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/ * - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
* This file was automatically generated by SWIG ( http : //www.swig.org).
* Version 2.0 . 0
*
* Do not make changes to this file unless you know what you are doing - - modify
* the SWIG interface file instead .
* - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - * /
using System ;
using System.Runtime.InteropServices ;
class AssimpPINVOKE {
protected class SWIGExceptionHelper {
public delegate void ExceptionDelegate ( string message ) ;
public delegate void ExceptionArgumentDelegate ( string message , string paramName ) ;
static ExceptionDelegate applicationDelegate = new ExceptionDelegate ( SetPendingApplicationException ) ;
static ExceptionDelegate arithmeticDelegate = new ExceptionDelegate ( SetPendingArithmeticException ) ;
static ExceptionDelegate divideByZeroDelegate = new ExceptionDelegate ( SetPendingDivideByZeroException ) ;
static ExceptionDelegate indexOutOfRangeDelegate = new ExceptionDelegate ( SetPendingIndexOutOfRangeException ) ;
static ExceptionDelegate invalidCastDelegate = new ExceptionDelegate ( SetPendingInvalidCastException ) ;
static ExceptionDelegate invalidOperationDelegate = new ExceptionDelegate ( SetPendingInvalidOperationException ) ;
static ExceptionDelegate ioDelegate = new ExceptionDelegate ( SetPendingIOException ) ;
static ExceptionDelegate nullReferenceDelegate = new ExceptionDelegate ( SetPendingNullReferenceException ) ;
static ExceptionDelegate outOfMemoryDelegate = new ExceptionDelegate ( SetPendingOutOfMemoryException ) ;
static ExceptionDelegate overflowDelegate = new ExceptionDelegate ( SetPendingOverflowException ) ;
static ExceptionDelegate systemDelegate = new ExceptionDelegate ( SetPendingSystemException ) ;
static ExceptionArgumentDelegate argumentDelegate = new ExceptionArgumentDelegate ( SetPendingArgumentException ) ;
static ExceptionArgumentDelegate argumentNullDelegate = new ExceptionArgumentDelegate ( SetPendingArgumentNullException ) ;
static ExceptionArgumentDelegate argumentOutOfRangeDelegate = new ExceptionArgumentDelegate ( SetPendingArgumentOutOfRangeException ) ;
[DllImport("Assimp", EntryPoint="SWIGRegisterExceptionCallbacks_Assimp")]
public static extern void SWIGRegisterExceptionCallbacks_Assimp (
ExceptionDelegate applicationDelegate ,
ExceptionDelegate arithmeticDelegate ,
ExceptionDelegate divideByZeroDelegate ,
ExceptionDelegate indexOutOfRangeDelegate ,
ExceptionDelegate invalidCastDelegate ,
ExceptionDelegate invalidOperationDelegate ,
ExceptionDelegate ioDelegate ,
ExceptionDelegate nullReferenceDelegate ,
ExceptionDelegate outOfMemoryDelegate ,
ExceptionDelegate overflowDelegate ,
ExceptionDelegate systemExceptionDelegate ) ;
[DllImport("Assimp", EntryPoint="SWIGRegisterExceptionArgumentCallbacks_Assimp")]
public static extern void SWIGRegisterExceptionCallbacksArgument_Assimp (
ExceptionArgumentDelegate argumentDelegate ,
ExceptionArgumentDelegate argumentNullDelegate ,
ExceptionArgumentDelegate argumentOutOfRangeDelegate ) ;
static void SetPendingApplicationException ( string message ) {
SWIGPendingException . Set ( new System . ApplicationException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingArithmeticException ( string message ) {
SWIGPendingException . Set ( new System . ArithmeticException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingDivideByZeroException ( string message ) {
SWIGPendingException . Set ( new System . DivideByZeroException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingIndexOutOfRangeException ( string message ) {
SWIGPendingException . Set ( new System . IndexOutOfRangeException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingInvalidCastException ( string message ) {
SWIGPendingException . Set ( new System . InvalidCastException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingInvalidOperationException ( string message ) {
SWIGPendingException . Set ( new System . InvalidOperationException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingIOException ( string message ) {
SWIGPendingException . Set ( new System . IO . IOException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingNullReferenceException ( string message ) {
SWIGPendingException . Set ( new System . NullReferenceException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingOutOfMemoryException ( string message ) {
SWIGPendingException . Set ( new System . OutOfMemoryException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingOverflowException ( string message ) {
SWIGPendingException . Set ( new System . OverflowException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingSystemException ( string message ) {
SWIGPendingException . Set ( new System . SystemException ( message , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingArgumentException ( string message , string paramName ) {
SWIGPendingException . Set ( new System . ArgumentException ( message , paramName , SWIGPendingException . Retrieve ( ) ) ) ;
}
static void SetPendingArgumentNullException ( string message , string paramName ) {
Exception e = SWIGPendingException . Retrieve ( ) ;
if ( e ! = null ) message = message + " Inner Exception: " + e . Message ;
SWIGPendingException . Set ( new System . ArgumentNullException ( paramName , message ) ) ;
}
static void SetPendingArgumentOutOfRangeException ( string message , string paramName ) {
Exception e = SWIGPendingException . Retrieve ( ) ;
if ( e ! = null ) message = message + " Inner Exception: " + e . Message ;
SWIGPendingException . Set ( new System . ArgumentOutOfRangeException ( paramName , message ) ) ;
}
static SWIGExceptionHelper ( ) {
SWIGRegisterExceptionCallbacks_Assimp (
applicationDelegate ,
arithmeticDelegate ,
divideByZeroDelegate ,
indexOutOfRangeDelegate ,
invalidCastDelegate ,
invalidOperationDelegate ,
ioDelegate ,
nullReferenceDelegate ,
outOfMemoryDelegate ,
overflowDelegate ,
systemDelegate ) ;
SWIGRegisterExceptionCallbacksArgument_Assimp (
argumentDelegate ,
argumentNullDelegate ,
argumentOutOfRangeDelegate ) ;
}
}
protected static SWIGExceptionHelper swigExceptionHelper = new SWIGExceptionHelper ( ) ;
public class SWIGPendingException {
[ThreadStatic]
private static Exception pendingException = null ;
private static int numExceptionsPending = 0 ;
public static bool Pending {
get {
bool pending = false ;
if ( numExceptionsPending > 0 )
if ( pendingException ! = null )
pending = true ;
return pending ;
}
}
public static void Set ( Exception e ) {
if ( pendingException ! = null )
throw new ApplicationException ( "FATAL: An earlier pending exception from unmanaged code was missed and thus not thrown (" + pendingException . ToString ( ) + ")" , e ) ;
pendingException = e ;
lock ( typeof ( AssimpPINVOKE ) ) {
numExceptionsPending + + ;
}
}
public static Exception Retrieve ( ) {
Exception e = null ;
if ( numExceptionsPending > 0 ) {
if ( pendingException ! = null ) {
e = pendingException ;
pendingException = null ;
lock ( typeof ( AssimpPINVOKE ) ) {
numExceptionsPending - - ;
}
}
}
return e ;
}
}
protected class SWIGStringHelper {
public delegate string SWIGStringDelegate ( string message ) ;
static SWIGStringDelegate stringDelegate = new SWIGStringDelegate ( CreateString ) ;
[DllImport("Assimp", EntryPoint="SWIGRegisterStringCallback_Assimp")]
public static extern void SWIGRegisterStringCallback_Assimp ( SWIGStringDelegate stringDelegate ) ;
static string CreateString ( string cString ) {
return cString ;
}
static SWIGStringHelper ( ) {
SWIGRegisterStringCallback_Assimp ( stringDelegate ) ;
}
}
static protected SWIGStringHelper swigStringHelper = new SWIGStringHelper ( ) ;
static AssimpPINVOKE ( ) {
}
[DllImport("Assimp", EntryPoint="CSharp_AI_MATH_PI_get")]
public static extern double AI_MATH_PI_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MATH_TWO_PI_get")]
public static extern double AI_MATH_TWO_PI_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MATH_HALF_PI_get")]
public static extern double AI_MATH_HALF_PI_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MATH_PI_F_get")]
public static extern double AI_MATH_PI_F_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MATH_TWO_PI_F_get")]
public static extern double AI_MATH_TWO_PI_F_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MATH_HALF_PI_F_get")]
public static extern double AI_MATH_HALF_PI_F_get ( ) ;
2010-08-06 18:41:05 +00:00
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_GLOB_MEASURE_TIME_get")]
public static extern string AI_CONFIG_GLOB_MEASURE_TIME_get ( ) ;
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[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_CT_MAX_SMOOTHING_ANGLE_get")]
public static extern string AI_CONFIG_PP_CT_MAX_SMOOTHING_ANGLE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE_get")]
public static extern string AI_CONFIG_PP_GSN_MAX_SMOOTHING_ANGLE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_MDL_COLORMAP_get")]
public static extern string AI_CONFIG_IMPORT_MDL_COLORMAP_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_RRM_EXCLUDE_LIST_get")]
public static extern string AI_CONFIG_PP_RRM_EXCLUDE_LIST_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_PTV_KEEP_HIERARCHY_get")]
public static extern string AI_CONFIG_PP_PTV_KEEP_HIERARCHY_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_PTV_NORMALIZE_get")]
public static extern string AI_CONFIG_PP_PTV_NORMALIZE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_FD_REMOVE_get")]
public static extern string AI_CONFIG_PP_FD_REMOVE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_OG_EXCLUDE_LIST_get")]
public static extern string AI_CONFIG_PP_OG_EXCLUDE_LIST_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_SLM_TRIANGLE_LIMIT_get")]
public static extern string AI_CONFIG_PP_SLM_TRIANGLE_LIMIT_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_SLM_DEFAULT_MAX_TRIANGLES_get")]
public static extern int AI_SLM_DEFAULT_MAX_TRIANGLES_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_SLM_VERTEX_LIMIT_get")]
public static extern string AI_CONFIG_PP_SLM_VERTEX_LIMIT_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_SLM_DEFAULT_MAX_VERTICES_get")]
public static extern int AI_SLM_DEFAULT_MAX_VERTICES_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_LBW_MAX_WEIGHTS_get")]
public static extern string AI_CONFIG_PP_LBW_MAX_WEIGHTS_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_LMW_MAX_WEIGHTS_get")]
public static extern int AI_LMW_MAX_WEIGHTS_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_PP_ICL_PTCACHE_SIZE_get")]
public static extern int PP_ICL_PTCACHE_SIZE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_ICL_PTCACHE_SIZE_get")]
public static extern string AI_CONFIG_PP_ICL_PTCACHE_SIZE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_RVC_FLAGS_get")]
public static extern string AI_CONFIG_PP_RVC_FLAGS_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_SBP_REMOVE_get")]
public static extern string AI_CONFIG_PP_SBP_REMOVE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_FID_ANIM_ACCURACY_get")]
public static extern string AI_CONFIG_PP_FID_ANIM_ACCURACY_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_UVTRAFO_SCALING_get")]
public static extern int AI_UVTRAFO_SCALING_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_UVTRAFO_ROTATION_get")]
public static extern int AI_UVTRAFO_ROTATION_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_UVTRAFO_TRANSLATION_get")]
public static extern int AI_UVTRAFO_TRANSLATION_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_UVTRAFO_ALL_get")]
public static extern int AI_UVTRAFO_ALL_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_PP_TUV_EVALUATE_get")]
public static extern string AI_CONFIG_PP_TUV_EVALUATE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_FAVOUR_SPEED_get")]
public static extern string AI_CONFIG_FAVOUR_SPEED_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_GLOBAL_KEYFRAME_get")]
public static extern string AI_CONFIG_IMPORT_GLOBAL_KEYFRAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_MD3_KEYFRAME_get")]
public static extern string AI_CONFIG_IMPORT_MD3_KEYFRAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_MD2_KEYFRAME_get")]
public static extern string AI_CONFIG_IMPORT_MD2_KEYFRAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_MDL_KEYFRAME_get")]
public static extern string AI_CONFIG_IMPORT_MDL_KEYFRAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_MDC_KEYFRAME_get")]
public static extern string AI_CONFIG_IMPORT_MDC_KEYFRAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_SMD_KEYFRAME_get")]
public static extern string AI_CONFIG_IMPORT_SMD_KEYFRAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_UNREAL_KEYFRAME_get")]
public static extern string AI_CONFIG_IMPORT_UNREAL_KEYFRAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_AC_SEPARATE_BFCULL_get")]
public static extern string AI_CONFIG_IMPORT_AC_SEPARATE_BFCULL_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_AC_EVAL_SUBDIVISION_get")]
public static extern string AI_CONFIG_IMPORT_AC_EVAL_SUBDIVISION_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_UNREAL_HANDLE_FLAGS_get")]
public static extern string AI_CONFIG_IMPORT_UNREAL_HANDLE_FLAGS_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_TER_MAKE_UVS_get")]
public static extern string AI_CONFIG_IMPORT_TER_MAKE_UVS_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS_get")]
public static extern string AI_CONFIG_IMPORT_ASE_RECONSTRUCT_NORMALS_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART_get")]
public static extern string AI_CONFIG_IMPORT_MD3_HANDLE_MULTIPART_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_MD3_SKIN_NAME_get")]
public static extern string AI_CONFIG_IMPORT_MD3_SKIN_NAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_MD3_SHADER_SRC_get")]
public static extern string AI_CONFIG_IMPORT_MD3_SHADER_SRC_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY_get")]
public static extern string AI_CONFIG_IMPORT_LWO_ONE_LAYER_ONLY_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_MD5_NO_ANIM_AUTOLOAD_get")]
public static extern string AI_CONFIG_IMPORT_MD5_NO_ANIM_AUTOLOAD_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_LWS_ANIM_START_get")]
public static extern string AI_CONFIG_IMPORT_LWS_ANIM_START_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_LWS_ANIM_END_get")]
public static extern string AI_CONFIG_IMPORT_LWS_ANIM_END_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_IRR_ANIM_FPS_get")]
public static extern string AI_CONFIG_IMPORT_IRR_ANIM_FPS_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE_get")]
public static extern string AI_CONFIG_IMPORT_OGRE_MATERIAL_FILE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_MAXLEN_get")]
public static extern uint MAXLEN_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiPlane__SWIG_0")]
public static extern IntPtr new_aiPlane__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiPlane__SWIG_1")]
public static extern IntPtr new_aiPlane__SWIG_1 ( float jarg1 , float jarg2 , float jarg3 , float jarg4 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiPlane__SWIG_2")]
public static extern IntPtr new_aiPlane__SWIG_2 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiPlane_a_set")]
public static extern void aiPlane_a_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiPlane_a_get")]
public static extern float aiPlane_a_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiPlane_b_set")]
public static extern void aiPlane_b_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiPlane_b_get")]
public static extern float aiPlane_b_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiPlane_c_set")]
public static extern void aiPlane_c_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiPlane_c_get")]
public static extern float aiPlane_c_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiPlane_d_set")]
public static extern void aiPlane_d_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiPlane_d_get")]
public static extern float aiPlane_d_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiPlane")]
public static extern void delete_aiPlane ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiRay__SWIG_0")]
public static extern IntPtr new_aiRay__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiRay__SWIG_1")]
public static extern IntPtr new_aiRay__SWIG_1 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiRay__SWIG_2")]
