Fixed template being used in file

pull/2731/head
RevoluPowered 2019-10-29 20:21:16 +00:00
parent be09110aa8
commit 02a63f8b10
1 changed files with 11 additions and 6 deletions

View File

@ -54,12 +54,17 @@ struct aiBone;
namespace Assimp { namespace Assimp {
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
/** ScaleProcess: Class to rescale the whole model. /** Armature Populate: This is a post process designed
* Now rescales animations, bones, and blend shapes properly. * To save you time when importing models into your game engines
* Please note this will not write to 'scale' transform it will rewrite mesh * This was originally designed only for fbx but will work with other formats
* and matrixes so that your scale values * it is intended to auto populate aiBone data with armature and the aiNode
* from your model package are preserved, so this is completely intentional * This is very useful when dealing with skinned meshes
* bugs should be reported as soon as they are found. * or when dealing with many different skeletons
* It's off by default but recommend that you try it and use it
* It should reduce down any glue code you have in your
* importers
* You can contact RevoluPowered <gordon@gordonite.tech>
* For more info about this
*/ */
class ASSIMP_API ArmaturePopulate : public BaseProcess { class ASSIMP_API ArmaturePopulate : public BaseProcess {
public: public: