Merge branch 'master' into issue_3165
commit
6d04e16c7e
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@ -539,7 +539,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene *pcSOut, aiNode *pcOut,
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ai_assert(nullptr != anim);
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if (pcIn->aCameraRollKeys.size() > 1) {
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ASSIMP_LOG_DEBUG("3DS: Converting camera roll track ...");
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ASSIMP_LOG_VERBOSE_DEBUG("3DS: Converting camera roll track ...");
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// Camera roll keys - in fact they're just rotations
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// around the camera's z axis. The angles are given
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@ -558,7 +558,7 @@ void Discreet3DSImporter::AddNodeToGraph(aiScene *pcSOut, aiNode *pcOut,
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#if 0
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if (pcIn->aTargetPositionKeys.size() > 1)
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{
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ASSIMP_LOG_DEBUG("3DS: Converting target track ...");
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ASSIMP_LOG_VERBOSE_DEBUG("3DS: Converting target track ...");
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// Camera or spot light - need to convert the separate
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// target position channel to our representation
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@ -147,7 +147,7 @@ D3MFOpcPackage::D3MFOpcPackage(IOSystem* pIOHandler, const std::string& rFile)
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}
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}
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ASSIMP_LOG_DEBUG(rootFile);
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ASSIMP_LOG_VERBOSE_DEBUG(rootFile);
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mZipArchive->Close(fileStream);
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@ -207,7 +207,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
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light->mName.length = ::ai_snprintf(light->mName.data, MAXLEN, "ACLight_%i", static_cast<unsigned int>(mLights->size()) - 1);
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obj.name = std::string(light->mName.data);
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ASSIMP_LOG_DEBUG("AC3D: Light source encountered");
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ASSIMP_LOG_VERBOSE_DEBUG("AC3D: Light source encountered");
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obj.type = Object::Light;
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} else if (!ASSIMP_strincmp(buffer, "group", 5)) {
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obj.type = Object::Group;
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@ -294,7 +294,7 @@ void AC3DImporter::LoadObjectSection(std::vector<Object> &objects) {
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// example writes no surf chunks
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if (!Q3DWorkAround) {
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ASSIMP_LOG_WARN("AC3D: SURF token was expected");
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ASSIMP_LOG_DEBUG("Continuing with Quick3D Workaround enabled");
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ASSIMP_LOG_VERBOSE_DEBUG("Continuing with Quick3D Workaround enabled");
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}
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--buffer; // make sure the line is processed a second time
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// break; --- see fix notes above
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@ -614,7 +614,7 @@ void ASEImporter::AddNodes(const std::vector<BaseNode *> &nodes,
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node->mNumChildren++;
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// What we did is so great, it is at least worth a debug message
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ASSIMP_LOG_DEBUG("ASE: Generating separate target node (" + snode->mName + ")");
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ASSIMP_LOG_VERBOSE_DEBUG("ASE: Generating separate target node (" + snode->mName + ")");
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}
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}
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@ -493,37 +493,30 @@ void BVHLoader::CreateAnimation(aiScene *pScene) {
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for (unsigned int fr = 0; fr < mAnimNumFrames; ++fr) {
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aiMatrix4x4 temp;
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aiMatrix3x3 rotMatrix;
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for (BVHLoader::ChannelType channel = Channel_RotationX; channel <= Channel_RotationZ; channel = (BVHLoader::ChannelType)(channel + 1)) {
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//Find channel in node
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std::map<BVHLoader::ChannelType, int>::iterator mapIter = channelMap.find(channel);
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if (mapIter == channelMap.end())
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throw DeadlyImportError("Missing rotation channel in node " + nodeName);
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else {
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int channelIdx = mapIter->second;
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// translate ZXY euler angels into a quaternion
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const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
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// Compute rotation transformations in the right order
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switch (channel) {
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for (unsigned int channelIdx = 0; channelIdx < node.mChannels.size(); ++ channelIdx) {
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switch (node.mChannels[channelIdx]) {
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case Channel_RotationX:
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aiMatrix4x4::RotationX(angle, temp);
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rotMatrix *= aiMatrix3x3(temp);
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{
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const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
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aiMatrix4x4::RotationX( angle, temp); rotMatrix *= aiMatrix3x3( temp);
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}
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break;
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case Channel_RotationY:
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aiMatrix4x4::RotationY(angle, temp);
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rotMatrix *= aiMatrix3x3(temp);
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{
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const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
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aiMatrix4x4::RotationY( angle, temp); rotMatrix *= aiMatrix3x3( temp);
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}
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break;
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case Channel_RotationZ:
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aiMatrix4x4::RotationZ(angle, temp);
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rotMatrix *= aiMatrix3x3(temp);
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{
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const float angle = node.mChannelValues[fr * node.mChannels.size() + channelIdx] * float(AI_MATH_PI) / 180.0f;
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aiMatrix4x4::RotationZ( angle, temp); rotMatrix *= aiMatrix3x3( temp);
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}
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break;
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default:
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break;
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}
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}
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}
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rotkey->mTime = double(fr);
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rotkey->mValue = aiQuaternion(rotMatrix);
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++rotkey;
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@ -353,7 +353,7 @@ void SectionParser ::Next() {
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}
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#ifdef ASSIMP_BUILD_BLENDER_DEBUG
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ASSIMP_LOG_DEBUG(current.id);
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ASSIMP_LOG_VERBOSE_DEBUG(current.id);
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#endif
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}
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@ -290,7 +290,7 @@ aiNode *COBImporter::BuildNodes(const Node &root, const Scene &scin, aiScene *fi
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}
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std::unique_ptr<const Material> defmat;
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if (!min) {
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ASSIMP_LOG_DEBUG(format() << "Could not resolve material index "
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ASSIMP_LOG_VERBOSE_DEBUG(format() << "Could not resolve material index "
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<< reflist.first << " - creating default material for this slot");
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defmat.reset(min = new Material());
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@ -284,7 +284,7 @@ void ColladaParser::ReadContents() {
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ReadStructure();
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} else {
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ASSIMP_LOG_DEBUG_F("Ignoring global element <", mReader->getNodeName(), ">.");
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ASSIMP_LOG_VERBOSE_DEBUG_F("Ignoring global element <", mReader->getNodeName(), ">.");
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SkipElement();
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}
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} else {
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@ -135,7 +135,7 @@ public:
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for(;splitter->length() && splitter->at(0) != '}'; splitter++, cnt++);
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splitter++;
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ASSIMP_LOG_DEBUG((Formatter::format("DXF: skipped over control group ("),cnt," lines)"));
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ASSIMP_LOG_VERBOSE_DEBUG((Formatter::format("DXF: skipped over control group ("),cnt," lines)"));
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}
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} catch(std::logic_error&) {
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ai_assert(!splitter);
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@ -241,7 +241,7 @@ void DXFImporter::ConvertMeshes(aiScene* pScene, DXF::FileData& output) {
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}
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}
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ASSIMP_LOG_DEBUG_F("DXF: Unexpanded polycount is ", icount, ", vertex count is ", vcount);
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ASSIMP_LOG_VERBOSE_DEBUG_F("DXF: Unexpanded polycount is ", icount, ", vertex count is ", vcount);
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}
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if (! output.blocks.size() ) {
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@ -473,7 +473,7 @@ void DXFImporter::ParseBlocks(DXF::LineReader& reader, DXF::FileData& output) {
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++reader;
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}
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ASSIMP_LOG_DEBUG_F("DXF: got ", output.blocks.size()," entries in BLOCKS" );
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ASSIMP_LOG_VERBOSE_DEBUG_F("DXF: got ", output.blocks.size()," entries in BLOCKS" );
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}
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// ------------------------------------------------------------------------------------------------
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@ -549,7 +549,7 @@ void DXFImporter::ParseEntities(DXF::LineReader& reader, DXF::FileData& output)
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++reader;
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}
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ASSIMP_LOG_DEBUG_F( "DXF: got ", block.lines.size()," polylines and ", block.insertions.size(),
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ASSIMP_LOG_VERBOSE_DEBUG_F( "DXF: got ", block.lines.size()," polylines and ", block.insertions.size(),
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" inserted blocks in ENTITIES" );
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}
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@ -53,6 +53,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <stdint.h>
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#include <assimp/Exceptional.h>
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#include <assimp/ByteSwapper.h>
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#include <assimp/DefaultLogger.hpp>
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namespace Assimp {
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namespace FBX {
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@ -427,6 +428,7 @@ bool ReadScope(TokenList& output_tokens, const char* input, const char*& cursor,
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void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length)
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{
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ai_assert(input);
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ASSIMP_LOG_DEBUG("Tokenizing binary FBX file");
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if(length < 0x1b) {
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TokenizeError("file is too short",0);
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@ -451,6 +453,7 @@ void TokenizeBinary(TokenList& output_tokens, const char* input, size_t length)
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/*Result ignored*/ ReadByte(input, cursor, input + length);
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/*Result ignored*/ ReadByte(input, cursor, input + length);
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const uint32_t version = ReadWord(input, cursor, input + length);
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ASSIMP_LOG_DEBUG_F("FBX version: ", version);
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const bool is64bits = version >= 7500;
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const char *end = input + length;
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while (cursor < end ) {
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@ -105,7 +105,7 @@ FBXConverter::FBXConverter(aiScene *out, const Document &doc, bool removeEmptyBo
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// The idea here is to traverse all objects to find these Textures and convert them,
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// so later during material conversion it will find converted texture in the textures_converted array.