public static extern IntPtr new_aiRay__SWIG_2 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiRay_pos_set")]
public static extern void aiRay_pos_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiRay_pos_get")]
public static extern IntPtr aiRay_pos_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiRay_dir_set")]
public static extern void aiRay_dir_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiRay_dir_get")]
public static extern IntPtr aiRay_dir_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiRay")]
public static extern void delete_aiRay ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor3D__SWIG_0")]
public static extern IntPtr new_aiColor3D__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor3D__SWIG_1")]
public static extern IntPtr new_aiColor3D__SWIG_1 ( float jarg1 , float jarg2 , float jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor3D__SWIG_2")]
public static extern IntPtr new_aiColor3D__SWIG_2 ( float jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor3D__SWIG_3")]
public static extern IntPtr new_aiColor3D__SWIG_3 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D___equal__")]
public static extern bool aiColor3D___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D___nequal__")]
public static extern bool aiColor3D___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D___add__")]
public static extern IntPtr aiColor3D___add__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D___sub__")]
public static extern IntPtr aiColor3D___sub__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D___mul____SWIG_0")]
public static extern IntPtr aiColor3D___mul____SWIG_0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D___mul____SWIG_1")]
public static extern IntPtr aiColor3D___mul____SWIG_1 ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D___idx____SWIG_0")]
public static extern float aiColor3D___idx____SWIG_0 ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D_IsBlack")]
public static extern bool aiColor3D_IsBlack ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D_r_set")]
public static extern void aiColor3D_r_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D_r_get")]
public static extern float aiColor3D_r_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D_g_set")]
public static extern void aiColor3D_g_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D_g_get")]
public static extern float aiColor3D_g_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D_b_set")]
public static extern void aiColor3D_b_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor3D_b_get")]
public static extern float aiColor3D_b_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiColor3D")]
public static extern void delete_aiColor3D ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiString__SWIG_0")]
public static extern IntPtr new_aiString__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiString__SWIG_1")]
public static extern IntPtr new_aiString__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiString__SWIG_2")]
public static extern IntPtr new_aiString__SWIG_2 ( string jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiString___set____SWIG_0")]
public static extern IntPtr aiString___set____SWIG_0 ( HandleRef jarg1 , string jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiString___equal__")]
public static extern bool aiString___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiString___nequal__")]
public static extern bool aiString___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiString_Length_set")]
public static extern void aiString_Length_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiString_Length_get")]
public static extern uint aiString_Length_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiString_Data_set")]
public static extern void aiString_Data_set ( HandleRef jarg1 , string jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiString_Data_get")]
public static extern string aiString_Data_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiString")]
public static extern void delete_aiString ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMemoryInfo")]
public static extern IntPtr new_aiMemoryInfo ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_textures_set")]
public static extern void aiMemoryInfo_textures_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_textures_get")]
public static extern uint aiMemoryInfo_textures_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_materials_set")]
public static extern void aiMemoryInfo_materials_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_materials_get")]
public static extern uint aiMemoryInfo_materials_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_meshes_set")]
public static extern void aiMemoryInfo_meshes_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_meshes_get")]
public static extern uint aiMemoryInfo_meshes_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_nodes_set")]
public static extern void aiMemoryInfo_nodes_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_nodes_get")]
public static extern uint aiMemoryInfo_nodes_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_animations_set")]
public static extern void aiMemoryInfo_animations_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_animations_get")]
public static extern uint aiMemoryInfo_animations_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_cameras_set")]
public static extern void aiMemoryInfo_cameras_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_cameras_get")]
public static extern uint aiMemoryInfo_cameras_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_lights_set")]
public static extern void aiMemoryInfo_lights_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_lights_get")]
public static extern uint aiMemoryInfo_lights_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_total_set")]
public static extern void aiMemoryInfo_total_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMemoryInfo_total_get")]
public static extern uint aiMemoryInfo_total_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMemoryInfo")]
public static extern void delete_aiMemoryInfo ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiGetLegalString")]
public static extern string aiGetLegalString ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiGetVersionMinor")]
public static extern uint aiGetVersionMinor ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiGetVersionMajor")]
public static extern uint aiGetVersionMajor ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiGetVersionRevision")]
public static extern uint aiGetVersionRevision ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_ASSIMP_CFLAGS_SHARED_get")]
public static extern int ASSIMP_CFLAGS_SHARED_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_ASSIMP_CFLAGS_STLPORT_get")]
public static extern int ASSIMP_CFLAGS_STLPORT_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_ASSIMP_CFLAGS_DEBUG_get")]
public static extern int ASSIMP_CFLAGS_DEBUG_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_ASSIMP_CFLAGS_NOBOOST_get")]
public static extern int ASSIMP_CFLAGS_NOBOOST_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_ASSIMP_CFLAGS_SINGLETHREADED_get")]
public static extern int ASSIMP_CFLAGS_SINGLETHREADED_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiGetCompileFlags")]
public static extern uint aiGetCompileFlags ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector2D__SWIG_0")]
public static extern IntPtr new_aiVector2D__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector2D__SWIG_1")]
public static extern IntPtr new_aiVector2D__SWIG_1 ( float jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector2D__SWIG_2")]
public static extern IntPtr new_aiVector2D__SWIG_2 ( float jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector2D__SWIG_3")]
public static extern IntPtr new_aiVector2D__SWIG_3 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D_Set")]
public static extern void aiVector2D_Set ( HandleRef jarg1 , float jarg2 , float jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D_SquareLength")]
public static extern float aiVector2D_SquareLength ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D_Length")]
public static extern float aiVector2D_Length ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D_Normalize")]
public static extern IntPtr aiVector2D_Normalize ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D___addnset__")]
public static extern IntPtr aiVector2D___addnset__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D___subnset__")]
public static extern IntPtr aiVector2D___subnset__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D___mulnset__")]
public static extern IntPtr aiVector2D___mulnset__ ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D___divnset__")]
public static extern IntPtr aiVector2D___divnset__ ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D___idx____SWIG_0")]
public static extern float aiVector2D___idx____SWIG_0 ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D___equal__")]
public static extern bool aiVector2D___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D___nequal__")]
public static extern bool aiVector2D___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D___set__")]
public static extern IntPtr aiVector2D___set__ ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D_SymMul")]
public static extern IntPtr aiVector2D_SymMul ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D_x_set")]
public static extern void aiVector2D_x_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D_x_get")]
public static extern float aiVector2D_x_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D_y_set")]
public static extern void aiVector2D_y_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector2D_y_get")]
public static extern float aiVector2D_y_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiVector2D")]
public static extern void delete_aiVector2D ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp___add__")]
public static extern IntPtr __add__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp___sub____SWIG_0")]
public static extern IntPtr __sub____SWIG_0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp___mul____SWIG_0")]
public static extern float __mul____SWIG_0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp___mul____SWIG_1")]
public static extern IntPtr __mul____SWIG_1 ( float jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp___mul____SWIG_2")]
public static extern IntPtr __mul____SWIG_2 ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp___div____SWIG_0")]
public static extern IntPtr __div____SWIG_0 ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp___div____SWIG_1")]
public static extern IntPtr __div____SWIG_1 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp___sub____SWIG_1")]
public static extern IntPtr __sub____SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3D__SWIG_0")]
public static extern IntPtr new_aiVector3D__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3D__SWIG_1")]
public static extern IntPtr new_aiVector3D__SWIG_1 ( float jarg1 , float jarg2 , float jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3D__SWIG_2")]
public static extern IntPtr new_aiVector3D__SWIG_2 ( float jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3D__SWIG_3")]
public static extern IntPtr new_aiVector3D__SWIG_3 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D___addnset__")]
public static extern IntPtr aiVector3D___addnset__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D___subnset__")]
public static extern IntPtr aiVector3D___subnset__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D___mulnset____SWIG_0")]
public static extern IntPtr aiVector3D___mulnset____SWIG_0 ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D___divnset__")]
public static extern IntPtr aiVector3D___divnset__ ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D___mulnset____SWIG_1")]
public static extern IntPtr aiVector3D___mulnset____SWIG_1 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D___mulnset____SWIG_2")]
public static extern IntPtr aiVector3D___mulnset____SWIG_2 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D___idx____SWIG_0")]
public static extern float aiVector3D___idx____SWIG_0 ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D___equal__")]
public static extern bool aiVector3D___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D___nequal__")]
public static extern bool aiVector3D___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_Set")]
public static extern void aiVector3D_Set ( HandleRef jarg1 , float jarg2 , float jarg3 , float jarg4 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_SquareLength")]
public static extern float aiVector3D_SquareLength ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_Length")]
public static extern float aiVector3D_Length ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_Normalize")]
public static extern IntPtr aiVector3D_Normalize ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_SymMul")]
public static extern IntPtr aiVector3D_SymMul ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_x_set")]
public static extern void aiVector3D_x_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_x_get")]
public static extern float aiVector3D_x_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_y_set")]
public static extern void aiVector3D_y_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_y_get")]
public static extern float aiVector3D_y_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_z_set")]
public static extern void aiVector3D_z_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3D_z_get")]
public static extern float aiVector3D_z_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiVector3D")]
public static extern void delete_aiVector3D ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4D__SWIG_0")]
public static extern IntPtr new_aiColor4D__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4D__SWIG_1")]
public static extern IntPtr new_aiColor4D__SWIG_1 ( float jarg1 , float jarg2 , float jarg3 , float jarg4 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4D__SWIG_2")]
public static extern IntPtr new_aiColor4D__SWIG_2 ( float jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4D__SWIG_3")]
public static extern IntPtr new_aiColor4D__SWIG_3 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D___addnset__")]
public static extern IntPtr aiColor4D___addnset__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D___subnset__")]
public static extern IntPtr aiColor4D___subnset__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D___mulnset__")]
public static extern IntPtr aiColor4D___mulnset__ ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D___divnset__")]
public static extern IntPtr aiColor4D___divnset__ ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D___equal__")]
public static extern bool aiColor4D___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D___nequal__")]
public static extern bool aiColor4D___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D___idx____SWIG_0")]
public static extern float aiColor4D___idx____SWIG_0 ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D_IsBlack")]
public static extern bool aiColor4D_IsBlack ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D_r_set")]
public static extern void aiColor4D_r_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D_r_get")]
public static extern float aiColor4D_r_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D_g_set")]
public static extern void aiColor4D_g_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D_g_get")]
public static extern float aiColor4D_g_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D_b_set")]
public static extern void aiColor4D_b_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D_b_get")]
public static extern float aiColor4D_b_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D_a_set")]
public static extern void aiColor4D_a_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4D_a_get")]
public static extern float aiColor4D_a_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiColor4D")]
public static extern void delete_aiColor4D ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMatrix3x3__SWIG_0")]
public static extern IntPtr new_aiMatrix3x3__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMatrix3x3__SWIG_1")]
