From e085cc6c3e8bce83e2cad478ee037730331a8bbb Mon Sep 17 00:00:00 2001 From: kimmi Date: Sat, 13 Sep 2008 11:53:17 +0000 Subject: [PATCH] CHANGE: Add readme, license info and a very basic install howto. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@137 67173fc5-114c-0410-ac8e-9d2fd5bffc1f --- CREDITS | 23 +++++++++++++++++--- INSTALL | 7 ++++++ README | 66 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 93 insertions(+), 3 deletions(-) diff --git a/CREDITS b/CREDITS index 7ac0ffe03..eeb922979 100644 --- a/CREDITS +++ b/CREDITS @@ -6,13 +6,30 @@ Developers and Contributors The following is the list of all constributors. Thanks for your help! +- Andreas Geissler, +3DS-, ACE-, DXF-, HMP-, HDO-, MD2-, MD3-, MD5-, MDC-, MDL-, NFF-, PLY-, RAW-, SDM-, LWO2- and SDL-Loader, +Configuration-Interface, AssImp-Viewer (Win32), Website (Admin and Design), admin. + +-Thomas Schulze, +X-Loader, Preprocessing framework. + +-R.Schmidt, +Linux build, eclipse support. + +- Kim Kulling: +Obj-Loader, Logging, Scons-build enviroment. + +- Matthias Gubisch, +Visual Studio 9 support, bugfixes. + - Andrew Galante, submitted patches to make Assimp compile with GCC-4, a makefile and the xcode3 workspace. - Andreas Nagel -tested Assimp under Windows Vista 64 Bit +tested Assimp under Windows Vista 64 Bit. - Marius Schröder -allowed us to use many of his models for screenshots and testing +allowed us to use many of his models for screenshots and testing. -... and many others \ No newline at end of file +- Sebastian Hempel, +Compile-Bugfixes for mingw, add enviroment for static library support in make. diff --git a/INSTALL b/INSTALL index e69de29bb..20ef87f09 100644 --- a/INSTALL +++ b/INSTALL @@ -0,0 +1,7 @@ + Open Asset Import Library (Assimp) Install + ----------------------------------------- +To take a look into the ASSIMP library just get the code, go to the +workspaces-directory and open your prefered build enviroment. Now just build +the engine, start the ASSIMP-Viewer application and select one of our basic test-files. + +You need boost-1.35 to build the Asset Import Library. diff --git a/README b/README index e69de29bb..27334e073 100644 --- a/README +++ b/README @@ -0,0 +1,66 @@ + Open Asset Import Library (Assimp) Readme + ----------------------------------------- + +Here you can find information regarding the Asset Import Library: + + 1. Overview + 1.1 Supported file formats + 1.2 File structure + 2. Build the Asset Import Library + 3. Help + 4. License + + +1. Overview +1.1 Supported file formats + +The Asset Import Library provides a lot of model formats: + - 3DS + - ACE + - DXF + - HMP + - HDO + - MD2 + - MD3 + - MD5 + - MDC + - MDL + - NFF + - PLY + - RAW + - SDM + - SDL + - LWO2 + +1.2 File structure + +The Asset Import Library is implemented in C++ and provides a c-interface. The directories +are: + + /bin Binaries of the Asset Import Library. + /code Code of the Asset Import Library. + /contrib Third-party-libraries used by the Asset Import Library. + /doc Documentation (doxygen generated and data structure as a xml-file) + /include Public headers. + /lib Static libraries. + /obj Object files. + /port Ports to other languages. Java is currently implemented. + /test Unit- and regression tests. + /tools Tools. + /workspaces Build enviroments. + + +2. Build the Asset Import Library + +Take a look into the INSTALL file. + + +3. Help + +For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look +into the /doc-directory. + + +4. License + +The license of the Asset Import Library is based on the BSD-License.