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if (doc.Settings().readTextures) {
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ConvertOrphantEmbeddedTextures();
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ConvertOrphanedEmbeddedTextures();
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}
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ConvertRootNode();
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@ -1542,10 +1542,10 @@ void FBXConverter::ConvertCluster(std::vector<aiBone *> &local_mesh_bones, const
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aiBone *bone = nullptr;
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if (bone_map.count(deformer_name)) {
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ASSIMP_LOG_DEBUG_F("retrieved bone from lookup ", bone_name.C_Str(), ". Deformer:", deformer_name);
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ASSIMP_LOG_VERBOSE_DEBUG_F("retrieved bone from lookup ", bone_name.C_Str(), ". Deformer:", deformer_name);
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bone = bone_map[deformer_name];
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} else {
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ASSIMP_LOG_DEBUG_F("created new bone ", bone_name.C_Str(), ". Deformer: ", deformer_name);
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ASSIMP_LOG_VERBOSE_DEBUG_F("created new bone ", bone_name.C_Str(), ". Deformer: ", deformer_name);
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bone = new aiBone();
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bone->mName = bone_name;
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@ -2719,7 +2719,7 @@ void FBXConverter::GenerateNodeAnimations(std::vector<aiNodeAnim *> &node_anims,
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if (doc.Settings().optimizeEmptyAnimationCurves &&
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IsRedundantAnimationData(target, comp, (chain[i]->second))) {
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FBXImporter::LogDebug("dropping redundant animation channel for node " + target.Name());
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FBXImporter::LogVerboseDebug("dropping redundant animation channel for node " + target.Name());
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continue;
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}
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@ -3467,7 +3467,7 @@ void FBXConverter::TransferDataToScene() {
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}
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}
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void FBXConverter::ConvertOrphantEmbeddedTextures() {
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void FBXConverter::ConvertOrphanedEmbeddedTextures() {
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// in C++14 it could be:
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// for (auto&& [id, object] : objects)
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for (auto &&id_and_object : doc.Objects()) {
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@ -412,7 +412,7 @@ private:
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// ------------------------------------------------------------------------------------------------
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// FBX file could have embedded textures not connected to anything
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void ConvertOrphantEmbeddedTextures();
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void ConvertOrphanedEmbeddedTextures();
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private:
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// 0: not assigned yet, others: index is value - 1
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@ -55,6 +55,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "FBXDocumentUtil.h"
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#include "FBXProperties.h"
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#include <assimp/DefaultLogger.hpp>
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#include <memory>
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#include <functional>
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#include <map>
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@ -264,6 +266,8 @@ Document::Document(const Parser& parser, const ImportSettings& settings)
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: settings(settings)
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, parser(parser)
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{
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ASSIMP_LOG_DEBUG("Creating FBX Document");
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// Cannot use array default initialization syntax because vc8 fails on it
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for (auto &timeStamp : creationTimeStamp) {
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timeStamp = 0;
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@ -308,6 +312,7 @@ void Document::ReadHeader() {
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const Scope& shead = *ehead->Compound();
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fbxVersion = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(shead,"FBXVersion",ehead),0));
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ASSIMP_LOG_DEBUG_F("FBX Version: ", fbxVersion);
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// While we may have some success with newer files, we don't support
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// the older 6.n fbx format
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|
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@ -146,6 +146,8 @@ void FBXImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSy
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ThrowException("Could not open file for reading");
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}
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ASSIMP_LOG_DEBUG("Reading FBX file");
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// read entire file into memory - no streaming for this, fbx
|
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// files can grow large, but the assimp output data structure
|
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// then becomes very large, too. Assimp doesn't support
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|
|
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@ -383,7 +383,7 @@ Video::Video(uint64_t id, const Element& element, const Document& doc, const std
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} catch (const runtime_error& runtimeError)
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{
|
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//we don't need the content data for contents that has already been loaded
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ASSIMP_LOG_DEBUG_F("Caught exception in FBXMaterial (likely because content was already loaded): ",
|
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ASSIMP_LOG_VERBOSE_DEBUG_F("Caught exception in FBXMaterial (likely because content was already loaded): ",
|
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runtimeError.what());
|
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}
|
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}
|
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|
|
|
@ -59,6 +59,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <assimp/ParsingUtils.h>
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#include <assimp/fast_atof.h>
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#include <assimp/ByteSwapper.h>
|
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#include <assimp/DefaultLogger.hpp>
|
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|
||||
#include <iostream>
|
||||
|
||||
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@ -220,6 +221,7 @@ Parser::Parser (const TokenList& tokens, bool is_binary)
|
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, cursor(tokens.begin())
|
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, is_binary(is_binary)
|
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{
|
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ASSIMP_LOG_DEBUG("Parsing FBX tokens");
|
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root.reset(new Scope(*this,true));
|
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}
|
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|
||||
|
|
|
@ -54,6 +54,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|||
#include "FBXTokenizer.h"
|
||||
#include "FBXUtil.h"
|
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#include <assimp/Exceptional.h>
|
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#include <assimp/DefaultLogger.hpp>
|
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|
||||
namespace Assimp {
|
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namespace FBX {
|
||||
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@ -135,6 +136,7 @@ void ProcessDataToken( TokenList& output_tokens, const char*& start, const char*
|
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void Tokenize(TokenList& output_tokens, const char* input)
|
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{
|
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ai_assert(input);
|
||||
ASSIMP_LOG_DEBUG("Tokenizing ASCII FBX file");
|
||||
|
||||
// line and column numbers numbers are one-based
|
||||
unsigned int line = 1;
|
||||
|
|
|
@ -221,7 +221,7 @@ void ProcessBooleanHalfSpaceDifference(const Schema_2x3::IfcHalfSpaceSolid *hs,
|
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result.mVerts.pop_back();
|
||||
}
|
||||
}
|
||||
IFCImporter::LogDebug("generating CSG geometry by plane clipping (IfcBooleanClippingResult)");
|
||||
IFCImporter::LogVerboseDebug("generating CSG geometry by plane clipping (IfcBooleanClippingResult)");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -658,7 +658,7 @@ void ProcessPolygonalBoundedBooleanHalfSpaceDifference(const Schema_2x3::IfcPoly
|
|||
}
|
||||
}
|
||||
}
|
||||
IFCImporter::LogDebug("generating CSG geometry by plane clipping with polygonal bounding (IfcBooleanClippingResult)");
|
||||
IFCImporter::LogVerboseDebug("generating CSG geometry by plane clipping with polygonal bounding (IfcBooleanClippingResult)");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -706,7 +706,7 @@ void ProcessBooleanExtrudedAreaSolidDifference(const Schema_2x3::IfcExtrudedArea
|
|||
vit += pcount;
|
||||
}
|
||||
|
||||
IFCImporter::LogDebug("generating CSG geometry by geometric difference to a solid (IfcExtrudedAreaSolid)");
|
||||
IFCImporter::LogVerboseDebug("generating CSG geometry by geometric difference to a solid (IfcExtrudedAreaSolid)");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -223,7 +223,7 @@ public:
|
|||
}
|
||||
|
||||
if ( (std::string)curveSegment.Transition != "CONTINUOUS" ) {
|
||||
IFCImporter::LogDebug("ignoring transition code on composite curve segment, only continuous transitions are supported");
|
||||
IFCImporter::LogVerboseDebug("ignoring transition code on composite curve segment, only continuous transitions are supported");
|
||||
}
|
||||
|
||||
curves.push_back( CurveEntry(bc,IsTrue(curveSegment.SameSense)) );
|
||||
|
|
|
@ -319,7 +319,7 @@ void ProcessRevolvedAreaSolid(const Schema_2x3::IfcRevolvedAreaSolid& solid, Tem
|
|||
ConvertAxisPlacement(trafo, solid.Position);
|
||||
|
||||
result.Transform(trafo);
|
||||
IFCImporter::LogDebug("generate mesh procedurally by radial extrusion (IfcRevolvedAreaSolid)");
|
||||
IFCImporter::LogVerboseDebug("generate mesh procedurally by radial extrusion (IfcRevolvedAreaSolid)");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -457,7 +457,7 @@ void ProcessSweptDiskSolid(const Schema_2x3::IfcSweptDiskSolid &solid, TempMesh&
|
|||
}
|
||||
}
|
||||
|
||||
IFCImporter::LogDebug("generate mesh procedurally by sweeping a disk along a curve (IfcSweptDiskSolid)");
|
||||
IFCImporter::LogVerboseDebug("generate mesh procedurally by sweeping a disk along a curve (IfcSweptDiskSolid)");
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
@ -660,7 +660,7 @@ void ProcessExtrudedArea(const Schema_2x3::IfcExtrudedAreaSolid& solid, const Te
|
|||
IFCImporter::LogWarn("failed to resolve all openings, presumably their topology is not supported by Assimp");
|
||||
}
|
||||
|
||||
IFCImporter::LogDebug("generate mesh procedurally by extrusion (IfcExtrudedAreaSolid)");
|
||||
IFCImporter::LogVerboseDebug("generate mesh procedurally by extrusion (IfcExtrudedAreaSolid)");
|
||||
|
||||
// If this is an opening element, store both the extruded mesh and the 2D profile mesh
|
||||
// it was created from. Return an empty mesh to the caller.
|
||||
|
|
|
@ -641,14 +641,14 @@ aiNode *ProcessSpatialStructure(aiNode *parent, const Schema_2x3::IfcProduct &el
|
|||
bool skipGeometry = false;
|
||||
if (conv.settings.skipSpaceRepresentations) {
|
||||
if (el.ToPtr<Schema_2x3::IfcSpace>()) {
|
||||
IFCImporter::LogDebug("skipping IfcSpace entity due to importer settings");
|
||||
IFCImporter::LogVerboseDebug("skipping IfcSpace entity due to importer settings");
|
||||
skipGeometry = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (conv.settings.skipAnnotations) {
|
||||
if (el.ToPtr<Schema_2x3::IfcAnnotation>()) {
|
||||
IFCImporter::LogDebug("skipping IfcAnnotation entity due to importer settings");
|
||||
IFCImporter::LogVerboseDebug("skipping IfcAnnotation entity due to importer settings");
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
@ -856,7 +856,7 @@ void ProcessSpatialStructures(ConversionData &conv) {
|
|||
if (!prod) {
|
||||
continue;
|
||||
}
|
||||
IFCImporter::LogDebug("looking at spatial structure `" + (prod->Name ? prod->Name.Get() : "unnamed") + "`" + (prod->ObjectType ? " which is of type " + prod->ObjectType.Get() : ""));
|
||||
IFCImporter::LogVerboseDebug("looking at spatial structure `" + (prod->Name ? prod->Name.Get() : "unnamed") + "`" + (prod->ObjectType ? " which is of type " + prod->ObjectType.Get() : ""));
|
||||
|
||||
// the primary sites are referenced by an IFCRELAGGREGATES element which assigns them to the IFCPRODUCT
|
||||
const STEP::DB::RefMap &refs = conv.db.GetRefs();
|
||||
|
@ -868,7 +868,7 @@ void ProcessSpatialStructures(ConversionData &conv) {
|
|||
// comparing pointer values is not sufficient, we would need to cast them to the same type first
|
||||
// as there is multiple inheritance in the game.
|
||||
if (def.GetID() == prod->GetID()) {
|
||||
IFCImporter::LogDebug("selecting this spatial structure as root structure");
|
||||
IFCImporter::LogVerboseDebug("selecting this spatial structure as root structure");
|
||||
// got it, this is one primary site.
|
||||
nodes.push_back(ProcessSpatialStructure(NULL, *prod, conv, NULL));
|
||||
}
|
||||
|
|
|
@ -1359,7 +1359,7 @@ bool GenerateOpenings(std::vector<TempOpening>& openings,
|
|||
break;
|
||||
}
|
||||
else {
|
||||
IFCImporter::LogDebug("merging overlapping openings");
|
||||
IFCImporter::LogVerboseDebug("merging overlapping openings");
|
||||
ExtractVerticesFromClipper(poly[0].outer, temp_contour, false);
|
||||
|
||||
// Generate the union of the bounding boxes
|
||||
|
|
|
@ -162,7 +162,7 @@ void TempMesh::RemoveDegenerates()
|
|||
}
|
||||
|
||||
if(drop) {
|
||||
IFCImporter::LogDebug("removing degenerate faces");
|
||||
IFCImporter::LogVerboseDebug("removing degenerate faces");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -437,7 +437,7 @@ void TempMesh::RemoveAdjacentDuplicates() {
|
|||
base += cnt;
|
||||
}
|
||||
if(drop) {
|
||||
IFCImporter::LogDebug("removing duplicate vertices");
|
||||
IFCImporter::LogVerboseDebug("removing duplicate vertices");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -422,7 +422,7 @@ void LWOImporter::InternReadFile(const std::string &pFile,
|
|||
// So we use a separate implementation.
|
||||
ComputeNormals(mesh, smoothingGroups, _mSurfaces[j]);
|
||||
} else {
|
||||
ASSIMP_LOG_DEBUG("LWO2: No need to compute normals, they're already there");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("LWO2: No need to compute normals, they're already there");
|
||||
}
|
||||
++p;
|
||||
}
|
||||
|
|
|
@ -154,7 +154,7 @@ bool LWOImporter::HandleTextures(aiMaterial *pcMat, const TextureList &in, aiTex
|
|||
static_assert(sizeof(aiUVTransform) / sizeof(ai_real) == 5, "sizeof(aiUVTransform)/sizeof(ai_real) == 5");
|
||||
pcMat->AddProperty(&trafo, 1, AI_MATKEY_UVTRANSFORM(type, cur));
|
||||
}
|
||||
ASSIMP_LOG_DEBUG("LWO2: Setting up non-UV mapping");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("LWO2: Setting up non-UV mapping");
|
||||
}
|
||||
|
||||
// The older LWOB format does not use indirect references to clips.