public static extern IntPtr new_aiMatrix3x3__SWIG_1 ( float jarg1 , float jarg2 , float jarg3 , float jarg4 , float jarg5 , float jarg6 , float jarg7 , float jarg8 , float jarg9 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMatrix3x3__SWIG_2")]
public static extern IntPtr new_aiMatrix3x3__SWIG_2 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_Transpose")]
public static extern IntPtr aiMatrix3x3_Transpose ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_Inverse")]
public static extern IntPtr aiMatrix3x3_Inverse ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_Determinant")]
public static extern float aiMatrix3x3_Determinant ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_RotationZ")]
public static extern IntPtr aiMatrix3x3_RotationZ ( float jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_Rotation")]
public static extern IntPtr aiMatrix3x3_Rotation ( float jarg1 , HandleRef jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_Translation")]
public static extern IntPtr aiMatrix3x3_Translation ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_FromToMatrix")]
public static extern IntPtr aiMatrix3x3_FromToMatrix ( HandleRef jarg1 , HandleRef jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_a1_set")]
public static extern void aiMatrix3x3_a1_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_a1_get")]
public static extern float aiMatrix3x3_a1_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_a2_set")]
public static extern void aiMatrix3x3_a2_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_a2_get")]
public static extern float aiMatrix3x3_a2_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_a3_set")]
public static extern void aiMatrix3x3_a3_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_a3_get")]
public static extern float aiMatrix3x3_a3_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_b1_set")]
public static extern void aiMatrix3x3_b1_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_b1_get")]
public static extern float aiMatrix3x3_b1_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_b2_set")]
public static extern void aiMatrix3x3_b2_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_b2_get")]
public static extern float aiMatrix3x3_b2_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_b3_set")]
public static extern void aiMatrix3x3_b3_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_b3_get")]
public static extern float aiMatrix3x3_b3_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_c1_set")]
public static extern void aiMatrix3x3_c1_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_c1_get")]
public static extern float aiMatrix3x3_c1_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_c2_set")]
public static extern void aiMatrix3x3_c2_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_c2_get")]
public static extern float aiMatrix3x3_c2_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_c3_set")]
public static extern void aiMatrix3x3_c3_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix3x3_c3_get")]
public static extern float aiMatrix3x3_c3_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMatrix3x3")]
public static extern void delete_aiMatrix3x3 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMatrix4x4__SWIG_0")]
public static extern IntPtr new_aiMatrix4x4__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMatrix4x4__SWIG_1")]
public static extern IntPtr new_aiMatrix4x4__SWIG_1 ( float jarg1 , float jarg2 , float jarg3 , float jarg4 , float jarg5 , float jarg6 , float jarg7 , float jarg8 , float jarg9 , float jarg10 , float jarg11 , float jarg12 , float jarg13 , float jarg14 , float jarg15 , float jarg16 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMatrix4x4__SWIG_2")]
public static extern IntPtr new_aiMatrix4x4__SWIG_2 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_Transpose")]
public static extern IntPtr aiMatrix4x4_Transpose ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_Inverse")]
public static extern IntPtr aiMatrix4x4_Inverse ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_Determinant")]
public static extern float aiMatrix4x4_Determinant ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_IsIdentity")]
public static extern bool aiMatrix4x4_IsIdentity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_Decompose")]
public static extern void aiMatrix4x4_Decompose ( HandleRef jarg1 , HandleRef jarg2 , HandleRef jarg3 , HandleRef jarg4 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_DecomposeNoScaling")]
public static extern void aiMatrix4x4_DecomposeNoScaling ( HandleRef jarg1 , HandleRef jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_FromEulerAnglesXYZ__SWIG_0")]
public static extern IntPtr aiMatrix4x4_FromEulerAnglesXYZ__SWIG_0 ( HandleRef jarg1 , float jarg2 , float jarg3 , float jarg4 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_FromEulerAnglesXYZ__SWIG_1")]
public static extern IntPtr aiMatrix4x4_FromEulerAnglesXYZ__SWIG_1 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_RotationX")]
public static extern IntPtr aiMatrix4x4_RotationX ( float jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_RotationY")]
public static extern IntPtr aiMatrix4x4_RotationY ( float jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_RotationZ")]
public static extern IntPtr aiMatrix4x4_RotationZ ( float jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_Rotation")]
public static extern IntPtr aiMatrix4x4_Rotation ( float jarg1 , HandleRef jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_Translation")]
public static extern IntPtr aiMatrix4x4_Translation ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_Scaling")]
public static extern IntPtr aiMatrix4x4_Scaling ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_FromToMatrix")]
public static extern IntPtr aiMatrix4x4_FromToMatrix ( HandleRef jarg1 , HandleRef jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_a1_set")]
public static extern void aiMatrix4x4_a1_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_a1_get")]
public static extern float aiMatrix4x4_a1_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_a2_set")]
public static extern void aiMatrix4x4_a2_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_a2_get")]
public static extern float aiMatrix4x4_a2_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_a3_set")]
public static extern void aiMatrix4x4_a3_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_a3_get")]
public static extern float aiMatrix4x4_a3_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_a4_set")]
public static extern void aiMatrix4x4_a4_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_a4_get")]
public static extern float aiMatrix4x4_a4_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_b1_set")]
public static extern void aiMatrix4x4_b1_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_b1_get")]
public static extern float aiMatrix4x4_b1_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_b2_set")]
public static extern void aiMatrix4x4_b2_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_b2_get")]
public static extern float aiMatrix4x4_b2_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_b3_set")]
public static extern void aiMatrix4x4_b3_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_b3_get")]
public static extern float aiMatrix4x4_b3_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_b4_set")]
public static extern void aiMatrix4x4_b4_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_b4_get")]
public static extern float aiMatrix4x4_b4_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_c1_set")]
public static extern void aiMatrix4x4_c1_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_c1_get")]
public static extern float aiMatrix4x4_c1_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_c2_set")]
public static extern void aiMatrix4x4_c2_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_c2_get")]
public static extern float aiMatrix4x4_c2_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_c3_set")]
public static extern void aiMatrix4x4_c3_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_c3_get")]
public static extern float aiMatrix4x4_c3_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_c4_set")]
public static extern void aiMatrix4x4_c4_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_c4_get")]
public static extern float aiMatrix4x4_c4_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_d1_set")]
public static extern void aiMatrix4x4_d1_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_d1_get")]
public static extern float aiMatrix4x4_d1_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_d2_set")]
public static extern void aiMatrix4x4_d2_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_d2_get")]
public static extern float aiMatrix4x4_d2_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_d3_set")]
public static extern void aiMatrix4x4_d3_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_d3_get")]
public static extern float aiMatrix4x4_d3_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_d4_set")]
public static extern void aiMatrix4x4_d4_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMatrix4x4_d4_get")]
public static extern float aiMatrix4x4_d4_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMatrix4x4")]
public static extern void delete_aiMatrix4x4 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mName_set")]
public static extern void aiCamera_mName_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mName_get")]
public static extern IntPtr aiCamera_mName_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mPosition_set")]
public static extern void aiCamera_mPosition_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mPosition_get")]
public static extern IntPtr aiCamera_mPosition_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mUp_set")]
public static extern void aiCamera_mUp_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mUp_get")]
public static extern IntPtr aiCamera_mUp_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mLookAt_set")]
public static extern void aiCamera_mLookAt_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mLookAt_get")]
public static extern IntPtr aiCamera_mLookAt_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mHorizontalFOV_set")]
public static extern void aiCamera_mHorizontalFOV_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mHorizontalFOV_get")]
public static extern float aiCamera_mHorizontalFOV_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mClipPlaneNear_set")]
public static extern void aiCamera_mClipPlaneNear_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mClipPlaneNear_get")]
public static extern float aiCamera_mClipPlaneNear_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mClipPlaneFar_set")]
public static extern void aiCamera_mClipPlaneFar_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mClipPlaneFar_get")]
public static extern float aiCamera_mClipPlaneFar_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mAspect_set")]
public static extern void aiCamera_mAspect_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_mAspect_get")]
public static extern float aiCamera_mAspect_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiCamera")]
public static extern IntPtr new_aiCamera ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCamera_GetCameraMatrix")]
public static extern void aiCamera_GetCameraMatrix ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiCamera")]
public static extern void delete_aiCamera ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mName_set")]
public static extern void aiLight_mName_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mName_get")]
public static extern IntPtr aiLight_mName_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mType_set")]
public static extern void aiLight_mType_set ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mType_get")]
public static extern int aiLight_mType_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mPosition_set")]
public static extern void aiLight_mPosition_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mPosition_get")]
public static extern IntPtr aiLight_mPosition_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mDirection_set")]
public static extern void aiLight_mDirection_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mDirection_get")]
public static extern IntPtr aiLight_mDirection_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAttenuationConstant_set")]
public static extern void aiLight_mAttenuationConstant_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAttenuationConstant_get")]
public static extern float aiLight_mAttenuationConstant_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAttenuationLinear_set")]
public static extern void aiLight_mAttenuationLinear_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAttenuationLinear_get")]
public static extern float aiLight_mAttenuationLinear_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAttenuationQuadratic_set")]
public static extern void aiLight_mAttenuationQuadratic_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAttenuationQuadratic_get")]
public static extern float aiLight_mAttenuationQuadratic_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mColorDiffuse_set")]
public static extern void aiLight_mColorDiffuse_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mColorDiffuse_get")]
public static extern IntPtr aiLight_mColorDiffuse_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mColorSpecular_set")]
public static extern void aiLight_mColorSpecular_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mColorSpecular_get")]
public static extern IntPtr aiLight_mColorSpecular_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mColorAmbient_set")]
public static extern void aiLight_mColorAmbient_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mColorAmbient_get")]
public static extern IntPtr aiLight_mColorAmbient_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAngleInnerCone_set")]
public static extern void aiLight_mAngleInnerCone_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAngleInnerCone_get")]
public static extern float aiLight_mAngleInnerCone_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAngleOuterCone_set")]
public static extern void aiLight_mAngleOuterCone_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLight_mAngleOuterCone_get")]
public static extern float aiLight_mAngleOuterCone_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiLight")]
public static extern IntPtr new_aiLight ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiLight")]
public static extern void delete_aiLight ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKey_mTime_set")]
public static extern void aiVectorKey_mTime_set ( HandleRef jarg1 , double jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKey_mTime_get")]
public static extern double aiVectorKey_mTime_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKey_mValue_set")]
public static extern void aiVectorKey_mValue_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKey_mValue_get")]
public static extern IntPtr aiVectorKey_mValue_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVectorKey__SWIG_0")]
public static extern IntPtr new_aiVectorKey__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVectorKey__SWIG_1")]
public static extern IntPtr new_aiVectorKey__SWIG_1 ( double jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKey___equal__")]
public static extern bool aiVectorKey___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKey___nequal__")]
public static extern bool aiVectorKey___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKey___smaller__")]
public static extern bool aiVectorKey___smaller__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKey___greater__")]
public static extern bool aiVectorKey___greater__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiVectorKey")]
public static extern void delete_aiVectorKey ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKey_mTime_set")]
public static extern void aiQuatKey_mTime_set ( HandleRef jarg1 , double jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKey_mTime_get")]
public static extern double aiQuatKey_mTime_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKey_mValue_set")]
public static extern void aiQuatKey_mValue_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKey_mValue_get")]
