertexcount, Facecount, a.s.o. />
<meshheader type="MatID, Vertexcount, Facecount, a.s.o." />
<vertices>
<vertex xyz />
<vertex ... />
<vertex type="xyz" />
<!-- More vertex definitions -->
<vertex />
</vertices>
<texturecoords index="0">
<texturecoord uv />
<texturecoord ... />
<texturecoord type="uv" />
<texturecoord />
</texturecoords>
<texturecoords index="..." />
<vertexcolors index="0">
<color rgba />
<color ... />
<color type="rgba" />
<color />
</vertexcolors>
<vertexcolors index="..." />
<normals>
<normal xyz />
<normal ... />
<normal type="xyz" />
<!-- More normal definitions -->
<normal />
</normals>
<tangents>
<tangent xyz />
<tangent ... />
<tangent type="xyz" />
<!-- More tangent definitions -->
<tangent />
</tangents>
<bitangents>
<bitangent xyz />
<bitangent ... />
</tangents>
<bitangent type="xyz" />
<!-- More bitanget defiitions... -->
<bitangent />
</bitangents>
<faces>
<face numIndices="3" indices="p1, p2, p3" />
<face ... />
<!-- More faces -->
<face />
</faces>
<bones>
<bone>
<name />
<offset matrix4x4 />
<offset type="matrix4x4" />
<weights>
<weight v, w />
<weight... />
<weight type="v, w" />
<!-- More weights -->
<weight />
</weights>
</bone>
<bone ... />
<!-- More bones -->
<bone />
</bones>
</mesh>
<mesh id="x" ... />
<!-- More meshes -->
<mesh id="x" />
</meshes>
<anims>
<anim name="rudern" duration="4500" ticksPerSecond="50">
@ -63,24 +79,24 @@
<rotation>
<rotkey time="0" rot="xyzw" />
<rotkey time="100" rot="xyzw" />
...
</rotation>
<translation>
<transkey time="0" trans="xyz" />
<transkey time="100" trans="xyz" />
...
</translation>
<scaling>
<scalekey time="0" scale="xyz" />
<scalekey time="100" scale="xyz" />
...
<scaling>
</scaling>
</animbone>
<animbone nameOfAnimatedNode="blubb">
...
</animbone>
</anim>
<anim ... />
<anim />
</anims>
<materials>
<material>
@ -89,12 +105,14 @@
<value/>
</param>
</material>
<material ... />
<!-- More material definitions-->
<material />
</materials>
<textures>
</texture width, height, formatHint>
<texture type="width, height, formatHint">
<data />
</texture>
<texture ... />
<texture />
</textures>
</importedScene>
</importedScene>