|
||||
|
|
|
@ -101,7 +101,7 @@ void LWS::Element::Parse(const char *&buffer) {
|
|||
SkipSpaces(&buffer);
|
||||
|
||||
if (children.back().tokens[0] == "Plugin") {
|
||||
ASSIMP_LOG_DEBUG("LWS: Skipping over plugin-specific data");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("LWS: Skipping over plugin-specific data");
|
||||
|
||||
// strange stuff inside Plugin/Endplugin blocks. Needn't
|
||||
// follow LWS syntax, so we skip over it
|
||||
|
|
|
@ -888,7 +888,7 @@ void MD3Importer::InternReadFile( const std::string& pFile, aiScene* pScene, IOS
|
|||
|
||||
if (it != skins.textures.end()) {
|
||||
texture_name = &*( _texture_name = (*it).second).begin();
|
||||
ASSIMP_LOG_DEBUG_F("MD3: Assigning skin texture ", (*it).second, " to surface ", pcSurfaces->NAME);
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("MD3: Assigning skin texture ", (*it).second, " to surface ", pcSurfaces->NAME);
|
||||
(*it).resolved = true; // mark entry as resolved
|
||||
}
|
||||
|
||||
|
|
|
@ -168,7 +168,7 @@ void OgreBinarySerializer::RollbackHeader() {
|
|||
|
||||
void OgreBinarySerializer::SkipBytes(size_t numBytes) {
|
||||
#if (OGRE_BINARY_SERIALIZER_DEBUG == 1)
|
||||
ASSIMP_LOG_DEBUG_F("Skipping ", numBytes, " bytes");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Skipping ", numBytes, " bytes");
|
||||
#endif
|
||||
|
||||
m_reader->IncPtr(numBytes);
|
||||
|
@ -207,8 +207,8 @@ Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream) {
|
|||
void OgreBinarySerializer::ReadMesh(Mesh *mesh) {
|
||||
mesh->hasSkeletalAnimations = Read<bool>();
|
||||
|
||||
ASSIMP_LOG_DEBUG("Reading Mesh");
|
||||
ASSIMP_LOG_DEBUG_F(" - Skeletal animations: ", mesh->hasSkeletalAnimations ? "true" : "false");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Reading Mesh");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Skeletal animations: ", mesh->hasSkeletalAnimations ? "true" : "false");
|
||||
|
||||
if (!AtEnd()) {
|
||||
uint16_t id = ReadHeader();
|
||||
|
@ -364,9 +364,9 @@ void OgreBinarySerializer::ReadSubMesh(Mesh *mesh) {
|
|||
submesh->indexData->faceCount = static_cast<uint32_t>(submesh->indexData->count / 3);
|
||||
submesh->indexData->is32bit = Read<bool>();
|
||||
|
||||
ASSIMP_LOG_DEBUG_F("Reading SubMesh ", mesh->subMeshes.size());
|
||||
ASSIMP_LOG_DEBUG_F(" - Material: '", submesh->materialRef, "'");
|
||||
ASSIMP_LOG_DEBUG_F(" - Uses shared geometry: ", submesh->usesSharedVertexData ? "true" : "false");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Reading SubMesh ", mesh->subMeshes.size());
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Material: '", submesh->materialRef, "'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Uses shared geometry: ", submesh->usesSharedVertexData ? "true" : "false");
|
||||
|
||||
// Index buffer
|
||||
if (submesh->indexData->count > 0) {
|
||||
|
@ -374,7 +374,7 @@ void OgreBinarySerializer::ReadSubMesh(Mesh *mesh) {
|
|||
uint8_t *indexBuffer = ReadBytes(numBytes);
|
||||
submesh->indexData->buffer = MemoryStreamPtr(new Assimp::MemoryIOStream(indexBuffer, numBytes, true));
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" - ", submesh->indexData->faceCount,
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - ", submesh->indexData->faceCount,
|
||||
" faces from ", submesh->indexData->count, (submesh->indexData->is32bit ? " 32bit" : " 16bit"),
|
||||
" indexes of ", numBytes, " bytes");
|
||||
}
|
||||
|
@ -475,7 +475,7 @@ void OgreBinarySerializer::ReadSubMeshNames(Mesh *mesh) {
|
|||
}
|
||||
|
||||
submesh->name = ReadLine();
|
||||
ASSIMP_LOG_DEBUG_F(" - SubMesh ", submesh->index, " name '", submesh->name, "'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - SubMesh ", submesh->index, " name '", submesh->name, "'");
|
||||
|
||||
if (!AtEnd())
|
||||
id = ReadHeader();
|
||||
|
@ -488,7 +488,7 @@ void OgreBinarySerializer::ReadSubMeshNames(Mesh *mesh) {
|
|||
void OgreBinarySerializer::ReadGeometry(VertexData *dest) {
|
||||
dest->count = Read<uint32_t>();
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" - Reading geometry of ", dest->count, " vertices");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Reading geometry of ", dest->count, " vertices");
|
||||
|
||||
if (!AtEnd()) {
|
||||
uint16_t id = ReadHeader();
|
||||
|
@ -536,7 +536,7 @@ void OgreBinarySerializer::ReadGeometryVertexElement(VertexData *dest) {
|
|||
element.offset = Read<uint16_t>();
|
||||
element.index = Read<uint16_t>();
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" - Vertex element ", element.SemanticToString(), " of type ",
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Vertex element ", element.SemanticToString(), " of type ",
|
||||
element.TypeToString(), " index=", element.index, " source=", element.source);
|
||||
|
||||
dest->vertexElements.push_back(element);
|
||||
|
@ -557,7 +557,7 @@ void OgreBinarySerializer::ReadGeometryVertexBuffer(VertexData *dest) {
|
|||
uint8_t *vertexBuffer = ReadBytes(numBytes);
|
||||
dest->vertexBindings[bindIndex] = MemoryStreamPtr(new Assimp::MemoryIOStream(vertexBuffer, numBytes, true));
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" - Read vertex buffer for source ", bindIndex, " of ", numBytes, " bytes");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Read vertex buffer for source ", bindIndex, " of ", numBytes, " bytes");
|
||||
}
|
||||
|
||||
void OgreBinarySerializer::ReadEdgeList(Mesh * /*mesh*/) {
|
||||
|
@ -807,7 +807,7 @@ void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton) {
|
|||
<< " Supported versions: " << SKELETON_VERSION_1_8 << " and " << SKELETON_VERSION_1_1);
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG("Reading Skeleton");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Reading Skeleton");
|
||||
|
||||
bool firstBone = true;
|
||||
bool firstAnim = true;
|
||||
|
@ -821,7 +821,7 @@ void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton) {
|
|||
}
|
||||
case SKELETON_BONE: {
|
||||
if (firstBone) {
|
||||
ASSIMP_LOG_DEBUG(" - Bones");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG(" - Bones");
|
||||
firstBone = false;
|
||||
}
|
||||
|
||||
|
@ -834,7 +834,7 @@ void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton) {
|
|||
}
|
||||
case SKELETON_ANIMATION: {
|
||||
if (firstAnim) {
|
||||
ASSIMP_LOG_DEBUG(" - Animations");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG(" - Animations");
|
||||
firstAnim = false;
|
||||
}
|
||||
|
||||
|
@ -874,7 +874,7 @@ void OgreBinarySerializer::ReadBone(Skeleton *skeleton) {
|
|||
throw DeadlyImportError(Formatter::format() << "Ogre Skeleton bone indexes not contiguous. Error at bone index " << bone->id);
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" ", bone->id, " ", bone->name);
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" ", bone->id, " ", bone->name);
|
||||
|
||||
skeleton->bones.push_back(bone);
|
||||
}
|
||||
|
@ -919,7 +919,7 @@ void OgreBinarySerializer::ReadSkeletonAnimation(Skeleton *skeleton) {
|
|||
|
||||
skeleton->animations.push_back(anim);
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" ", anim->name, " (", anim->length, " sec, ", anim->tracks.size(), " tracks)");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" ", anim->name, " (", anim->length, " sec, ", anim->tracks.size(), " tracks)");
|
||||
}
|
||||
|
||||
void OgreBinarySerializer::ReadSkeletonAnimationTrack(Skeleton * /*skeleton*/, Animation *dest) {
|
||||
|
|
|
@ -175,7 +175,7 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
|
|||
if (materialFile) {
|
||||
break;
|
||||
}
|
||||
ASSIMP_LOG_DEBUG_F( "Source file for material '", materialName, "' ", potentialFiles[i], " does not exist");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F( "Source file for material '", materialName, "' ", potentialFiles[i], " does not exist");
|
||||
}
|
||||
if (!materialFile)
|
||||
{
|
||||
|
@ -201,7 +201,7 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
|
|||
ss << &data[0];
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F("Reading material '", materialName, "'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Reading material '", materialName, "'");
|
||||
|
||||
aiMaterial *material = new aiMaterial();
|
||||
m_textures.clear();
|
||||
|
@ -245,7 +245,7 @@ aiMaterial* OgreImporter::ReadMaterial(const std::string &pFile, Assimp::IOSyste
|
|||
return material;
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F("material '", materialName, "'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("material '", materialName, "'");
|
||||
|
||||
while(linePart != partBlockEnd)
|
||||
{
|
||||
|
@ -353,7 +353,7 @@ bool OgreImporter::ReadTechnique(const std::string &techniqueName, stringstream
|
|||
return false;
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" technique '", techniqueName, "'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" technique '", techniqueName, "'");
|
||||
|
||||
const string partPass = "pass";
|
||||
|
||||
|
@ -389,7 +389,7 @@ bool OgreImporter::ReadPass(const std::string &passName, stringstream &ss, aiMat
|
|||
return false;
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" pass '", passName, "'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" pass '", passName, "'");
|
||||
|
||||
const string partAmbient = "ambient";
|
||||
const string partDiffuse = "diffuse";
|
||||
|
@ -416,7 +416,7 @@ bool OgreImporter::ReadPass(const std::string &passName, stringstream &ss, aiMat
|
|||
ss >> r >> g >> b;
|
||||
const aiColor3D color(r, g, b);
|
||||
|
||||
ASSIMP_LOG_DEBUG_F( " ", linePart, " ", r, " ", g, " ", b);
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F( " ", linePart, " ", r, " ", g, " ", b);
|
||||
|
||||
if (linePart == partAmbient)
|
||||
{
|
||||
|
@ -455,7 +455,7 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr
|
|||
return false;
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" texture_unit '", textureUnitName, "'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" texture_unit '", textureUnitName, "'");
|
||||
|
||||
const string partTexture = "texture";
|
||||
const string partTextCoordSet = "tex_coord_set";
|
||||
|
@ -490,7 +490,7 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr
|
|||
if (posSuffix != string::npos && posUnderscore != string::npos && posSuffix > posUnderscore)
|
||||
{
|
||||
string identifier = Ogre::ToLower(textureRef.substr(posUnderscore, posSuffix - posUnderscore));
|
||||
ASSIMP_LOG_DEBUG_F( "Detecting texture type from filename postfix '", identifier, "'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F( "Detecting texture type from filename postfix '", identifier, "'");
|
||||
|
||||
if (identifier == "_n" || identifier == "_nrm" || identifier == "_nrml" || identifier == "_normal" || identifier == "_normals" || identifier == "_normalmap")
|
||||
{
|
||||
|
@ -580,7 +580,7 @@ bool OgreImporter::ReadTextureUnit(const std::string &textureUnitName, stringstr
|
|||
unsigned int textureTypeIndex = m_textures[textureType];
|
||||
m_textures[textureType]++;
|
||||
|
||||
ASSIMP_LOG_DEBUG_F( " texture '", textureRef, "' type ", textureType,
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F( " texture '", textureRef, "' type ", textureType,
|
||||
" index ", textureTypeIndex, " UV ", uvCoord);
|
||||
|
||||
aiString assimpTextureRef(textureRef);
|
||||
|
|
|
@ -268,7 +268,7 @@ void OgreXmlSerializer::ReadMesh(MeshXml *mesh) {
|
|||
throw DeadlyImportError("Root node is <" + m_currentNodeName + "> expecting <mesh>");
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG("Reading Mesh");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Reading Mesh");
|
||||
|
||||
NextNode();
|
||||
|
||||
|
@ -294,7 +294,7 @@ void OgreXmlSerializer::ReadMesh(MeshXml *mesh) {
|
|||
ReadBoneAssignments(mesh->sharedVertexData);
|
||||
} else if (m_currentNodeName == nnSkeletonLink) {
|
||||
mesh->skeletonRef = ReadAttribute<std::string>("name");
|
||||
ASSIMP_LOG_DEBUG_F("Read skeleton link ", mesh->skeletonRef);
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Read skeleton link ", mesh->skeletonRef);
|
||||
NextNode();
|
||||
}
|
||||
// Assimp incompatible/ignored nodes
|
||||
|
@ -305,7 +305,7 @@ void OgreXmlSerializer::ReadMesh(MeshXml *mesh) {
|
|||
|
||||
void OgreXmlSerializer::ReadGeometry(VertexDataXml *dest) {
|
||||
dest->count = ReadAttribute<uint32_t>("vertexcount");
|
||||
ASSIMP_LOG_DEBUG_F(" - Reading geometry of ", dest->count, " vertices");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Reading geometry of ", dest->count, " vertices");
|
||||
|
||||
NextNode();
|
||||
while (m_currentNodeName == nnVertexBuffer) {
|
||||
|
@ -325,19 +325,19 @@ void OgreXmlSerializer::ReadGeometryVertexBuffer(VertexDataXml *dest) {
|
|||
}
|
||||
|
||||
if (positions) {
|
||||
ASSIMP_LOG_DEBUG(" - Contains positions");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG(" - Contains positions");
|
||||
dest->positions.reserve(dest->count);
|
||||
}
|
||||
if (normals) {
|
||||
ASSIMP_LOG_DEBUG(" - Contains normals");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG(" - Contains normals");
|
||||
dest->normals.reserve(dest->count);
|
||||
}
|
||||
if (tangents) {
|
||||
ASSIMP_LOG_DEBUG(" - Contains tangents");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG(" - Contains tangents");
|
||||
dest->tangents.reserve(dest->count);
|
||||
}
|
||||
if (uvs > 0) {
|
||||
ASSIMP_LOG_DEBUG_F(" - Contains ", uvs, " texture coords");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Contains ", uvs, " texture coords");