public static extern IntPtr aiQuatKey_mValue_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuatKey__SWIG_0")]
public static extern IntPtr new_aiQuatKey__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuatKey__SWIG_1")]
public static extern IntPtr new_aiQuatKey__SWIG_1 ( double jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKey___equal__")]
public static extern bool aiQuatKey___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKey___nequal__")]
public static extern bool aiQuatKey___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKey___smaller__")]
public static extern bool aiQuatKey___smaller__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKey___greater__")]
public static extern bool aiQuatKey___greater__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiQuatKey")]
public static extern void delete_aiQuatKey ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKey_mTime_set")]
public static extern void aiMeshKey_mTime_set ( HandleRef jarg1 , double jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKey_mTime_get")]
public static extern double aiMeshKey_mTime_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKey_mValue_set")]
public static extern void aiMeshKey_mValue_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKey_mValue_get")]
public static extern uint aiMeshKey_mValue_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshKey__SWIG_0")]
public static extern IntPtr new_aiMeshKey__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshKey__SWIG_1")]
public static extern IntPtr new_aiMeshKey__SWIG_1 ( double jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKey___equal__")]
public static extern bool aiMeshKey___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKey___nequal__")]
public static extern bool aiMeshKey___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKey___smaller__")]
public static extern bool aiMeshKey___smaller__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKey___greater__")]
public static extern bool aiMeshKey___greater__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMeshKey")]
public static extern void delete_aiMeshKey ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mNodeName_set")]
public static extern void aiNodeAnim_mNodeName_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mNodeName_get")]
public static extern IntPtr aiNodeAnim_mNodeName_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mNumPositionKeys_set")]
public static extern void aiNodeAnim_mNumPositionKeys_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mNumPositionKeys_get")]
public static extern uint aiNodeAnim_mNumPositionKeys_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mNumRotationKeys_set")]
public static extern void aiNodeAnim_mNumRotationKeys_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mNumRotationKeys_get")]
public static extern uint aiNodeAnim_mNumRotationKeys_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mNumScalingKeys_set")]
public static extern void aiNodeAnim_mNumScalingKeys_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mNumScalingKeys_get")]
public static extern uint aiNodeAnim_mNumScalingKeys_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mPreState_set")]
public static extern void aiNodeAnim_mPreState_set ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mPreState_get")]
public static extern int aiNodeAnim_mPreState_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mPostState_set")]
public static extern void aiNodeAnim_mPostState_set ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_mPostState_get")]
public static extern int aiNodeAnim_mPostState_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiNodeAnim")]
public static extern IntPtr new_aiNodeAnim ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiNodeAnim")]
public static extern void delete_aiNodeAnim ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_GetmPositionKeys")]
public static extern IntPtr aiNodeAnim_GetmPositionKeys ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_GetmRotationKeys")]
public static extern IntPtr aiNodeAnim_GetmRotationKeys ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnim_GetmScalingKeys")]
public static extern IntPtr aiNodeAnim_GetmScalingKeys ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnim_mName_set")]
public static extern void aiMeshAnim_mName_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnim_mName_get")]
public static extern IntPtr aiMeshAnim_mName_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnim_mNumKeys_set")]
public static extern void aiMeshAnim_mNumKeys_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnim_mNumKeys_get")]
public static extern uint aiMeshAnim_mNumKeys_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshAnim")]
public static extern IntPtr new_aiMeshAnim ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMeshAnim")]
public static extern void delete_aiMeshAnim ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnim_GetmKeys")]
public static extern IntPtr aiMeshAnim_GetmKeys ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mName_set")]
public static extern void aiAnimation_mName_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mName_get")]
public static extern IntPtr aiAnimation_mName_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mDuration_set")]
public static extern void aiAnimation_mDuration_set ( HandleRef jarg1 , double jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mDuration_get")]
public static extern double aiAnimation_mDuration_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mTicksPerSecond_set")]
public static extern void aiAnimation_mTicksPerSecond_set ( HandleRef jarg1 , double jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mTicksPerSecond_get")]
public static extern double aiAnimation_mTicksPerSecond_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mNumChannels_set")]
public static extern void aiAnimation_mNumChannels_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mNumChannels_get")]
public static extern uint aiAnimation_mNumChannels_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mNumMeshChannels_set")]
public static extern void aiAnimation_mNumMeshChannels_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_mNumMeshChannels_get")]
public static extern uint aiAnimation_mNumMeshChannels_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiAnimation")]
public static extern IntPtr new_aiAnimation ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiAnimation")]
public static extern void delete_aiAnimation ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_GetmChannels")]
public static extern IntPtr aiAnimation_GetmChannels ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimation_GetmMeshChannels")]
public static extern IntPtr aiAnimation_GetmMeshChannels ( HandleRef jarg1 ) ;
2010-08-06 18:41:05 +00:00
[DllImport("Assimp", EntryPoint="CSharp_AI_MAX_FACE_INDICES_get")]
public static extern int AI_MAX_FACE_INDICES_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MAX_BONE_WEIGHTS_get")]
public static extern int AI_MAX_BONE_WEIGHTS_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MAX_VERTICES_get")]
public static extern int AI_MAX_VERTICES_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MAX_FACES_get")]
public static extern int AI_MAX_FACES_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MAX_NUMBER_OF_COLOR_SETS_get")]
public static extern int AI_MAX_NUMBER_OF_COLOR_SETS_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_MAX_NUMBER_OF_TEXTURECOORDS_get")]
public static extern int AI_MAX_NUMBER_OF_TEXTURECOORDS_get ( ) ;
2010-07-12 13:13:43 +00:00
[DllImport("Assimp", EntryPoint="CSharp_aiFace_mNumIndices_set")]
public static extern void aiFace_mNumIndices_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFace_mNumIndices_get")]
public static extern uint aiFace_mNumIndices_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiFace__SWIG_0")]
public static extern IntPtr new_aiFace__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiFace")]
public static extern void delete_aiFace ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiFace__SWIG_1")]
public static extern IntPtr new_aiFace__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFace___set__")]
public static extern IntPtr aiFace___set__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFace___equal__")]
public static extern bool aiFace___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFace___nequal__")]
public static extern bool aiFace___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFace_GetmIndices")]
public static extern IntPtr aiFace_GetmIndices ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeight_mVertexId_set")]
public static extern void aiVertexWeight_mVertexId_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeight_mVertexId_get")]
public static extern uint aiVertexWeight_mVertexId_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeight_mWeight_set")]
public static extern void aiVertexWeight_mWeight_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeight_mWeight_get")]
public static extern float aiVertexWeight_mWeight_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVertexWeight__SWIG_0")]
public static extern IntPtr new_aiVertexWeight__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVertexWeight__SWIG_1")]
public static extern IntPtr new_aiVertexWeight__SWIG_1 ( uint jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiVertexWeight")]
public static extern void delete_aiVertexWeight ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBone_mName_set")]
public static extern void aiBone_mName_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBone_mName_get")]
public static extern IntPtr aiBone_mName_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBone_mNumWeights_set")]
public static extern void aiBone_mNumWeights_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBone_mNumWeights_get")]
public static extern uint aiBone_mNumWeights_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBone_mOffsetMatrix_set")]
public static extern void aiBone_mOffsetMatrix_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBone_mOffsetMatrix_get")]
public static extern IntPtr aiBone_mOffsetMatrix_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiBone__SWIG_0")]
public static extern IntPtr new_aiBone__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiBone__SWIG_1")]
public static extern IntPtr new_aiBone__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiBone")]
public static extern void delete_aiBone ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBone_GetmWeights")]
public static extern IntPtr aiBone_GetmWeights ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMesh_mBitangents_set")]
public static extern void aiAnimMesh_mBitangents_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMesh_mBitangents_get")]
public static extern IntPtr aiAnimMesh_mBitangents_get ( HandleRef jarg1 ) ;
2010-08-06 18:41:05 +00:00
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMesh_mNumVertices_set")]
public static extern void aiAnimMesh_mNumVertices_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMesh_mNumVertices_get")]
public static extern uint aiAnimMesh_mNumVertices_get ( HandleRef jarg1 ) ;
2010-07-12 13:13:43 +00:00
[DllImport("Assimp", EntryPoint="CSharp_new_aiAnimMesh")]
public static extern IntPtr new_aiAnimMesh ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiAnimMesh")]
public static extern void delete_aiAnimMesh ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMesh_HasPositions")]
public static extern bool aiAnimMesh_HasPositions ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMesh_HasNormals")]
public static extern bool aiAnimMesh_HasNormals ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMesh_HasTangentsAndBitangents")]
public static extern bool aiAnimMesh_HasTangentsAndBitangents ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMesh_HasVertexColors")]
public static extern bool aiAnimMesh_HasVertexColors ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMesh_HasTextureCoords")]
public static extern bool aiAnimMesh_HasTextureCoords ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mPrimitiveTypes_set")]
public static extern void aiMesh_mPrimitiveTypes_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mPrimitiveTypes_get")]
public static extern uint aiMesh_mPrimitiveTypes_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mNumVertices_set")]
public static extern void aiMesh_mNumVertices_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mNumVertices_get")]
public static extern uint aiMesh_mNumVertices_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mNumFaces_set")]
public static extern void aiMesh_mNumFaces_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mNumFaces_get")]
public static extern uint aiMesh_mNumFaces_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mNumBones_set")]
public static extern void aiMesh_mNumBones_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mNumBones_get")]
public static extern uint aiMesh_mNumBones_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mMaterialIndex_set")]
public static extern void aiMesh_mMaterialIndex_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mMaterialIndex_get")]
public static extern uint aiMesh_mMaterialIndex_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mName_set")]
public static extern void aiMesh_mName_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mName_get")]
public static extern IntPtr aiMesh_mName_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mNumAnimMeshes_set")]
public static extern void aiMesh_mNumAnimMeshes_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_mNumAnimMeshes_get")]
public static extern uint aiMesh_mNumAnimMeshes_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMesh")]
public static extern IntPtr new_aiMesh ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMesh")]
public static extern void delete_aiMesh ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_HasPositions")]
public static extern bool aiMesh_HasPositions ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_HasFaces")]
public static extern bool aiMesh_HasFaces ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_HasNormals")]
public static extern bool aiMesh_HasNormals ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_HasTangentsAndBitangents")]
public static extern bool aiMesh_HasTangentsAndBitangents ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_HasVertexColors")]
public static extern bool aiMesh_HasVertexColors ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_HasTextureCoords")]
public static extern bool aiMesh_HasTextureCoords ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetNumUVChannels")]
public static extern uint aiMesh_GetNumUVChannels ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetNumColorChannels")]
public static extern uint aiMesh_GetNumColorChannels ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_HasBones")]
public static extern bool aiMesh_HasBones ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmAnimMeshes")]
public static extern IntPtr aiMesh_GetmAnimMeshes ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmBitangents")]
public static extern IntPtr aiMesh_GetmBitangents ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmBones")]
public static extern IntPtr aiMesh_GetmBones ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmColors")]
public static extern IntPtr aiMesh_GetmColors ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmFaces")]
public static extern IntPtr aiMesh_GetmFaces ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmNormals")]
public static extern IntPtr aiMesh_GetmNormals ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmTangents")]
public static extern IntPtr aiMesh_GetmTangents ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmTextureCoords")]
public static extern IntPtr aiMesh_GetmTextureCoords ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmNumUVComponents")]
public static extern IntPtr aiMesh_GetmNumUVComponents ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMesh_GetmVertices")]
public static extern IntPtr aiMesh_GetmVertices ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_DEFAULT_MATERIAL_NAME_get")]
public static extern string AI_DEFAULT_MATERIAL_NAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_DEFAULT_TEXTURED_MATERIAL_NAME_get")]