|
||||
dest->uvs.resize(uvs);
|
||||
for (size_t i = 0, len = dest->uvs.size(); i < len; ++i) {
|
||||
dest->uvs[i].reserve(dest->count);
|
||||
|
@ -464,9 +464,9 @@ void OgreXmlSerializer::ReadSubMesh(MeshXml *mesh) {
|
|||
submesh->usesSharedVertexData = ReadAttribute<bool>(anUseSharedVertices);
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F("Reading SubMesh ", mesh->subMeshes.size());
|
||||
ASSIMP_LOG_DEBUG_F(" - Material: '", submesh->materialRef, "'");
|
||||
ASSIMP_LOG_DEBUG_F(" - Uses shared geometry: ", (submesh->usesSharedVertexData ? "true" : "false"));
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Reading SubMesh ", mesh->subMeshes.size());
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Material: '", submesh->materialRef, "'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Uses shared geometry: ", (submesh->usesSharedVertexData ? "true" : "false"));
|
||||
|
||||
// TODO: maybe we have always just 1 faces and 1 geometry and always in this order. this loop will only work correct, when the order
|
||||
// of faces and geometry changed, and not if we have more than one of one
|
||||
|
@ -505,7 +505,7 @@ void OgreXmlSerializer::ReadSubMesh(MeshXml *mesh) {
|
|||
}
|
||||
|
||||
if (submesh->indexData->faces.size() == submesh->indexData->faceCount) {
|
||||
ASSIMP_LOG_DEBUG_F(" - Faces ", submesh->indexData->faceCount);
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - Faces ", submesh->indexData->faceCount);
|
||||
} else {
|
||||
throw DeadlyImportError(Formatter::format() << "Read only " << submesh->indexData->faces.size() << " faces when should have read " << submesh->indexData->faceCount);
|
||||
}
|
||||
|
@ -571,7 +571,7 @@ void OgreXmlSerializer::ReadBoneAssignments(VertexDataXml *dest) {
|
|||
}
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" - ", dest->boneAssignments.size(), " bone assignments");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" - ", dest->boneAssignments.size(), " bone assignments");
|
||||
}
|
||||
|
||||
// Skeleton
|
||||
|
@ -648,7 +648,7 @@ void OgreXmlSerializer::ReadSkeleton(Skeleton *skeleton) {
|
|||
throw DeadlyImportError("Root node is <" + m_currentNodeName + "> expecting <skeleton>");
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG("Reading Skeleton");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Reading Skeleton");
|
||||
|
||||
// Optional blend mode from root node
|
||||
if (HasAttribute("blendmode")) {
|
||||
|
@ -678,7 +678,7 @@ void OgreXmlSerializer::ReadAnimations(Skeleton *skeleton) {
|
|||
throw DeadlyImportError("Cannot read <animations> for a Skeleton without bones");
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG(" - Animations");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG(" - Animations");
|
||||
|
||||
NextNode();
|
||||
while (m_currentNodeName == nnAnimation) {
|
||||
|
@ -693,7 +693,7 @@ void OgreXmlSerializer::ReadAnimations(Skeleton *skeleton) {
|
|||
ReadAnimationTracks(anim);
|
||||
skeleton->animations.push_back(anim);
|
||||
|
||||
ASSIMP_LOG_DEBUG_F(" ", anim->name, " (", anim->length, " sec, ", anim->tracks.size(), " tracks)");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" ", anim->name, " (", anim->length, " sec, ", anim->tracks.size(), " tracks)");
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -793,7 +793,7 @@ static bool BoneCompare(Bone *a, Bone *b) {
|
|||
}
|
||||
|
||||
void OgreXmlSerializer::ReadBones(Skeleton *skeleton) {
|
||||
ASSIMP_LOG_DEBUG(" - Bones");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG(" - Bones");
|
||||
|
||||
NextNode();
|
||||
while (m_currentNodeName == nnBone) {
|
||||
|
@ -851,7 +851,7 @@ void OgreXmlSerializer::ReadBones(Skeleton *skeleton) {
|
|||
as per the Ogre skeleton spec. It might be more that other (later) code in this imported does not break. */
|
||||
for (size_t i = 0, len = skeleton->bones.size(); i < len; ++i) {
|
||||
Bone *b = skeleton->bones[i];
|
||||
ASSIMP_LOG_DEBUG_F(" ", b->id, " ", b->name);
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(" ", b->id, " ", b->name);
|
||||
|
||||
if (b->id != static_cast<uint16_t>(i)) {
|
||||
throw DeadlyImportError(Formatter::format() << "Bone ids are not in sequence starting from 0. Missing index " << i);
|
||||
|
|
|
@ -514,7 +514,7 @@ bool PLY::DOM::SkipComments(std::vector<char> &buffer)
|
|||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::DOM::ParseHeader(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, bool isBinary) {
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseHeader() begin");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseHeader() begin");
|
||||
|
||||
// parse all elements
|
||||
while (!buffer.empty())
|
||||
|
@ -543,14 +543,14 @@ bool PLY::DOM::ParseHeader(IOStreamBuffer<char> &streamBuffer, std::vector<char>
|
|||
if (!isBinary) // it would occur an error, if binary data start with values as space or line end.
|
||||
SkipSpacesAndLineEnd(buffer);
|
||||
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseHeader() succeeded");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseHeader() succeeded");
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool PLY::DOM::ParseElementInstanceLists(IOStreamBuffer<char> &streamBuffer, std::vector<char> &buffer, PLYImporter* loader)
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseElementInstanceLists() begin");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseElementInstanceLists() begin");
|
||||
alElementData.resize(alElements.size());
|
||||
|
||||
std::vector<PLY::Element>::const_iterator i = alElements.begin();
|
||||
|
@ -571,7 +571,7 @@ bool PLY::DOM::ParseElementInstanceLists(IOStreamBuffer<char> &streamBuffer, std
|
|||
}
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseElementInstanceLists() succeeded");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseElementInstanceLists() succeeded");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -582,7 +582,7 @@ bool PLY::DOM::ParseElementInstanceListsBinary(IOStreamBuffer<char> &streamBuffe
|
|||
PLYImporter* loader,
|
||||
bool p_bBE)
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseElementInstanceListsBinary() begin");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseElementInstanceListsBinary() begin");
|
||||
alElementData.resize(alElements.size());
|
||||
|
||||
std::vector<PLY::Element>::const_iterator i = alElements.begin();
|
||||
|
@ -602,7 +602,7 @@ bool PLY::DOM::ParseElementInstanceListsBinary(IOStreamBuffer<char> &streamBuffe
|
|||
}
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseElementInstanceListsBinary() succeeded");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseElementInstanceListsBinary() succeeded");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -615,11 +615,11 @@ bool PLY::DOM::ParseInstanceBinary(IOStreamBuffer<char> &streamBuffer, DOM* p_pc
|
|||
std::vector<char> buffer;
|
||||
streamBuffer.getNextLine(buffer);
|
||||
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstanceBinary() begin");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseInstanceBinary() begin");
|
||||
|
||||
if (!p_pcOut->ParseHeader(streamBuffer, buffer, true))
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstanceBinary() failure");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseInstanceBinary() failure");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -628,10 +628,10 @@ bool PLY::DOM::ParseInstanceBinary(IOStreamBuffer<char> &streamBuffer, DOM* p_pc
|
|||
const char* pCur = (char*)&buffer[0];
|
||||
if (!p_pcOut->ParseElementInstanceListsBinary(streamBuffer, buffer, pCur, bufferSize, loader, p_bBE))
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstanceBinary() failure");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseInstanceBinary() failure");
|
||||
return false;
|
||||
}
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstanceBinary() succeeded");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseInstanceBinary() succeeded");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -644,11 +644,11 @@ bool PLY::DOM::ParseInstance(IOStreamBuffer<char> &streamBuffer, DOM* p_pcOut, P
|
|||
std::vector<char> buffer;
|
||||
streamBuffer.getNextLine(buffer);
|
||||
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstance() begin");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseInstance() begin");
|
||||
|
||||
if (!p_pcOut->ParseHeader(streamBuffer, buffer, false))
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstance() failure");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseInstance() failure");
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -656,10 +656,10 @@ bool PLY::DOM::ParseInstance(IOStreamBuffer<char> &streamBuffer, DOM* p_pcOut, P
|
|||
streamBuffer.getNextLine(buffer);
|
||||
if (!p_pcOut->ParseElementInstanceLists(streamBuffer, buffer, loader))
|
||||
{
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstance() failure");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseInstance() failure");
|
||||
return false;
|
||||
}
|
||||
ASSIMP_LOG_DEBUG("PLY::DOM::ParseInstance() succeeded");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("PLY::DOM::ParseInstance() succeeded");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
|
@ -320,9 +320,11 @@ class Ref {
|
|||
|
||||
public:
|
||||
Ref() :
|
||||
vector(0), index(0) {}
|
||||
vector(0),
|
||||
index(0) {}
|
||||
Ref(std::vector<T *> &vec, unsigned int idx) :
|
||||
vector(&vec), index(idx) {}
|
||||
vector(&vec),
|
||||
index(idx) {}
|
||||
|
||||
inline unsigned int GetIndex() const { return index; }
|
||||
|
||||
|
@ -342,7 +344,8 @@ struct Nullable {
|
|||
Nullable() :
|
||||
isPresent(false) {}
|
||||
Nullable(T &val) :
|
||||
value(val), isPresent(true) {}
|
||||
value(val),
|
||||
isPresent(true) {}
|
||||
};
|
||||
|
||||
//! Base class for all glTF top-level objects
|
||||
|
@ -365,49 +368,28 @@ struct Object {
|
|||
// Classes for each glTF top-level object type
|
||||
//
|
||||
|
||||
//! Base class for types that access binary data from a BufferView, such as accessors
|
||||
//! or sparse accessors' indices.
|
||||
//! N.B. not a virtual class. All owned pointers to BufferViewClient instances should
|
||||
//! be to their most derived types (which may of course be just BufferViewClient).
|
||||
struct BufferViewClient : public Object {
|
||||
Ref<BufferView> bufferView; //!< The ID of the bufferView. (required)
|
||||
size_t byteOffset; //!< The offset relative to the start of the bufferView in bytes. (required)
|
||||
|
||||
inline uint8_t *GetPointer();
|
||||
|
||||
void Read(Value &obj, Asset &r);
|
||||
};
|
||||
|
||||
//! BufferViewClient with component type information.
|
||||
//! N.B. not a virtual class. All owned pointers to ComponentTypedBufferViewClient
|
||||
//! instances should be to their most derived types (which may of course be just
|
||||
//! ComponentTypedBufferViewClient).
|
||||
struct ComponentTypedBufferViewClient : public BufferViewClient {
|
||||
ComponentType componentType; //!< The datatype of components in the attribute. (required)
|
||||
|
||||
unsigned int GetBytesPerComponent();
|
||||
|
||||
void Read(Value &obj, Asset &r);
|
||||
};
|
||||
|
||||
//! A typed view into a BufferView. A BufferView contains raw binary data.
|
||||
//! An accessor provides a typed view into a BufferView or a subset of a BufferView
|
||||
//! similar to how WebGL's vertexAttribPointer() defines an attribute in a buffer.
|
||||
struct Accessor : public ComponentTypedBufferViewClient {
|
||||
struct Accessor : public Object {
|
||||
struct Sparse;
|
||||
|
||||
Ref<BufferView> bufferView; //!< The ID of the bufferView. (required)
|
||||
size_t byteOffset; //!< The offset relative to the start of the bufferView in bytes. (required)
|
||||
ComponentType componentType; //!< The datatype of components in the attribute. (required)
|
||||
size_t count; //!< The number of attributes referenced by this accessor. (required)
|
||||
AttribType::Value type; //!< Specifies if the attribute is a scalar, vector, or matrix. (required)
|
||||
std::vector<double> max; //!< Maximum value of each component in this attribute.
|
||||
std::vector<double> min; //!< Minimum value of each component in this attribute.
|
||||
std::unique_ptr<Sparse> sparse; //!< Sparse accessor information
|
||||
std::unique_ptr<Sparse> sparse;
|
||||
|
||||
unsigned int GetNumComponents();
|
||||
unsigned int GetBytesPerComponent();
|
||||
unsigned int GetElementSize();
|
||||
|
||||
inline uint8_t *GetPointer();
|
||||
|
||||
template<class T>
|
||||
template <class T>
|
||||
void ExtractData(T *&outData);
|
||||
|
||||
void WriteData(size_t count, const void *src_buffer, size_t src_stride);
|
||||
|
@ -427,7 +409,6 @@ struct Accessor : public ComponentTypedBufferViewClient {
|
|||
|
||||
Indexer(Accessor &acc);
|
||||
|
||||
|
||||
public:
|
||||
//! Accesses the i-th value as defined by the accessor
|
||||
template <class T>
|
||||
|
@ -443,62 +424,27 @@ struct Accessor : public ComponentTypedBufferViewClient {
|
|||
}
|
||||
};
|
||||
|
||||
//! Sparse accessor information
|
||||
struct Sparse {
|
||||
size_t count;
|
||||
ComponentTypedBufferViewClient indices;
|
||||
BufferViewClient values;
|
||||
|
||||
std::vector<uint8_t> data; //!< Actual data, which may be defaulted to an array of zeros or the original data, with the sparse buffer view applied on top of it.