public static extern string AI_DEFAULT_TEXTURED_MATERIAL_NAME_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiUVTransform_mTranslation_set")]
public static extern void aiUVTransform_mTranslation_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiUVTransform_mTranslation_get")]
public static extern IntPtr aiUVTransform_mTranslation_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiUVTransform_mScaling_set")]
public static extern void aiUVTransform_mScaling_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiUVTransform_mScaling_get")]
public static extern IntPtr aiUVTransform_mScaling_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiUVTransform_mRotation_set")]
public static extern void aiUVTransform_mRotation_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiUVTransform_mRotation_get")]
public static extern float aiUVTransform_mRotation_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiUVTransform")]
public static extern IntPtr new_aiUVTransform ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiUVTransform")]
public static extern void delete_aiUVTransform ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mKey_set")]
public static extern void aiMaterialProperty_mKey_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mKey_get")]
public static extern IntPtr aiMaterialProperty_mKey_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mSemantic_set")]
public static extern void aiMaterialProperty_mSemantic_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mSemantic_get")]
public static extern uint aiMaterialProperty_mSemantic_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mIndex_set")]
public static extern void aiMaterialProperty_mIndex_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mIndex_get")]
public static extern uint aiMaterialProperty_mIndex_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mDataLength_set")]
public static extern void aiMaterialProperty_mDataLength_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mDataLength_get")]
public static extern uint aiMaterialProperty_mDataLength_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mType_set")]
public static extern void aiMaterialProperty_mType_set ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mType_get")]
public static extern int aiMaterialProperty_mType_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mData_set")]
public static extern void aiMaterialProperty_mData_set ( HandleRef jarg1 , string jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialProperty_mData_get")]
public static extern string aiMaterialProperty_mData_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMaterialProperty")]
public static extern IntPtr new_aiMaterialProperty ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMaterialProperty")]
public static extern void delete_aiMaterialProperty ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMaterial")]
public static extern IntPtr new_aiMaterial ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMaterial")]
public static extern void delete_aiMaterial ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureCount")]
public static extern uint aiMaterial_GetTextureCount ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetDiffuse")]
public static extern bool aiMaterial_GetDiffuse ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetSpecular")]
public static extern bool aiMaterial_GetSpecular ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetAmbient")]
public static extern bool aiMaterial_GetAmbient ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetEmissive")]
public static extern bool aiMaterial_GetEmissive ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetOpacity")]
public static extern bool aiMaterial_GetOpacity ( HandleRef jarg1 , ref float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetShininessStrength")]
public static extern bool aiMaterial_GetShininessStrength ( HandleRef jarg1 , ref float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetShadingModel")]
public static extern bool aiMaterial_GetShadingModel ( HandleRef jarg1 , ref int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTexFlagsDiffuse0")]
public static extern bool aiMaterial_GetTexFlagsDiffuse0 ( HandleRef jarg1 , ref int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetMappingModeUDiffuse0")]
public static extern bool aiMaterial_GetMappingModeUDiffuse0 ( HandleRef jarg1 , ref int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetMappingModeVDiffuse0")]
public static extern bool aiMaterial_GetMappingModeVDiffuse0 ( HandleRef jarg1 , ref int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureDiffuse0")]
public static extern bool aiMaterial_GetTextureDiffuse0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureSpecular0")]
public static extern bool aiMaterial_GetTextureSpecular0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureOpacity0")]
public static extern bool aiMaterial_GetTextureOpacity0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureAmbient0")]
public static extern bool aiMaterial_GetTextureAmbient0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureEmissive0")]
public static extern bool aiMaterial_GetTextureEmissive0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureShininess0")]
public static extern bool aiMaterial_GetTextureShininess0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureLightmap0")]
public static extern bool aiMaterial_GetTextureLightmap0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureNormals0")]
public static extern bool aiMaterial_GetTextureNormals0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTextureHeight0")]
public static extern bool aiMaterial_GetTextureHeight0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetGlobalBackgroundImage")]
public static extern bool aiMaterial_GetGlobalBackgroundImage ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterial_GetTwoSided")]
public static extern bool aiMaterial_GetTwoSided ( HandleRef jarg1 , ref int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_TEXTURE_BASE_get")]
public static extern string _AI_MATKEY_TEXTURE_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_UVWSRC_BASE_get")]
public static extern string _AI_MATKEY_UVWSRC_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_TEXOP_BASE_get")]
public static extern string _AI_MATKEY_TEXOP_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_MAPPING_BASE_get")]
public static extern string _AI_MATKEY_MAPPING_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_TEXBLEND_BASE_get")]
public static extern string _AI_MATKEY_TEXBLEND_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_MAPPINGMODE_U_BASE_get")]
public static extern string _AI_MATKEY_MAPPINGMODE_U_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_MAPPINGMODE_V_BASE_get")]
public static extern string _AI_MATKEY_MAPPINGMODE_V_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_TEXMAP_AXIS_BASE_get")]
public static extern string _AI_MATKEY_TEXMAP_AXIS_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_UVTRANSFORM_BASE_get")]
public static extern string _AI_MATKEY_UVTRANSFORM_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp__AI_MATKEY_TEXFLAGS_BASE_get")]
public static extern string _AI_MATKEY_TEXFLAGS_BASE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuaternion__SWIG_0")]
public static extern IntPtr new_aiQuaternion__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuaternion__SWIG_1")]
public static extern IntPtr new_aiQuaternion__SWIG_1 ( float jarg1 , float jarg2 , float jarg3 , float jarg4 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuaternion__SWIG_2")]
public static extern IntPtr new_aiQuaternion__SWIG_2 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuaternion__SWIG_3")]
public static extern IntPtr new_aiQuaternion__SWIG_3 ( float jarg1 , float jarg2 , float jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuaternion__SWIG_4")]
public static extern IntPtr new_aiQuaternion__SWIG_4 ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuaternion__SWIG_5")]
public static extern IntPtr new_aiQuaternion__SWIG_5 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_GetMatrix")]
public static extern IntPtr aiQuaternion_GetMatrix ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion___equal__")]
public static extern bool aiQuaternion___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion___nequal__")]
public static extern bool aiQuaternion___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_Normalize")]
public static extern IntPtr aiQuaternion_Normalize ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_Conjugate")]
public static extern IntPtr aiQuaternion_Conjugate ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_Rotate")]
public static extern IntPtr aiQuaternion_Rotate ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion___mul__")]
public static extern IntPtr aiQuaternion___mul__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_Interpolate")]
public static extern void aiQuaternion_Interpolate ( HandleRef jarg1 , HandleRef jarg2 , HandleRef jarg3 , float jarg4 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_w_set")]
public static extern void aiQuaternion_w_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_w_get")]
public static extern float aiQuaternion_w_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_x_set")]
public static extern void aiQuaternion_x_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_x_get")]
public static extern float aiQuaternion_x_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_y_set")]
public static extern void aiQuaternion_y_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_y_get")]
public static extern float aiQuaternion_y_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_z_set")]
public static extern void aiQuaternion_z_set ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuaternion_z_get")]
public static extern float aiQuaternion_z_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiQuaternion")]
public static extern void delete_aiQuaternion ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mName_set")]
public static extern void aiNode_mName_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mName_get")]
public static extern IntPtr aiNode_mName_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mTransformation_set")]
public static extern void aiNode_mTransformation_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mTransformation_get")]
public static extern IntPtr aiNode_mTransformation_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mParent_set")]
public static extern void aiNode_mParent_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mParent_get")]
public static extern IntPtr aiNode_mParent_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mNumChildren_set")]
public static extern void aiNode_mNumChildren_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mNumChildren_get")]
public static extern uint aiNode_mNumChildren_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mNumMeshes_set")]
public static extern void aiNode_mNumMeshes_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_mNumMeshes_get")]
public static extern uint aiNode_mNumMeshes_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiNode__SWIG_0")]
public static extern IntPtr new_aiNode__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiNode__SWIG_1")]
public static extern IntPtr new_aiNode__SWIG_1 ( string jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiNode")]
public static extern void delete_aiNode ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_FindNode__SWIG_0")]
public static extern IntPtr aiNode_FindNode__SWIG_0 ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_FindNode__SWIG_1")]
public static extern IntPtr aiNode_FindNode__SWIG_1 ( HandleRef jarg1 , string jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_GetmChildren")]
public static extern IntPtr aiNode_GetmChildren ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNode_GetmMeshes")]
public static extern IntPtr aiNode_GetmMeshes ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_SCENE_FLAGS_INCOMPLETE_get")]
public static extern int AI_SCENE_FLAGS_INCOMPLETE_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_SCENE_FLAGS_VALIDATED_get")]
public static extern int AI_SCENE_FLAGS_VALIDATED_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_SCENE_FLAGS_VALIDATION_WARNING_get")]
public static extern int AI_SCENE_FLAGS_VALIDATION_WARNING_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_SCENE_FLAGS_NON_VERBOSE_FORMAT_get")]
public static extern int AI_SCENE_FLAGS_NON_VERBOSE_FORMAT_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_SCENE_FLAGS_TERRAIN_get")]
public static extern int AI_SCENE_FLAGS_TERRAIN_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mFlags_set")]
public static extern void aiScene_mFlags_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mFlags_get")]
public static extern uint aiScene_mFlags_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mRootNode_set")]
public static extern void aiScene_mRootNode_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mRootNode_get")]
public static extern IntPtr aiScene_mRootNode_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumMeshes_set")]
public static extern void aiScene_mNumMeshes_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumMeshes_get")]
public static extern uint aiScene_mNumMeshes_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumMaterials_set")]
public static extern void aiScene_mNumMaterials_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumMaterials_get")]
public static extern uint aiScene_mNumMaterials_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumAnimations_set")]
public static extern void aiScene_mNumAnimations_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumAnimations_get")]
public static extern uint aiScene_mNumAnimations_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumTextures_set")]
public static extern void aiScene_mNumTextures_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumTextures_get")]
public static extern uint aiScene_mNumTextures_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumLights_set")]
public static extern void aiScene_mNumLights_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumLights_get")]
public static extern uint aiScene_mNumLights_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumCameras_set")]
public static extern void aiScene_mNumCameras_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_mNumCameras_get")]
public static extern uint aiScene_mNumCameras_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiScene")]
public static extern IntPtr new_aiScene ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiScene")]
public static extern void delete_aiScene ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_HasMeshes")]
public static extern bool aiScene_HasMeshes ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_HasMaterials")]
public static extern bool aiScene_HasMaterials ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_HasLights")]
public static extern bool aiScene_HasLights ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_HasTextures")]
public static extern bool aiScene_HasTextures ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_HasCameras")]
public static extern bool aiScene_HasCameras ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_HasAnimations")]
public static extern bool aiScene_HasAnimations ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_GetmAnimations")]
public static extern IntPtr aiScene_GetmAnimations ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_GetmCameras")]
public static extern IntPtr aiScene_GetmCameras ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_GetmLights")]
public static extern IntPtr aiScene_GetmLights ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_GetmMaterials")]
public static extern IntPtr aiScene_GetmMaterials ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_GetmMeshes")]
public static extern IntPtr aiScene_GetmMeshes ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiScene_GetmTextures")]
public static extern IntPtr aiScene_GetmTextures ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel_b_set")]
public static extern void aiTexel_b_set ( HandleRef jarg1 , byte jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel_b_get")]