|
||||
|
||||
inline void PopulateData(size_t numBytes, uint8_t *bytes) {
|
||||
if (bytes) {
|
||||
data.assign(bytes, bytes + numBytes);
|
||||
} else {
|
||||
data.resize(numBytes, 0x00);
|
||||
}
|
||||
}
|
||||
|
||||
inline void PatchData(unsigned int elementSize)
|
||||
{
|
||||
uint8_t *pIndices = indices.GetPointer();
|
||||
const unsigned int indexSize = indices.GetBytesPerComponent();
|
||||
uint8_t *indicesEnd = pIndices + count * indexSize;
|
||||
|
||||
uint8_t *pValues = values.GetPointer();
|
||||
while (pIndices != indicesEnd) {
|
||||
size_t offset;
|
||||
switch (indices.componentType) {
|
||||
case ComponentType_UNSIGNED_BYTE:
|
||||
offset = *pIndices;
|
||||
break;
|
||||
case ComponentType_UNSIGNED_SHORT:
|
||||
offset = *reinterpret_cast<uint16_t *>(pIndices);
|
||||
break;
|
||||
case ComponentType_UNSIGNED_INT:
|
||||
offset = *reinterpret_cast<uint32_t *>(pIndices);
|
||||
break;
|
||||
default:
|
||||
// have fun with float and negative values from signed types as indices.
|
||||
throw DeadlyImportError("Unsupported component type in index.");
|
||||
}
|
||||
|
||||
offset *= elementSize;
|
||||
std::memcpy(data.data() + offset, pValues, elementSize);
|
||||
|
||||
pValues += elementSize;
|
||||
pIndices += indexSize;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
inline Indexer GetIndexer() {
|
||||
return Indexer(*this);
|
||||
}
|
||||
|
||||
Accessor() {}
|
||||
|
||||
void Read(Value &obj, Asset &r);
|
||||
|
||||
//sparse
|
||||
struct Sparse {
|
||||
size_t count;
|
||||
ComponentType indicesType;
|
||||
Ref<BufferView> indices;
|
||||
size_t indicesByteOffset;
|
||||
Ref<BufferView> values;
|
||||
size_t valuesByteOffset;
|
||||
|
||||
std::vector<uint8_t> data; //!< Actual data, which may be defaulted to an array of zeros or the original data, with the sparse buffer view applied on top of it.
|
||||
|
||||
void PopulateData(size_t numBytes, uint8_t *bytes);
|
||||
void PatchData(unsigned int elementSize);
|
||||
};
|
||||
};
|
||||
|
||||
//! A buffer points to binary geometry, animation, or skins.
|
||||
|
@ -527,7 +473,11 @@ public:
|
|||
/// \param [in] pDecodedData_Length - size of encoded region, in bytes.
|
||||
/// \param [in] pID - ID of the region.
|
||||
SEncodedRegion(const size_t pOffset, const size_t pEncodedData_Length, uint8_t *pDecodedData, const size_t pDecodedData_Length, const std::string pID) :
|
||||
Offset(pOffset), EncodedData_Length(pEncodedData_Length), DecodedData(pDecodedData), DecodedData_Length(pDecodedData_Length), ID(pID) {}
|
||||
Offset(pOffset),
|
||||
EncodedData_Length(pEncodedData_Length),
|
||||
DecodedData(pDecodedData),
|
||||
DecodedData_Length(pDecodedData_Length),
|
||||
ID(pID) {}
|
||||
|
||||
/// \fn ~SEncodedRegion()
|
||||
/// Destructor.
|
||||
|
@ -631,6 +581,7 @@ struct BufferView : public Object {
|
|||
BufferViewTarget target; //! The target that the WebGL buffer should be bound to.
|
||||
|
||||
void Read(Value &obj, Asset &r);
|
||||
uint8_t *GetPointer(size_t accOffset);
|
||||
};
|
||||
|
||||
struct Camera : public Object {
|
||||
|
@ -658,7 +609,8 @@ struct Camera : public Object {
|
|||
} cameraProperties;
|
||||
|
||||
Camera() :
|
||||
type(Perspective), cameraProperties() {
|
||||
type(Perspective),
|
||||
cameraProperties() {
|
||||
// empty
|
||||
}
|
||||
void Read(Value &obj, Asset &r);
|
||||
|
@ -1077,7 +1029,22 @@ public:
|
|||
|
||||
public:
|
||||
Asset(IOSystem *io = 0) :
|
||||
mIOSystem(io), asset(), accessors(*this, "accessors"), animations(*this, "animations"), buffers(*this, "buffers"), bufferViews(*this, "bufferViews"), cameras(*this, "cameras"), lights(*this, "lights", "KHR_lights_punctual"), images(*this, "images"), materials(*this, "materials"), meshes(*this, "meshes"), nodes(*this, "nodes"), samplers(*this, "samplers"), scenes(*this, "scenes"), skins(*this, "skins"), textures(*this, "textures") {
|
||||
mIOSystem(io),
|
||||
asset(),
|
||||
accessors(*this, "accessors"),
|
||||
animations(*this, "animations"),
|
||||
buffers(*this, "buffers"),
|
||||
bufferViews(*this, "bufferViews"),
|
||||
cameras(*this, "cameras"),
|
||||
lights(*this, "lights", "KHR_lights_punctual"),
|
||||
images(*this, "images"),
|
||||
materials(*this, "materials"),
|
||||
meshes(*this, "meshes"),
|
||||
nodes(*this, "nodes"),
|
||||
samplers(*this, "samplers"),
|
||||
scenes(*this, "scenes"),
|
||||
skins(*this, "skins"),
|
||||
textures(*this, "textures") {
|
||||
memset(&extensionsUsed, 0, sizeof(extensionsUsed));
|
||||
memset(&extensionsRequired, 0, sizeof(extensionsRequired));
|
||||
}
|
||||
|
|
|
@ -180,7 +180,10 @@ inline Value *FindObject(Value &val, const char *id) {
|
|||
|
||||
template <class T>
|
||||
inline LazyDict<T>::LazyDict(Asset &asset, const char *dictId, const char *extId) :
|
||||
mDictId(dictId), mExtId(extId), mDict(0), mAsset(asset) {
|
||||
mDictId(dictId),
|
||||
mExtId(extId),
|
||||
mDict(0),
|
||||
mAsset(asset) {
|
||||
asset.mDicts.push_back(this); // register to the list of dictionaries
|
||||
}
|
||||
|
||||
|
@ -342,7 +345,10 @@ Ref<T> LazyDict<T>::Create(const char *id) {
|
|||
//
|
||||
|
||||
inline Buffer::Buffer() :
|
||||
byteLength(0), type(Type_arraybuffer), EncodedRegion_Current(nullptr), mIsSpecial(false) {}
|
||||
byteLength(0),
|
||||
type(Type_arraybuffer),
|
||||
EncodedRegion_Current(nullptr),
|
||||
mIsSpecial(false) {}
|
||||
|
||||
inline Buffer::~Buffer() {
|
||||
for (SEncodedRegion *reg : EncodedRegion_List)
|
||||
|
@ -550,11 +556,130 @@ inline void BufferView::Read(Value &obj, Asset &r) {
|
|||
byteStride = MemberOrDefault(obj, "byteStride", 0u);
|
||||
}
|
||||
|
||||
//
|
||||
// struct BufferViewClient
|
||||
//
|
||||
inline uint8_t *BufferView::GetPointer(size_t accOffset) {
|
||||
if (!buffer) return 0;
|
||||
uint8_t *basePtr = buffer->GetPointer();
|
||||
if (!basePtr) return 0;
|
||||
|
||||
size_t offset = accOffset + byteOffset;
|
||||
if (buffer->EncodedRegion_Current != nullptr) {
|
||||
const size_t begin = buffer->EncodedRegion_Current->Offset;
|
||||
const size_t end = begin + buffer->EncodedRegion_Current->DecodedData_Length;
|
||||
if ((offset >= begin) && (offset < end))
|
||||
return &buffer->EncodedRegion_Current->DecodedData[offset - begin];
|
||||
}
|
||||
|
||||
return basePtr + offset;
|
||||
}
|
||||
|
||||
//
|
||||
// struct Accessor
|
||||
//
|
||||
inline void Accessor::Sparse::PopulateData(size_t numBytes, uint8_t *bytes) {
|
||||
if (bytes) {
|
||||
data.assign(bytes, bytes + numBytes);
|
||||
} else {
|
||||
data.resize(numBytes, 0x00);
|
||||
}
|
||||
}
|
||||
|
||||
inline void Accessor::Sparse::PatchData(unsigned int elementSize) {
|
||||
uint8_t *pIndices = indices->GetPointer(indicesByteOffset);
|
||||
const unsigned int indexSize = int(ComponentTypeSize(indicesType));
|
||||
uint8_t *indicesEnd = pIndices + count * indexSize;
|
||||
|
||||
uint8_t *pValues = values->GetPointer(valuesByteOffset);
|
||||
while (pIndices != indicesEnd) {
|
||||
size_t offset;
|
||||
switch (indicesType) {
|
||||
case ComponentType_UNSIGNED_BYTE:
|
||||
offset = *pIndices;
|
||||
break;
|
||||
case ComponentType_UNSIGNED_SHORT:
|
||||
offset = *reinterpret_cast<uint16_t *>(pIndices);
|
||||
break;
|
||||
case ComponentType_UNSIGNED_INT:
|
||||
offset = *reinterpret_cast<uint32_t *>(pIndices);
|
||||
break;
|
||||
default:
|
||||
// have fun with float and negative values from signed types as indices.
|
||||
throw DeadlyImportError("Unsupported component type in index.");
|
||||
}
|
||||
|
||||
offset *= elementSize;
|
||||
std::memcpy(data.data() + offset, pValues, elementSize);
|
||||
|
||||
pValues += elementSize;
|
||||
pIndices += indexSize;
|
||||
}
|
||||
}
|
||||
|
||||
inline void Accessor::Read(Value &obj, Asset &r) {
|
||||
|
||||
if (Value *bufferViewVal = FindUInt(obj, "bufferView")) {
|
||||
bufferView = r.bufferViews.Retrieve(bufferViewVal->GetUint());
|
||||
}
|
||||
|
||||
byteOffset = MemberOrDefault(obj, "byteOffset", size_t(0));
|
||||
componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
|
||||
count = MemberOrDefault(obj, "count", size_t(0));
|
||||
|
||||
const char *typestr;
|
||||
type = ReadMember(obj, "type", typestr) ? AttribType::FromString(typestr) : AttribType::SCALAR;
|
||||
|
||||
if (Value *sparseValue = FindObject(obj, "sparse")) {
|
||||
sparse.reset(new Sparse);
|
||||
// count
|
||||
ReadMember(*sparseValue, "count", sparse->count);
|
||||
|
||||
// indices
|
||||
if (Value *indicesValue = FindObject(*sparseValue, "indices")) {
|
||||
//indices bufferView
|
||||
Value *indiceViewID = FindUInt(*indicesValue, "bufferView");
|
||||
sparse->indices = r.bufferViews.Retrieve(indiceViewID->GetUint());
|
||||
//indices byteOffset
|
||||
sparse->indicesByteOffset = MemberOrDefault(*indicesValue, "byteOffset", size_t(0));
|
||||
//indices componentType
|
||||
sparse->indicesType = MemberOrDefault(*indicesValue, "componentType", ComponentType_BYTE);
|
||||
//sparse->indices->Read(*indicesValue, r);
|
||||
}
|
||||
|
||||
// value
|
||||
if (Value *valuesValue = FindObject(*sparseValue, "values")) {
|
||||
//value bufferView
|
||||
Value *valueViewID = FindUInt(*valuesValue, "bufferView");
|
||||
sparse->values = r.bufferViews.Retrieve(valueViewID->GetUint());
|
||||
//value byteOffset
|
||||
sparse->valuesByteOffset = MemberOrDefault(*valuesValue, "byteOffset", size_t(0));
|
||||
//sparse->values->Read(*valuesValue, r);
|
||||
}
|
||||
|
||||
// indicesType
|
||||
sparse->indicesType = MemberOrDefault(*sparseValue, "componentType", ComponentType_UNSIGNED_SHORT);
|
||||
|
||||
const unsigned int elementSize = GetElementSize();
|
||||
const size_t dataSize = count * elementSize;
|
||||
sparse->PopulateData(dataSize, bufferView ? bufferView->GetPointer(byteOffset) : 0);
|
||||
sparse->PatchData(elementSize);
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetNumComponents() {
|
||||
return AttribType::GetNumComponents(type);
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetBytesPerComponent() {
|
||||
return int(ComponentTypeSize(componentType));
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetElementSize() {
|
||||
return GetNumComponents() * GetBytesPerComponent();
|
||||
}
|
||||
|
||||
inline uint8_t *Accessor::GetPointer() {
|
||||
if (sparse)
|
||||
return sparse->data.data();
|
||||
|
||||
inline uint8_t *BufferViewClient::GetPointer() {
|
||||
if (!bufferView || !bufferView->buffer) return 0;
|
||||
uint8_t *basePtr = bufferView->buffer->GetPointer();
|
||||
if (!basePtr) return 0;
|
||||
|
@ -573,76 +698,6 @@ inline uint8_t *BufferViewClient::GetPointer() {
|
|||
return basePtr + offset;
|
||||
}
|
||||
|
||||
inline void BufferViewClient::Read(Value &obj, Asset &r) {
|
||||
|
||||
if (Value *bufferViewVal = FindUInt(obj, "bufferView")) {
|
||||
bufferView = r.bufferViews.Retrieve(bufferViewVal->GetUint());
|
||||
}
|
||||
|
||||
byteOffset = MemberOrDefault(obj, "byteOffset", size_t(0));
|
||||
}
|
||||
|
||||
//
|
||||
// struct ComponentTypedBufferViewClient
|
||||
//
|
||||
|
||||
inline unsigned int ComponentTypedBufferViewClient::GetBytesPerComponent() {
|
||||
return int(ComponentTypeSize(componentType));
|
||||
}
|
||||
|
||||
inline void ComponentTypedBufferViewClient::Read(Value &obj, Asset &r) {
|
||||
|
||||
BufferViewClient::Read(obj, r);
|
||||
|
||||
componentType = MemberOrDefault(obj, "componentType", ComponentType_BYTE);
|
||||
}
|
||||
|
||||
//
|
||||
// struct Accessor
|
||||
//
|
||||
|
||||
inline uint8_t *Accessor::GetPointer() {
|
||||
if (!sparse) return BufferViewClient::GetPointer();
|
||||
|
||||
return sparse->data.data();
|
||||
}
|
||||
|
||||
inline void Accessor::Read(Value &obj, Asset &r) {
|
||||
|
||||
ComponentTypedBufferViewClient::Read(obj, r);
|
||||
|
||||
count = MemberOrDefault(obj, "count", size_t(0));
|
||||
|
||||
const char *typestr;
|
||||
type = ReadMember(obj, "type", typestr) ? AttribType::FromString(typestr) : AttribType::SCALAR;
|
||||
|
||||
if (Value *sparseValue = FindObject(obj, "sparse")) {
|
||||
sparse.reset(new Sparse);
|
||||
ReadMember(*sparseValue, "count", sparse->count);
|
||||
|
||||
if (Value *indicesValue = FindObject(*sparseValue, "indices")) {
|
||||
sparse->indices.Read(*indicesValue, r);
|
||||
}
|
||||
|
||||
if (Value *valuesValue = FindObject(*sparseValue, "values")) {
|
||||
sparse->values.Read(*valuesValue, r);
|
||||
}
|
||||
|
||||
const unsigned int elementSize = GetElementSize();
|
||||
const size_t dataSize = count * elementSize;
|
||||
sparse->PopulateData(dataSize, BufferViewClient::GetPointer());
|
||||
sparse->PatchData(elementSize);
|
||||
}
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetNumComponents() {
|
||||
return AttribType::GetNumComponents(type);
|
||||
}
|
||||
|
||||
inline unsigned int Accessor::GetElementSize() {
|
||||
return GetNumComponents() * GetBytesPerComponent();
|
||||
}
|
||||
|
||||
namespace {
|
||||
inline void CopyData(size_t count,
|
||||
const uint8_t *src, size_t src_stride,
|
||||
|
@ -663,10 +718,9 @@ inline void CopyData(size_t count,
|
|||
}
|
||||
} // namespace
|
||||
|
||||
template<class T>
|
||||
void Accessor::ExtractData(T *&outData)
|
||||
{
|
||||
uint8_t* data = GetPointer();
|
||||
template <class T>
|
||||
void Accessor::ExtractData(T *&outData) {
|
||||
uint8_t *data = GetPointer();
|
||||
if (!data) {
|
||||
throw DeadlyImportError("GLTF: data is NULL");
|
||||
}
|
||||
|
@ -678,7 +732,6 @@ void Accessor::ExtractData(T *&outData)
|
|||
|
||||
const size_t targetElemSize = sizeof(T);
|
||||
ai_assert(elemSize <= targetElemSize);
|
||||
|
||||
ai_assert(count * stride <= (bufferView ? bufferView->byteLength : sparse->data.size()));
|
||||
|
||||
outData = new T[count];
|
||||
|
@ -705,7 +758,10 @@ inline void Accessor::WriteData(size_t _count, const void *src_buffer, size_t sr
|
|||
}
|
||||
|
||||
inline Accessor::Indexer::Indexer(Accessor &acc) :
|
||||
accessor(acc), data(acc.GetPointer()), elemSize(acc.GetElementSize()), stride(acc.bufferView && acc.bufferView->byteStride ? acc.bufferView->byteStride : elemSize) {
|
||||
accessor(acc),
|
||||
data(acc.GetPointer()),
|
||||
elemSize(acc.GetElementSize()),
|
||||
stride(acc.bufferView && acc.bufferView->byteStride ? acc.bufferView->byteStride : elemSize) {
|
||||
}
|
||||
|
||||
//! Accesses the i-th value as defined by the accessor
|
||||
|
@ -720,7 +776,9 @@ T Accessor::Indexer::GetValue(int i) {
|
|||
}
|
||||
|
||||
inline Image::Image() :
|
||||
width(0), height(0), mDataLength(0) {
|
||||
width(0),
|
||||
height(0),
|
||||
mDataLength(0) {
|
||||
}
|
||||
|
||||
inline void Image::Read(Value &obj, Asset &r) {
|
||||
|
@ -958,8 +1016,8 @@ inline int Compare(const char *attr, const char (&str)[N]) {
|
|||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
# pragma warning(push)
|
||||
# pragma warning(disable : 4706)
|
||||
#pragma warning(push)
|
||||
#pragma warning(disable : 4706)
|
||||
#endif // _WIN32
|
||||
|
||||
inline bool GetAttribVector(Mesh::Primitive &p, const char *attr, Mesh::AccessorList *&v, int &pos) {
|
||||
|
@ -1079,11 +1137,11 @@ inline void Mesh::Read(Value &pJSON_Object, Asset &pAsset_Root) {
|
|||
}
|
||||
|
||||
Value *extras = FindObject(pJSON_Object, "extras");
|
||||
if (nullptr != extras ) {
|
||||
if (Value* curTargetNames = FindArray(*extras, "targetNames")) {
|
||||
if (nullptr != extras) {
|
||||
if (Value *curTargetNames = FindArray(*extras, "targetNames")) {
|
||||
this->targetNames.resize(curTargetNames->Size());
|
||||
for (unsigned int i = 0; i < curTargetNames->Size(); ++i) {
|
||||
Value& targetNameValue = (*curTargetNames)[i];
|
||||
Value &targetNameValue = (*curTargetNames)[i];
|
||||
if (targetNameValue.IsString()) {
|
||||
this->targetNames[i] = targetNameValue.GetString();
|
||||
}
|
||||
|
@ -1190,7 +1248,7 @@ inline void Node::Read(Value &obj, Asset &r) {
|
|||
|
||||
Value *curSkin = FindUInt(obj, "skin");
|
||||
if (nullptr != curSkin) {
|
||||
this->skin = r.skins.Retrieve(curSkin->GetUint());
|
||||
this->skin = r.skins.Get(curSkin->GetUint());
|
||||
}
|
||||
|
||||
Value *curCamera = FindUInt(obj, "camera");
|
||||
|
@ -1337,6 +1395,7 @@ inline void AssetMetadata::Read(Document &doc) {
|
|||
//
|
||||
|
||||
inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneData) {
|
||||
ASSIMP_LOG_DEBUG("Reading GLTF2 binary");
|
||||
GLB_Header header;
|
||||
if (stream.Read(&header, sizeof(header), 1) != 1) {
|
||||
throw DeadlyImportError("GLTF: Unable to read the file header");
|
||||
|
@ -1400,6 +1459,7 @@ inline void Asset::ReadBinaryHeader(IOStream &stream, std::vector<char> &sceneDa
|
|||
}
|
||||
|
||||
inline void Asset::Load(const std::string &pFile, bool isBinary) {
|
||||
ASSIMP_LOG_DEBUG("Loading GLTF2 asset");
|
||||
mCurrentAssetDir.clear();
|
||||
/*int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
|
||||
if (pos != int(std::string::npos)) */
|
||||
|
@ -1431,7 +1491,7 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
|
|||
}
|
||||
|
||||
// parse the JSON document
|
||||
|
||||
ASSIMP_LOG_DEBUG("Parsing GLTF2 JSON");
|
||||
Document doc;
|
||||
doc.ParseInsitu(&sceneData[0]);
|
||||
|
||||
|
@ -1481,7 +1541,7 @@ inline void Asset::Load(const std::string &pFile, bool isBinary) {
|
|||
}
|
||||
}
|
||||
|
||||
// Force reading of skins since they're not always directly referenced
|
||||
// Read skins after nodes have been loaded to avoid infinite recursion
|
||||
if (Value *skinsArray = FindArray(doc, "skins")) {
|
||||
for (unsigned int i = 0; i < skinsArray->Size(); ++i) {
|
||||
skins.Retrieve(i);
|
||||
|
@ -1593,7 +1653,7 @@ inline std::string Asset::FindUniqueID(const std::string &str, const char *suffi
|
|||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
# pragma warning(pop)
|
||||
#pragma warning(pop)
|
||||
#endif // _WIN32
|
||||
|
||||
} // namespace glTF2
|
||||
|
|
|
@ -286,6 +286,7 @@ static aiMaterial *ImportMaterial(std::vector<int> &embeddedTexIdxs, Asset &r, M
|
|||
|
||||
void glTF2Importer::ImportMaterials(glTF2::Asset &r) {
|
||||
const unsigned int numImportedMaterials = unsigned(r.materials.Size());
|
||||
ASSIMP_LOG_DEBUG_F("Importing ", numImportedMaterials, " materials");
|
||||
Material defaultMaterial;
|
||||
|
||||
mScene->mNumMaterials = numImportedMaterials + 1;
|
||||
|
@ -333,6 +334,7 @@ static inline bool CheckValidFacesIndices(aiFace *faces, unsigned nFaces, unsign
|
|||
#endif // ASSIMP_BUILD_DEBUG
|
||||
|
||||
void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
||||
ASSIMP_LOG_DEBUG_F("Importing ", r.meshes.Size(), " meshes");
|
||||
std::vector<aiMesh *> meshes;
|
||||
|
||||
unsigned int k = 0;
|
||||
|
@ -662,10 +664,12 @@ void glTF2Importer::ImportMeshes(glTF2::Asset &r) {
|
|||
void glTF2Importer::ImportCameras(glTF2::Asset &r) {
|
||||
if (!r.cameras.Size()) return;
|
||||
|
||||
mScene->mNumCameras = r.cameras.Size();
|
||||
mScene->mCameras = new aiCamera *[r.cameras.Size()];
|
||||
const unsigned int numCameras = r.cameras.Size();
|
||||
ASSIMP_LOG_DEBUG_F("Importing ", numCameras, " cameras");
|
||||
mScene->mNumCameras = numCameras;
|
||||
mScene->mCameras = new aiCamera *[numCameras];
|
||||
|
||||
for (size_t i = 0; i < r.cameras.Size(); ++i) {
|
||||
for (size_t i = 0; i < numCameras; ++i) {
|
||||