public static extern byte aiTexel_b_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel_g_set")]
public static extern void aiTexel_g_set ( HandleRef jarg1 , byte jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel_g_get")]
public static extern byte aiTexel_g_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel_r_set")]
public static extern void aiTexel_r_set ( HandleRef jarg1 , byte jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel_r_get")]
public static extern byte aiTexel_r_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel_a_set")]
public static extern void aiTexel_a_set ( HandleRef jarg1 , byte jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel_a_get")]
public static extern byte aiTexel_a_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel___equal__")]
public static extern bool aiTexel___equal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexel___nequal__")]
public static extern bool aiTexel___nequal__ ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiTexel")]
public static extern IntPtr new_aiTexel ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiTexel")]
public static extern void delete_aiTexel ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexture_mWidth_set")]
public static extern void aiTexture_mWidth_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexture_mWidth_get")]
public static extern uint aiTexture_mWidth_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexture_mHeight_set")]
public static extern void aiTexture_mHeight_set ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexture_mHeight_get")]
public static extern uint aiTexture_mHeight_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexture_achFormatHint_set")]
public static extern void aiTexture_achFormatHint_set ( HandleRef jarg1 , string jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexture_achFormatHint_get")]
public static extern string aiTexture_achFormatHint_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexture_pcData_set")]
public static extern void aiTexture_pcData_set ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexture_pcData_get")]
public static extern IntPtr aiTexture_pcData_get ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTexture_CheckFormat")]
public static extern bool aiTexture_CheckFormat ( HandleRef jarg1 , string jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiTexture")]
public static extern IntPtr new_aiTexture ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiTexture")]
public static extern void delete_aiTexture ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_AI_PROPERTY_WAS_NOT_EXISTING_get")]
public static extern int AI_PROPERTY_WAS_NOT_EXISTING_get ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiImportFileFromMemory")]
public static extern IntPtr aiImportFileFromMemory ( string jarg1 , uint jarg2 , uint jarg3 , string jarg4 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_Importer__SWIG_0")]
public static extern IntPtr new_Importer__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_Importer__SWIG_1")]
public static extern IntPtr new_Importer__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_Importer")]
public static extern void delete_Importer ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetPropertyInteger__SWIG_0")]
public static extern int Importer_GetPropertyInteger__SWIG_0 ( HandleRef jarg1 , string jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetPropertyInteger__SWIG_1")]
public static extern int Importer_GetPropertyInteger__SWIG_1 ( HandleRef jarg1 , string jarg2 ) ;
2010-08-06 18:41:05 +00:00
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetPropertyBool__SWIG_0")]
public static extern bool Importer_GetPropertyBool__SWIG_0 ( HandleRef jarg1 , string jarg2 , bool jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetPropertyBool__SWIG_1")]
public static extern bool Importer_GetPropertyBool__SWIG_1 ( HandleRef jarg1 , string jarg2 ) ;
2010-07-12 13:13:43 +00:00
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetPropertyFloat__SWIG_0")]
public static extern float Importer_GetPropertyFloat__SWIG_0 ( HandleRef jarg1 , string jarg2 , float jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetPropertyFloat__SWIG_1")]
public static extern float Importer_GetPropertyFloat__SWIG_1 ( HandleRef jarg1 , string jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetPropertyString__SWIG_0")]
public static extern string Importer_GetPropertyString__SWIG_0 ( HandleRef jarg1 , string jarg2 , string jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetPropertyString__SWIG_1")]
public static extern string Importer_GetPropertyString__SWIG_1 ( HandleRef jarg1 , string jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_IsDefaultIOHandler")]
public static extern bool Importer_IsDefaultIOHandler ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_ValidateFlags")]
public static extern bool Importer_ValidateFlags ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_ReadFile__SWIG_0")]
public static extern IntPtr Importer_ReadFile__SWIG_0 ( HandleRef jarg1 , string jarg2 , uint jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_FreeScene")]
public static extern void Importer_FreeScene ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetErrorString")]
public static extern string Importer_GetErrorString ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_IsExtensionSupported__SWIG_0")]
public static extern bool Importer_IsExtensionSupported__SWIG_0 ( HandleRef jarg1 , string jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetScene")]
public static extern IntPtr Importer_GetScene ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetOrphanedScene")]
public static extern IntPtr Importer_GetOrphanedScene ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetMemoryRequirements")]
public static extern void Importer_GetMemoryRequirements ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_SetExtraVerbose")]
public static extern void Importer_SetExtraVerbose ( HandleRef jarg1 , bool jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_Importer_GetExtensionList")]
public static extern string Importer_GetExtensionList ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_Clear")]
public static extern void FloatVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_Add")]
public static extern void FloatVector_Add ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_size")]
public static extern uint FloatVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_capacity")]
public static extern uint FloatVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_reserve")]
public static extern void FloatVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_FloatVector__SWIG_0")]
public static extern IntPtr new_FloatVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_FloatVector__SWIG_1")]
public static extern IntPtr new_FloatVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_FloatVector__SWIG_2")]
public static extern IntPtr new_FloatVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_getitemcopy")]
public static extern float FloatVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_getitem")]
public static extern float FloatVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_setitem")]
public static extern void FloatVector_setitem ( HandleRef jarg1 , int jarg2 , float jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_AddRange")]
public static extern void FloatVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_GetRange")]
public static extern IntPtr FloatVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_Insert")]
public static extern void FloatVector_Insert ( HandleRef jarg1 , int jarg2 , float jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_InsertRange")]
public static extern void FloatVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_RemoveAt")]
public static extern void FloatVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_RemoveRange")]
public static extern void FloatVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_Repeat")]
public static extern IntPtr FloatVector_Repeat ( float jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_Reverse__SWIG_0")]
public static extern void FloatVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_Reverse__SWIG_1")]
public static extern void FloatVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_SetRange")]
public static extern void FloatVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_Contains")]
public static extern bool FloatVector_Contains ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_IndexOf")]
public static extern int FloatVector_IndexOf ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_LastIndexOf")]
public static extern int FloatVector_LastIndexOf ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_FloatVector_Remove")]
public static extern bool FloatVector_Remove ( HandleRef jarg1 , float jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_FloatVector")]
public static extern void delete_FloatVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_Clear")]
public static extern void UintVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_Add")]
public static extern void UintVector_Add ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_size")]
public static extern uint UintVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_capacity")]
public static extern uint UintVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_reserve")]
public static extern void UintVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_UintVector__SWIG_0")]
public static extern IntPtr new_UintVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_UintVector__SWIG_1")]
public static extern IntPtr new_UintVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_UintVector__SWIG_2")]
public static extern IntPtr new_UintVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_getitemcopy")]
public static extern uint UintVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_getitem")]
public static extern uint UintVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_setitem")]
public static extern void UintVector_setitem ( HandleRef jarg1 , int jarg2 , uint jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_AddRange")]
public static extern void UintVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_GetRange")]
public static extern IntPtr UintVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_Insert")]
public static extern void UintVector_Insert ( HandleRef jarg1 , int jarg2 , uint jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_InsertRange")]
public static extern void UintVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_RemoveAt")]
public static extern void UintVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_RemoveRange")]
public static extern void UintVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_Repeat")]
public static extern IntPtr UintVector_Repeat ( uint jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_Reverse__SWIG_0")]
public static extern void UintVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_Reverse__SWIG_1")]
public static extern void UintVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_SetRange")]
public static extern void UintVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_Contains")]
public static extern bool UintVector_Contains ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_IndexOf")]
public static extern int UintVector_IndexOf ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_LastIndexOf")]
public static extern int UintVector_LastIndexOf ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_UintVector_Remove")]
public static extern bool UintVector_Remove ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_UintVector")]
public static extern void delete_UintVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_Clear")]
public static extern void aiAnimationVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_Add")]
public static extern void aiAnimationVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_size")]
public static extern uint aiAnimationVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_capacity")]
public static extern uint aiAnimationVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_reserve")]
public static extern void aiAnimationVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiAnimationVector__SWIG_0")]
public static extern IntPtr new_aiAnimationVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiAnimationVector__SWIG_1")]
public static extern IntPtr new_aiAnimationVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiAnimationVector__SWIG_2")]
public static extern IntPtr new_aiAnimationVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_getitemcopy")]
public static extern IntPtr aiAnimationVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_getitem")]
public static extern IntPtr aiAnimationVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_setitem")]
public static extern void aiAnimationVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_AddRange")]
public static extern void aiAnimationVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_GetRange")]
public static extern IntPtr aiAnimationVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_Insert")]
public static extern void aiAnimationVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_InsertRange")]
public static extern void aiAnimationVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_RemoveAt")]
public static extern void aiAnimationVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_RemoveRange")]
public static extern void aiAnimationVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_Repeat")]
public static extern IntPtr aiAnimationVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_Reverse__SWIG_0")]
public static extern void aiAnimationVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_Reverse__SWIG_1")]
public static extern void aiAnimationVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_SetRange")]
public static extern void aiAnimationVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_Contains")]
public static extern bool aiAnimationVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_IndexOf")]
public static extern int aiAnimationVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_LastIndexOf")]
public static extern int aiAnimationVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimationVector_Remove")]
public static extern bool aiAnimationVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiAnimationVector")]
public static extern void delete_aiAnimationVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_Clear")]
public static extern void aiAnimMeshVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_Add")]
public static extern void aiAnimMeshVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_size")]
public static extern uint aiAnimMeshVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_capacity")]
public static extern uint aiAnimMeshVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_reserve")]
public static extern void aiAnimMeshVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiAnimMeshVector__SWIG_0")]
public static extern IntPtr new_aiAnimMeshVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiAnimMeshVector__SWIG_1")]
public static extern IntPtr new_aiAnimMeshVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiAnimMeshVector__SWIG_2")]
public static extern IntPtr new_aiAnimMeshVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_getitemcopy")]
public static extern IntPtr aiAnimMeshVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_getitem")]
public static extern IntPtr aiAnimMeshVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_setitem")]
public static extern void aiAnimMeshVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_AddRange")]
public static extern void aiAnimMeshVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_GetRange")]
public static extern IntPtr aiAnimMeshVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_Insert")]
public static extern void aiAnimMeshVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_InsertRange")]
public static extern void aiAnimMeshVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_RemoveAt")]
public static extern void aiAnimMeshVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_RemoveRange")]
public static extern void aiAnimMeshVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_Repeat")]
public static extern IntPtr aiAnimMeshVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_Reverse__SWIG_0")]
public static extern void aiAnimMeshVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_Reverse__SWIG_1")]
public static extern void aiAnimMeshVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_SetRange")]
public static extern void aiAnimMeshVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_Contains")]
public static extern bool aiAnimMeshVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_IndexOf")]
public static extern int aiAnimMeshVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_LastIndexOf")]
public static extern int aiAnimMeshVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiAnimMeshVector_Remove")]
public static extern bool aiAnimMeshVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiAnimMeshVector")]
public static extern void delete_aiAnimMeshVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_Clear")]
public static extern void aiBoneVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_Add")]
public static extern void aiBoneVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_size")]
public static extern uint aiBoneVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_capacity")]
public static extern uint aiBoneVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_reserve")]
public static extern void aiBoneVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiBoneVector__SWIG_0")]
public static extern IntPtr new_aiBoneVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiBoneVector__SWIG_1")]
public static extern IntPtr new_aiBoneVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiBoneVector__SWIG_2")]
public static extern IntPtr new_aiBoneVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_getitemcopy")]
public static extern IntPtr aiBoneVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_getitem")]
public static extern IntPtr aiBoneVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_setitem")]
public static extern void aiBoneVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_AddRange")]
public static extern void aiBoneVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_GetRange")]
public static extern IntPtr aiBoneVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_Insert")]
public static extern void aiBoneVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_InsertRange")]
public static extern void aiBoneVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_RemoveAt")]
public static extern void aiBoneVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_RemoveRange")]
public static extern void aiBoneVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_Repeat")]
public static extern IntPtr aiBoneVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_Reverse__SWIG_0")]
public static extern void aiBoneVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_Reverse__SWIG_1")]
public static extern void aiBoneVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_SetRange")]
public static extern void aiBoneVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_Contains")]
public static extern bool aiBoneVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_IndexOf")]
public static extern int aiBoneVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_LastIndexOf")]
public static extern int aiBoneVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiBoneVector_Remove")]
public static extern bool aiBoneVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiBoneVector")]
public static extern void delete_aiBoneVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_Clear")]
public static extern void aiCameraVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_Add")]
public static extern void aiCameraVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_size")]
public static extern uint aiCameraVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_capacity")]
public static extern uint aiCameraVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_reserve")]
public static extern void aiCameraVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiCameraVector__SWIG_0")]
public static extern IntPtr new_aiCameraVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiCameraVector__SWIG_1")]
public static extern IntPtr new_aiCameraVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiCameraVector__SWIG_2")]
public static extern IntPtr new_aiCameraVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_getitemcopy")]
public static extern IntPtr aiCameraVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_getitem")]
public static extern IntPtr aiCameraVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_setitem")]
public static extern void aiCameraVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_AddRange")]
public static extern void aiCameraVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_GetRange")]
public static extern IntPtr aiCameraVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_Insert")]
public static extern void aiCameraVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_InsertRange")]
public static extern void aiCameraVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_RemoveAt")]
public static extern void aiCameraVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_RemoveRange")]
public static extern void aiCameraVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_Repeat")]
public static extern IntPtr aiCameraVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_Reverse__SWIG_0")]
public static extern void aiCameraVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_Reverse__SWIG_1")]
public static extern void aiCameraVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_SetRange")]
public static extern void aiCameraVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_Contains")]
public static extern bool aiCameraVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_IndexOf")]
public static extern int aiCameraVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_LastIndexOf")]
public static extern int aiCameraVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiCameraVector_Remove")]
public static extern bool aiCameraVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiCameraVector")]
public static extern void delete_aiCameraVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_Clear")]
public static extern void aiColor4DVectorVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_Add")]
public static extern void aiColor4DVectorVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_size")]
public static extern uint aiColor4DVectorVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_capacity")]
public static extern uint aiColor4DVectorVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_reserve")]
public static extern void aiColor4DVectorVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4DVectorVector__SWIG_0")]
public static extern IntPtr new_aiColor4DVectorVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4DVectorVector__SWIG_1")]
public static extern IntPtr new_aiColor4DVectorVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4DVectorVector__SWIG_2")]
public static extern IntPtr new_aiColor4DVectorVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_getitemcopy")]
public static extern IntPtr aiColor4DVectorVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_getitem")]
public static extern IntPtr aiColor4DVectorVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_setitem")]
public static extern void aiColor4DVectorVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_AddRange")]
public static extern void aiColor4DVectorVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_GetRange")]
public static extern IntPtr aiColor4DVectorVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_Insert")]
public static extern void aiColor4DVectorVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_InsertRange")]
public static extern void aiColor4DVectorVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_RemoveAt")]
public static extern void aiColor4DVectorVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_RemoveRange")]
public static extern void aiColor4DVectorVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_Repeat")]
public static extern IntPtr aiColor4DVectorVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_Reverse__SWIG_0")]
public static extern void aiColor4DVectorVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_Reverse__SWIG_1")]
public static extern void aiColor4DVectorVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVectorVector_SetRange")]
public static extern void aiColor4DVectorVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiColor4DVectorVector")]
public static extern void delete_aiColor4DVectorVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_Clear")]
public static extern void aiColor4DVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_Add")]
public static extern void aiColor4DVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_size")]
public static extern uint aiColor4DVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_capacity")]
public static extern uint aiColor4DVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_reserve")]
public static extern void aiColor4DVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4DVector__SWIG_0")]
public static extern IntPtr new_aiColor4DVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4DVector__SWIG_1")]
public static extern IntPtr new_aiColor4DVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiColor4DVector__SWIG_2")]
public static extern IntPtr new_aiColor4DVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_getitemcopy")]
public static extern IntPtr aiColor4DVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_getitem")]
public static extern IntPtr aiColor4DVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_setitem")]
public static extern void aiColor4DVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_AddRange")]
public static extern void aiColor4DVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_GetRange")]
public static extern IntPtr aiColor4DVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_Insert")]
public static extern void aiColor4DVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_InsertRange")]
public static extern void aiColor4DVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_RemoveAt")]
public static extern void aiColor4DVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_RemoveRange")]
public static extern void aiColor4DVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_Repeat")]
public static extern IntPtr aiColor4DVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_Reverse__SWIG_0")]
public static extern void aiColor4DVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_Reverse__SWIG_1")]
public static extern void aiColor4DVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_SetRange")]
public static extern void aiColor4DVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_Contains")]
public static extern bool aiColor4DVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_IndexOf")]
public static extern int aiColor4DVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_LastIndexOf")]
public static extern int aiColor4DVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiColor4DVector_Remove")]
public static extern bool aiColor4DVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiColor4DVector")]
public static extern void delete_aiColor4DVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_Clear")]
public static extern void aiFaceVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_Add")]
public static extern void aiFaceVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_size")]
public static extern uint aiFaceVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_capacity")]
public static extern uint aiFaceVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_reserve")]
public static extern void aiFaceVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiFaceVector__SWIG_0")]
public static extern IntPtr new_aiFaceVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiFaceVector__SWIG_1")]
public static extern IntPtr new_aiFaceVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiFaceVector__SWIG_2")]
public static extern IntPtr new_aiFaceVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_getitemcopy")]
public static extern IntPtr aiFaceVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_getitem")]
public static extern IntPtr aiFaceVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_setitem")]
public static extern void aiFaceVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_AddRange")]
public static extern void aiFaceVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_GetRange")]
public static extern IntPtr aiFaceVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_Insert")]
public static extern void aiFaceVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_InsertRange")]
public static extern void aiFaceVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_RemoveAt")]
public static extern void aiFaceVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_RemoveRange")]
public static extern void aiFaceVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_Repeat")]
public static extern IntPtr aiFaceVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_Reverse__SWIG_0")]
public static extern void aiFaceVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_Reverse__SWIG_1")]
public static extern void aiFaceVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_SetRange")]
public static extern void aiFaceVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_Contains")]
public static extern bool aiFaceVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_IndexOf")]
public static extern int aiFaceVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_LastIndexOf")]
public static extern int aiFaceVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiFaceVector_Remove")]
public static extern bool aiFaceVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiFaceVector")]
public static extern void delete_aiFaceVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_Clear")]
public static extern void aiLightVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_Add")]
public static extern void aiLightVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_size")]
public static extern uint aiLightVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_capacity")]
public static extern uint aiLightVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_reserve")]
public static extern void aiLightVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiLightVector__SWIG_0")]
public static extern IntPtr new_aiLightVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiLightVector__SWIG_1")]
public static extern IntPtr new_aiLightVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiLightVector__SWIG_2")]
public static extern IntPtr new_aiLightVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_getitemcopy")]
public static extern IntPtr aiLightVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_getitem")]
public static extern IntPtr aiLightVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_setitem")]
public static extern void aiLightVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_AddRange")]
public static extern void aiLightVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_GetRange")]
public static extern IntPtr aiLightVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_Insert")]
public static extern void aiLightVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_InsertRange")]
public static extern void aiLightVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_RemoveAt")]
public static extern void aiLightVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_RemoveRange")]
public static extern void aiLightVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_Repeat")]
public static extern IntPtr aiLightVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_Reverse__SWIG_0")]
public static extern void aiLightVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_Reverse__SWIG_1")]
public static extern void aiLightVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_SetRange")]
public static extern void aiLightVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_Contains")]
public static extern bool aiLightVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_IndexOf")]