Camera &cam = r.cameras[i];
|
||||
|
||||
aiCamera *aicam = mScene->mCameras[i] = new aiCamera();
|
||||
|
@ -696,10 +700,12 @@ void glTF2Importer::ImportLights(glTF2::Asset &r) {
|
|||
if (!r.lights.Size())
|
||||
return;
|
||||
|
||||
mScene->mNumLights = r.lights.Size();
|
||||
mScene->mLights = new aiLight *[r.lights.Size()];
|
||||
const unsigned int numLights = r.lights.Size();
|
||||
ASSIMP_LOG_DEBUG_F("Importing ", numLights, " lights");
|
||||
mScene->mNumLights = numLights;
|
||||
mScene->mLights = new aiLight *[numLights];
|
||||
|
||||
for (size_t i = 0; i < r.lights.Size(); ++i) {
|
||||
for (size_t i = 0; i < numLights; ++i) {
|
||||
Light &light = r.lights[i];
|
||||
|
||||
aiLight *ail = mScene->mLights[i] = new aiLight();
|
||||
|
@ -958,6 +964,7 @@ void glTF2Importer::ImportNodes(glTF2::Asset &r) {
|
|||
if (!r.scene) {
|
||||
throw DeadlyImportError("GLTF: No scene");
|
||||
}
|
||||
ASSIMP_LOG_DEBUG("Importing nodes");
|
||||
|
||||
std::vector<Ref<Node>> rootNodes = r.scene->nodes;
|
||||
|
||||
|
@ -1137,13 +1144,15 @@ std::unordered_map<unsigned int, AnimationSamplers> GatherSamplers(Animation &an
|
|||
void glTF2Importer::ImportAnimations(glTF2::Asset &r) {
|
||||
if (!r.scene) return;
|
||||
|
||||
mScene->mNumAnimations = r.animations.Size();
|
||||
const unsigned numAnimations = r.animations.Size();
|
||||
ASSIMP_LOG_DEBUG_F("Importing ", numAnimations, " animations");
|
||||
mScene->mNumAnimations = numAnimations;
|
||||
if (mScene->mNumAnimations == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
mScene->mAnimations = new aiAnimation *[mScene->mNumAnimations];
|
||||
for (unsigned int i = 0; i < r.animations.Size(); ++i) {
|
||||
mScene->mAnimations = new aiAnimation *[numAnimations];
|
||||
for (unsigned int i = 0; i < numAnimations; ++i) {
|
||||
Animation &anim = r.animations[i];
|
||||
|
||||
aiAnimation *ai_anim = new aiAnimation();
|
||||
|
@ -1249,6 +1258,8 @@ void glTF2Importer::ImportEmbeddedTextures(glTF2::Asset &r) {
|
|||
if (numEmbeddedTexs == 0)
|
||||
return;
|
||||
|
||||
ASSIMP_LOG_DEBUG_F("Importing ", numEmbeddedTexs, " embedded textures");
|
||||
|
||||
mScene->mTextures = new aiTexture *[numEmbeddedTexs];
|
||||
|
||||
// Add the embedded textures
|
||||
|
@ -1288,6 +1299,7 @@ void glTF2Importer::ImportEmbeddedTextures(glTF2::Asset &r) {
|
|||
}
|
||||
|
||||
void glTF2Importer::ImportCommonMetadata(glTF2::Asset& a) {
|
||||
ASSIMP_LOG_DEBUG("Importing metadata");
|
||||
ai_assert(mScene->mMetaData == nullptr);
|
||||
const bool hasVersion = !a.asset.version.empty();
|
||||
const bool hasGenerator = !a.asset.generator.empty();
|
||||
|
@ -1307,6 +1319,9 @@ void glTF2Importer::ImportCommonMetadata(glTF2::Asset& a) {
|
|||
}
|
||||
|
||||
void glTF2Importer::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) {
|
||||
|
||||
ASSIMP_LOG_DEBUG("Reading GLTF2 file");
|
||||
|
||||
// clean all member arrays
|
||||
meshOffsets.clear();
|
||||
embeddedTexIdxs.clear();
|
||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -392,7 +392,7 @@ ASSIMP_API aiReturn aiDetachLogStream(const aiLogStream *stream) {
|
|||
if (it == gActiveLogStreams.end()) {
|
||||
return AI_FAILURE;
|
||||
}
|
||||
DefaultLogger::get()->detatchStream(it->second);
|
||||
DefaultLogger::get()->detachStream( it->second );
|
||||
delete it->second;
|
||||
|
||||
gActiveLogStreams.erase(it);
|
||||
|
@ -416,7 +416,7 @@ ASSIMP_API void aiDetachAllLogStreams(void) {
|
|||
}
|
||||
|
||||
for (LogStreamMap::iterator it = gActiveLogStreams.begin(); it != gActiveLogStreams.end(); ++it) {
|
||||
logger->detatchStream(it->second);
|
||||
logger->detachStream( it->second );
|
||||
delete it->second;
|
||||
}
|
||||
gActiveLogStreams.clear();
|
||||
|
|
|
@ -177,6 +177,18 @@ void Logger::debug(const char* message) {
|
|||
return OnDebug(message);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
void Logger::verboseDebug(const char *message) {
|
||||
|
||||
// SECURITY FIX: otherwise it's easy to produce overruns since
|
||||
// sometimes importers will include data from the input file
|
||||
// (i.e. node names) in their messages.
|
||||
if (strlen(message) > MAX_LOG_MESSAGE_LENGTH) {
|
||||
return;
|
||||
}
|
||||
return OnVerboseDebug(message);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
void Logger::info(const char* message) {
|
||||
|
||||
|
@ -251,7 +263,7 @@ void DefaultLogger::kill() {
|
|||
// ----------------------------------------------------------------------------------
|
||||
// Debug message
|
||||
void DefaultLogger::OnDebug( const char* message ) {
|
||||
if ( m_Severity == Logger::NORMAL ) {
|
||||
if ( m_Severity < Logger::DEBUG ) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -262,6 +274,19 @@ void DefaultLogger::OnDebug( const char* message ) {
|
|||
WriteToStreams( msg, Logger::Debugging );
|
||||
}
|
||||
|
||||
// Verbose debug message
|
||||
void DefaultLogger::OnVerboseDebug(const char *message) {
|
||||
if (m_Severity < Logger::VERBOSE) {
|
||||
return;
|
||||
}
|
||||
|
||||
static const size_t Size = MAX_LOG_MESSAGE_LENGTH + 16;
|
||||
char msg[Size];
|
||||
ai_snprintf(msg, Size, "Debug, T%u: %s", GetThreadID(), message);
|
||||
|
||||
WriteToStreams(msg, Logger::Debugging);
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Logs an info
|
||||
void DefaultLogger::OnInfo( const char* message ){
|
||||
|
@ -320,7 +345,7 @@ bool DefaultLogger::attachStream( LogStream *pStream, unsigned int severity ) {
|
|||
|
||||
// ----------------------------------------------------------------------------------
|
||||
// Detach a stream
|
||||
bool DefaultLogger::detatchStream( LogStream *pStream, unsigned int severity ) {
|
||||
bool DefaultLogger::detachStream( LogStream *pStream, unsigned int severity ) {
|
||||
if ( nullptr == pStream ) {
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -75,7 +75,7 @@ void PrefixString(aiString& string,const char* prefix, unsigned int len) {
|
|||
return;
|
||||
|
||||
if (len+string.length>=MAXLEN-1) {
|
||||
ASSIMP_LOG_DEBUG("Can't add an unique prefix because the string is too long");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Can't add an unique prefix because the string is too long");
|
||||
ai_assert(false);
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -225,7 +225,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
|||
q.mTime = 0.;
|
||||
q.mValue = rotation;
|
||||
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy rotation track has been generated");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("ScenePreprocessor: Dummy rotation track has been generated");
|
||||
} else {
|
||||
ai_assert(channel->mRotationKeys);
|
||||
}
|
||||
|
@ -240,7 +240,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
|||
q.mTime = 0.;
|
||||
q.mValue = scaling;
|
||||
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy scaling track has been generated");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("ScenePreprocessor: Dummy scaling track has been generated");
|
||||
} else {
|
||||
ai_assert(channel->mScalingKeys);
|
||||
}
|
||||
|
@ -255,7 +255,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
|||
q.mTime = 0.;
|
||||
q.mValue = position;
|
||||
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy position track has been generated");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("ScenePreprocessor: Dummy position track has been generated");
|
||||
} else {
|
||||
ai_assert(channel->mPositionKeys);
|
||||
}
|
||||
|
@ -264,7 +264,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
|||
}
|
||||
|
||||
if (anim->mDuration == -1.) {
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Setting animation duration");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("ScenePreprocessor: Setting animation duration");
|
||||
anim->mDuration = last - std::min( first, 0. );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -181,7 +181,7 @@ void CatmullClarkSubdivider::Subdivide (
|
|||
aiMesh* i = smesh[s];
|
||||
// FIX - mPrimitiveTypes might not yet be initialized
|
||||
if (i->mPrimitiveTypes && (i->mPrimitiveTypes & (aiPrimitiveType_LINE|aiPrimitiveType_POINT))==i->mPrimitiveTypes) {
|
||||
ASSIMP_LOG_DEBUG("Catmull-Clark Subdivider: Skipping pure line/point mesh");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Catmull-Clark Subdivider: Skipping pure line/point mesh");
|
||||
|
||||
if (discard_input) {
|
||||
out[s] = i;
|
||||
|
@ -346,7 +346,7 @@ void CatmullClarkSubdivider::InternSubdivide (
|
|||
// Report the number of bad edges. bad edges are referenced by less than two
|
||||
// faces in the mesh. They occur at outer model boundaries in non-closed
|
||||
// shapes.
|
||||
ASSIMP_LOG_DEBUG_F("Catmull-Clark Subdivider: got ", bad_cnt, " bad edges touching only one face (totally ",
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Catmull-Clark Subdivider: got ", bad_cnt, " bad edges touching only one face (totally ",
|
||||
static_cast<unsigned int>(edges.size()), " edges). ");
|
||||
}}
|
||||
|
||||
|
@ -405,7 +405,7 @@ void CatmullClarkSubdivider::InternSubdivide (
|
|||
}
|
||||
ai_assert(haveit);
|
||||
if (!haveit) {
|
||||
ASSIMP_LOG_DEBUG("Catmull-Clark Subdivider: Index not used");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("Catmull-Clark Subdivider: Index not used");
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -82,7 +82,7 @@ void ArmaturePopulate::Execute(aiScene *out) {
|
|||
for (std::pair<aiBone *, aiNode *> kvp : bone_stack) {
|
||||
aiBone *bone = kvp.first;
|
||||
aiNode *bone_node = kvp.second;
|
||||
ASSIMP_LOG_DEBUG_F("active node lookup: ", bone->mName.C_Str());
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("active node lookup: ", bone->mName.C_Str());
|
||||
// lcl transform grab - done in generate_nodes :)
|
||||
|
||||
// bone->mOffsetMatrix = bone_node->mTransformation;
|
||||
|
@ -178,7 +178,7 @@ void ArmaturePopulate::BuildBoneStack(aiNode *,
|
|||
if (node == nullptr) {
|
||||
node_stack.clear();
|
||||
BuildNodeList(root_node, node_stack);
|
||||
ASSIMP_LOG_DEBUG_F("Resetting bone stack: nullptr element ", bone->mName.C_Str());
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Resetting bone stack: nullptr element ", bone->mName.C_Str());
|
||||
|
||||
node = GetNodeFromStack(bone->mName, node_stack);
|
||||
|
||||
|
@ -188,7 +188,7 @@ void ArmaturePopulate::BuildBoneStack(aiNode *,
|
|||
}
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F("Successfully added bone[", bone->mName.C_Str(), "] to stack and bone node is: ", node->mName.C_Str());
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Successfully added bone[", bone->mName.C_Str(), "] to stack and bone node is: ", node->mName.C_Str());
|
||||
|
||||
bone_stack.insert(std::pair<aiBone *, aiNode *>(bone, node));
|
||||
}
|
||||
|
@ -202,7 +202,7 @@ aiNode *ArmaturePopulate::GetArmatureRoot(aiNode *bone_node,
|
|||
std::vector<aiBone *> &bone_list) {
|
||||
while (bone_node) {
|
||||
if (!IsBoneNode(bone_node->mName, bone_list)) {
|
||||
ASSIMP_LOG_DEBUG_F("GetArmatureRoot() Found valid armature: ", bone_node->mName.C_Str());
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("GetArmatureRoot() Found valid armature: ", bone_node->mName.C_Str());
|
||||
return bone_node;
|
||||
}
|
||||
|
||||
|
|
|
@ -299,7 +299,7 @@ void FlipUVsProcess::ProcessMaterial (aiMaterial* _mat)
|
|||
for (unsigned int a = 0; a < mat->mNumProperties;++a) {
|
||||
aiMaterialProperty* prop = mat->mProperties[a];
|
||||
if( !prop ) {
|
||||
ASSIMP_LOG_DEBUG( "Property is null" );
|
||||
ASSIMP_LOG_VERBOSE_DEBUG( "Property is null" );
|
||||
continue;
|
||||
}
|
||||
|
||||
|
|
|
@ -289,7 +289,7 @@ evil_jump_outside:
|
|||
if (!mesh->mNumFaces) {
|
||||
//The whole mesh consists of degenerated faces
|
||||
//signal upward, that this mesh should be deleted.
|
||||
ASSIMP_LOG_DEBUG("FindDegeneratesProcess removed a mesh full of degenerated primitives");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG("FindDegeneratesProcess removed a mesh full of degenerated primitives");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -124,7 +124,7 @@ void FindInvalidDataProcess::Execute(aiScene *pScene) {
|
|||
if (2 == result) {
|
||||
// remove this mesh
|
||||
delete pScene->mMeshes[a];
|
||||
AI_DEBUG_INVALIDATE_PTR(pScene->mMeshes[a]);
|
||||
pScene->mMeshes[a] = NULL;
|
||||
|
||||
meshMapping[a] = UINT_MAX;
|
||||
continue;
|
||||
|
|
|
@ -355,7 +355,7 @@ ai_real ImproveCacheLocalityProcess::ProcessMesh( aiMesh* pMesh, unsigned int me
|
|||
|
||||
// very intense verbose logging ... prepare for much text if there are many meshes
|
||||
if ( DefaultLogger::get()->getLogSeverity() == Logger::VERBOSE) {
|
||||
ASSIMP_LOG_DEBUG_F("Mesh %u | ACMR in: ", meshNum, " out: ", fACMR, " | ~", fACMR2, ((fACMR - fACMR2) / fACMR) * 100.f);
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Mesh %u | ACMR in: ", meshNum, " out: ", fACMR, " | ~", fACMR2, ((fACMR - fACMR2) / fACMR) * 100.f);
|
||||
}
|
||||
|
||||
fACMR2 *= pMesh->mNumFaces;
|
||||
|
|
|
@ -373,7 +373,7 @@ int JoinVerticesProcess::ProcessMesh( aiMesh* pMesh, unsigned int meshIndex)
|
|||
}
|
||||
|
||||
if (!DefaultLogger::isNullLogger() && DefaultLogger::get()->getLogSeverity() == Logger::VERBOSE) {
|
||||
ASSIMP_LOG_DEBUG_F(
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F(
|
||||
"Mesh ",meshIndex,
|
||||
" (",
|
||||
(pMesh->mName.length ? pMesh->mName.data : "unnamed"),
|
||||
|
|
|
@ -122,7 +122,7 @@ void RemoveRedundantMatsProcess::Execute( aiScene* pScene)
|
|||
|
||||
// Keep this material even if no mesh references it
|
||||
abReferenced[i] = true;
|
||||
ASSIMP_LOG_DEBUG_F( "Found positive match in exclusion list: \'", name.data, "\'");
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F( "Found positive match in exclusion list: \'", name.data, "\'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -490,7 +490,7 @@ bool TriangulateProcess::TriangulateMesh( aiMesh* pMesh)
|
|||
// drop dumb 0-area triangles - deactivated for now:
|
||||
//FindDegenerates post processing step can do the same thing
|
||||
//if (std::fabs(GetArea2D(temp_verts[i[0]],temp_verts[i[1]],temp_verts[i[2]])) < 1e-5f) {
|
||||
// ASSIMP_LOG_DEBUG("Dropping triangle with area 0");
|
||||
// ASSIMP_LOG_VERBOSE_DEBUG("Dropping triangle with area 0");
|
||||
// --curOut;
|
||||
|
||||
// delete[] f->mIndices;
|
||||
|
|
|
@ -80,7 +80,7 @@ public:
|
|||
/** @brief Creates a logging instance.
|
||||
* @param name Name for log file. Only valid in combination
|
||||
* with the aiDefaultLogStream_FILE flag.
|
||||
* @param severity Log severity, VERBOSE turns on debug messages
|
||||
* @param severity Log severity, DEBUG turns on debug messages and VERBOSE turns on all messages.
|
||||
* @param defStreams Default log streams to be attached. Any bitwise
|
||||
* combination of the aiDefaultLogStream enumerated values.
|
||||
* If #aiDefaultLogStream_FILE is specified but an empty string is
|
||||
|
@ -127,8 +127,8 @@ public:
|
|||
unsigned int severity);
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @copydoc Logger::detatchStream */
|
||||
bool detatchStream(LogStream *pStream,
|
||||
/** @copydoc Logger::detachStream */
|
||||
bool detachStream(LogStream *pStream,
|
||||
unsigned int severity);
|
||||
|
||||
private:
|
||||
|
@ -141,9 +141,12 @@ private:
|
|||
/** @briefDestructor */
|
||||
~DefaultLogger();
|
||||
|
||||
/** @brief Logs debug infos, only been written when severity level VERBOSE is set */
|
||||
/** @brief Logs debug infos, only been written when severity level DEBUG or higher is set */
|
||||
void OnDebug(const char* message);
|
||||
|
||||
/** @brief Logs debug infos, only been written when severity level VERBOSE is set */
|
||||
void OnVerboseDebug(const char *message);
|
||||
|
||||
/** @brief Logs an info message */
|
||||
void OnInfo(const char* message);
|
||||
|
||||
|
|
|
@ -72,7 +72,7 @@ for(LineSplitter splitter(stream);splitter;++splitter) {
|
|||
if (strtol(splitter[2]) > 5) { .. }
|
||||
}
|
||||
|
||||
ASSIMP_LOG_DEBUG_F("Current line is: ", splitter.get_index());
|
||||
ASSIMP_LOG_VERBOSE_DEBUG_F("Current line is: ", splitter.get_index());
|
||||
}
|
||||
@endcode
|
||||
*/
|
||||
|
|
|
@ -94,6 +94,12 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
static void LogVerboseDebug(const Formatter::format& message) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
ASSIMP_LOG_VERBOSE_DEBUG(Prefix()+(std::string)message);
|
||||
}
|
||||
}
|
||||
|
||||
// https://sourceforge.net/tracker/?func=detail&atid=1067632&aid=3358562&group_id=226462
|
||||
#if !defined(__GNUC__) || !defined(__APPLE__) || __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)
|
||||
|
||||
|
@ -125,6 +131,12 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
static void LogVerboseDebug (const char* message) {
|
||||
if (!DefaultLogger::isNullLogger()) {
|
||||
LogVerboseDebug(Formatter::format(message));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
private:
|
||||
|
|
|
@ -74,7 +74,8 @@ public:
|
|||
*/
|
||||
enum LogSeverity {
|
||||
NORMAL, //!< Normal granularity of logging
|
||||
VERBOSE //!< Debug infos will be logged, too
|
||||
DEBUG, //!< Debug messages will be logged, but not verbose debug messages.
|
||||
VERBOSE //!< All messages will be logged
|
||||
};
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
|
@ -103,6 +104,12 @@ public:
|
|||
void debug(const char* message);
|
||||
void debug(const std::string &message);
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Writes a debug message
|
||||
* @param message Debug message*/
|
||||
void verboseDebug(const char *message);
|
||||
void verboseDebug(const std::string &message);
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/** @brief Writes a info message
|
||||
* @param message Info message*/
|
||||
|
@ -154,7 +161,7 @@ public:
|
|||
* if the result is 0 the stream is detached from the Logger and
|
||||
* the caller retakes the possession of the stream.
|
||||
* @return true if the stream has been detached, false otherwise.*/
|
||||
virtual bool detatchStream(LogStream *pStream,
|
||||
virtual bool detachStream(LogStream *pStream,
|
||||
unsigned int severity = Debugging | Err | Warn | Info) = 0;
|
||||
|
||||
protected:
|
||||
|
@ -178,6 +185,16 @@ protected:
|
|||
*/
|
||||
virtual void OnDebug(const char* message)= 0;
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/**
|
||||
* @brief Called as a request to write a specific verbose debug message
|
||||
* @param message Debug message. Never longer than
|
||||
* MAX_LOG_MESSAGE_LENGTH characters (excluding the '0').
|
||||
* @note The message string is only valid until the scope of
|
||||
* the function is left.
|
||||
*/
|
||||
virtual void OnVerboseDebug(const char *message) = 0;
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
/**
|
||||
* @brief Called as a request to write a specific info message
|
||||
|
@ -255,6 +272,11 @@ void Logger::debug(const std::string &message) {
|
|||
return debug(message.c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline void Logger::verboseDebug(const std::string &message) {
|
||||
return verboseDebug(message.c_str());
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------------
|
||||
inline
|
||||
void Logger::error(const std::string &message) {
|
||||
|
@ -273,33 +295,37 @@ void Logger::info(const std::string &message) {
|
|||
return info(message.c_str());
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#define ASSIMP_LOG_WARN_F(string,...)\
|
||||
DefaultLogger::get()->warn((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_ERROR_F(string,...)\
|
||||
DefaultLogger::get()->error((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_DEBUG_F(string,...)\
|
||||
DefaultLogger::get()->debug((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_INFO_F(string,...)\
|
||||
DefaultLogger::get()->info((Formatter::format(string),__VA_ARGS__))
|
||||
|
||||
|
||||
#define ASSIMP_LOG_WARN(string)\
|
||||
DefaultLogger::get()->warn(string)
|
||||
|
||||
#define ASSIMP_LOG_ERROR(string)\
|
||||
DefaultLogger::get()->error(string)
|
||||
|
||||
#define ASSIMP_LOG_DEBUG(string)\
|
||||
DefaultLogger::get()->debug(string)
|
||||
|
||||
#define ASSIMP_LOG_INFO(string)\
|
||||
DefaultLogger::get()->info(string)
|
||||
|
||||
|
||||
} // Namespace Assimp
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
#define ASSIMP_LOG_WARN_F(string, ...) \
|
||||
Assimp::DefaultLogger::get()->warn((Assimp::Formatter::format(string), __VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_ERROR_F(string, ...) \
|
||||
Assimp::DefaultLogger::get()->error((Assimp::Formatter::format(string), __VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_DEBUG_F(string, ...) \
|
||||
Assimp::DefaultLogger::get()->debug((Assimp::Formatter::format(string), __VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_VERBOSE_DEBUG_F(string, ...) \
|
||||
Assimp::DefaultLogger::get()->verboseDebug((Assimp::Formatter::format(string), __VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_INFO_F(string, ...) \
|
||||
Assimp::DefaultLogger::get()->info((Assimp::Formatter::format(string), __VA_ARGS__))
|
||||
|
||||
#define ASSIMP_LOG_WARN(string) \
|
||||
Assimp::DefaultLogger::get()->warn(string)
|
||||
|
||||
#define ASSIMP_LOG_ERROR(string) \
|
||||
Assimp::DefaultLogger::get()->error(string)
|
||||
|
||||
#define ASSIMP_LOG_DEBUG(string) \
|
||||
Assimp::DefaultLogger::get()->debug(string)
|
||||
|
||||
#define ASSIMP_LOG_VERBOSE_DEBUG(string) \
|
||||
Assimp::DefaultLogger::get()->verboseDebug(string)
|
||||
|
||||
#define ASSIMP_LOG_INFO(string) \
|
||||
Assimp::DefaultLogger::get()->info(string)
|
||||
|
||||
#endif // !! INCLUDED_AI_LOGGER_H
|
||||
|
|
|
@ -66,6 +66,11 @@ public:
|
|||
(void)message; //this avoids compiler warnings
|
||||
}
|
||||
|
||||
/** @brief Logs a verbose debug message */
|
||||
void OnVerboseDebug(const char *message) {
|
||||
(void)message; //this avoids compiler warnings
|
||||
}
|
||||
|
||||
/** @brief Logs an info message */
|
||||
void OnInfo(const char* message) {
|
||||
(void)message; //this avoids compiler warnings
|
||||
|
@ -88,7 +93,7 @@ public:
|
|||
}
|
||||
|
||||
/** @brief Detach a still attached stream from logger */
|
||||
bool detatchStream(LogStream *pStream, unsigned int severity) {
|
||||
bool detachStream(LogStream *pStream, unsigned int severity) {
|
||||
(void)pStream; (void)severity; //this avoids compiler warnings
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -98,13 +98,6 @@ void RemoveVCProcessTest::SetUp() {
|
|||
pScene->mCameras = new aiCamera *[pScene->mNumCameras = 2];
|
||||
pScene->mCameras[0] = new aiCamera();
|
||||
pScene->mCameras[1] = new aiCamera();
|
||||
|
||||
// COMPILE TEST: aiMaterial may no add any extra members,
|
||||
// so we don't need a virtual destructor
|
||||
char check[sizeof(aiMaterial) == sizeof(aiMaterial) ? 10 : -1];
|
||||
check[0] = 0;
|
||||
// to remove compiler warning
|
||||
EXPECT_EQ(0, check[0]);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
|
|
|
@ -462,7 +462,7 @@ int CDisplay::AddTextureToDisplayList(unsigned int iType,
|
|||
TVINSERTSTRUCT sNew;
|
||||
tvi.pszText = chTemp;
|
||||
tvi.cchTextMax = (int)strlen(chTemp);
|
||||
tvi.mask = TVIF_TEXT | TVIF_SELECTEDIMAGE | TVIF_IMAGE | TVIF_HANDLE | TVIF_HANDLE;
|
||||
tvi.mask = TVIF_TEXT | TVIF_SELECTEDIMAGE | TVIF_IMAGE | TVIF_HANDLE;
|
||||
tvi.lParam = (LPARAM)20;
|
||||
|
||||
// find out whether this is the default texture or not
|
||||
|
|
Loading…
Reference in New Issue