public static extern int aiLightVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_LastIndexOf")]
public static extern int aiLightVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiLightVector_Remove")]
public static extern bool aiLightVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiLightVector")]
public static extern void delete_aiLightVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_Clear")]
public static extern void aiMaterialVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_Add")]
public static extern void aiMaterialVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_size")]
public static extern uint aiMaterialVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_capacity")]
public static extern uint aiMaterialVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_reserve")]
public static extern void aiMaterialVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMaterialVector__SWIG_0")]
public static extern IntPtr new_aiMaterialVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMaterialVector__SWIG_1")]
public static extern IntPtr new_aiMaterialVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMaterialVector__SWIG_2")]
public static extern IntPtr new_aiMaterialVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_getitemcopy")]
public static extern IntPtr aiMaterialVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_getitem")]
public static extern IntPtr aiMaterialVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_setitem")]
public static extern void aiMaterialVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_AddRange")]
public static extern void aiMaterialVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_GetRange")]
public static extern IntPtr aiMaterialVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_Insert")]
public static extern void aiMaterialVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_InsertRange")]
public static extern void aiMaterialVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_RemoveAt")]
public static extern void aiMaterialVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_RemoveRange")]
public static extern void aiMaterialVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_Repeat")]
public static extern IntPtr aiMaterialVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_Reverse__SWIG_0")]
public static extern void aiMaterialVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_Reverse__SWIG_1")]
public static extern void aiMaterialVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_SetRange")]
public static extern void aiMaterialVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_Contains")]
public static extern bool aiMaterialVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_IndexOf")]
public static extern int aiMaterialVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_LastIndexOf")]
public static extern int aiMaterialVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMaterialVector_Remove")]
public static extern bool aiMaterialVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMaterialVector")]
public static extern void delete_aiMaterialVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_Clear")]
public static extern void aiMeshAnimVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_Add")]
public static extern void aiMeshAnimVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_size")]
public static extern uint aiMeshAnimVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_capacity")]
public static extern uint aiMeshAnimVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_reserve")]
public static extern void aiMeshAnimVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshAnimVector__SWIG_0")]
public static extern IntPtr new_aiMeshAnimVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshAnimVector__SWIG_1")]
public static extern IntPtr new_aiMeshAnimVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshAnimVector__SWIG_2")]
public static extern IntPtr new_aiMeshAnimVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_getitemcopy")]
public static extern IntPtr aiMeshAnimVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_getitem")]
public static extern IntPtr aiMeshAnimVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_setitem")]
public static extern void aiMeshAnimVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_AddRange")]
public static extern void aiMeshAnimVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_GetRange")]
public static extern IntPtr aiMeshAnimVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_Insert")]
public static extern void aiMeshAnimVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_InsertRange")]
public static extern void aiMeshAnimVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_RemoveAt")]
public static extern void aiMeshAnimVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_RemoveRange")]
public static extern void aiMeshAnimVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_Repeat")]
public static extern IntPtr aiMeshAnimVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_Reverse__SWIG_0")]
public static extern void aiMeshAnimVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_Reverse__SWIG_1")]
public static extern void aiMeshAnimVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_SetRange")]
public static extern void aiMeshAnimVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_Contains")]
public static extern bool aiMeshAnimVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_IndexOf")]
public static extern int aiMeshAnimVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_LastIndexOf")]
public static extern int aiMeshAnimVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshAnimVector_Remove")]
public static extern bool aiMeshAnimVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMeshAnimVector")]
public static extern void delete_aiMeshAnimVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_Clear")]
public static extern void aiMeshKeyVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_Add")]
public static extern void aiMeshKeyVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_size")]
public static extern uint aiMeshKeyVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_capacity")]
public static extern uint aiMeshKeyVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_reserve")]
public static extern void aiMeshKeyVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshKeyVector__SWIG_0")]
public static extern IntPtr new_aiMeshKeyVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshKeyVector__SWIG_1")]
public static extern IntPtr new_aiMeshKeyVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshKeyVector__SWIG_2")]
public static extern IntPtr new_aiMeshKeyVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_getitemcopy")]
public static extern IntPtr aiMeshKeyVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_getitem")]
public static extern IntPtr aiMeshKeyVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_setitem")]
public static extern void aiMeshKeyVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_AddRange")]
public static extern void aiMeshKeyVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_GetRange")]
public static extern IntPtr aiMeshKeyVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_Insert")]
public static extern void aiMeshKeyVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_InsertRange")]
public static extern void aiMeshKeyVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_RemoveAt")]
public static extern void aiMeshKeyVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_RemoveRange")]
public static extern void aiMeshKeyVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_Repeat")]
public static extern IntPtr aiMeshKeyVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_Reverse__SWIG_0")]
public static extern void aiMeshKeyVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_Reverse__SWIG_1")]
public static extern void aiMeshKeyVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_SetRange")]
public static extern void aiMeshKeyVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_Contains")]
public static extern bool aiMeshKeyVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_IndexOf")]
public static extern int aiMeshKeyVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_LastIndexOf")]
public static extern int aiMeshKeyVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshKeyVector_Remove")]
public static extern bool aiMeshKeyVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMeshKeyVector")]
public static extern void delete_aiMeshKeyVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_Clear")]
public static extern void aiMeshVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_Add")]
public static extern void aiMeshVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_size")]
public static extern uint aiMeshVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_capacity")]
public static extern uint aiMeshVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_reserve")]
public static extern void aiMeshVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshVector__SWIG_0")]
public static extern IntPtr new_aiMeshVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshVector__SWIG_1")]
public static extern IntPtr new_aiMeshVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiMeshVector__SWIG_2")]
public static extern IntPtr new_aiMeshVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_getitemcopy")]
public static extern IntPtr aiMeshVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_getitem")]
public static extern IntPtr aiMeshVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_setitem")]
public static extern void aiMeshVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_AddRange")]
public static extern void aiMeshVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_GetRange")]
public static extern IntPtr aiMeshVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_Insert")]
public static extern void aiMeshVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_InsertRange")]
public static extern void aiMeshVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_RemoveAt")]
public static extern void aiMeshVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_RemoveRange")]
public static extern void aiMeshVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_Repeat")]
public static extern IntPtr aiMeshVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_Reverse__SWIG_0")]
public static extern void aiMeshVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_Reverse__SWIG_1")]
public static extern void aiMeshVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_SetRange")]
public static extern void aiMeshVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_Contains")]
public static extern bool aiMeshVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_IndexOf")]
public static extern int aiMeshVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_LastIndexOf")]
public static extern int aiMeshVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiMeshVector_Remove")]
public static extern bool aiMeshVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiMeshVector")]
public static extern void delete_aiMeshVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_Clear")]
public static extern void aiNodeVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_Add")]
public static extern void aiNodeVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_size")]
public static extern uint aiNodeVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_capacity")]
public static extern uint aiNodeVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_reserve")]
public static extern void aiNodeVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiNodeVector__SWIG_0")]
public static extern IntPtr new_aiNodeVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiNodeVector__SWIG_1")]
public static extern IntPtr new_aiNodeVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiNodeVector__SWIG_2")]
public static extern IntPtr new_aiNodeVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_getitemcopy")]
public static extern IntPtr aiNodeVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_getitem")]
public static extern IntPtr aiNodeVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_setitem")]
public static extern void aiNodeVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_AddRange")]
public static extern void aiNodeVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_GetRange")]
public static extern IntPtr aiNodeVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_Insert")]
public static extern void aiNodeVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_InsertRange")]
public static extern void aiNodeVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_RemoveAt")]
public static extern void aiNodeVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_RemoveRange")]
public static extern void aiNodeVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_Repeat")]
public static extern IntPtr aiNodeVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_Reverse__SWIG_0")]
public static extern void aiNodeVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_Reverse__SWIG_1")]
public static extern void aiNodeVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_SetRange")]
public static extern void aiNodeVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_Contains")]
public static extern bool aiNodeVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_IndexOf")]
public static extern int aiNodeVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_LastIndexOf")]
public static extern int aiNodeVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeVector_Remove")]
public static extern bool aiNodeVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiNodeVector")]
public static extern void delete_aiNodeVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_Clear")]
public static extern void aiNodeAnimVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_Add")]
public static extern void aiNodeAnimVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_size")]
public static extern uint aiNodeAnimVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_capacity")]
public static extern uint aiNodeAnimVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_reserve")]
public static extern void aiNodeAnimVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiNodeAnimVector__SWIG_0")]
public static extern IntPtr new_aiNodeAnimVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiNodeAnimVector__SWIG_1")]
public static extern IntPtr new_aiNodeAnimVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiNodeAnimVector__SWIG_2")]
public static extern IntPtr new_aiNodeAnimVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_getitemcopy")]
public static extern IntPtr aiNodeAnimVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_getitem")]
public static extern IntPtr aiNodeAnimVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_setitem")]
public static extern void aiNodeAnimVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_AddRange")]
public static extern void aiNodeAnimVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_GetRange")]
public static extern IntPtr aiNodeAnimVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_Insert")]
public static extern void aiNodeAnimVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_InsertRange")]
public static extern void aiNodeAnimVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_RemoveAt")]
public static extern void aiNodeAnimVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_RemoveRange")]
public static extern void aiNodeAnimVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_Repeat")]
public static extern IntPtr aiNodeAnimVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_Reverse__SWIG_0")]
public static extern void aiNodeAnimVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_Reverse__SWIG_1")]
public static extern void aiNodeAnimVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_SetRange")]
public static extern void aiNodeAnimVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_Contains")]
public static extern bool aiNodeAnimVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_IndexOf")]
public static extern int aiNodeAnimVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_LastIndexOf")]
public static extern int aiNodeAnimVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiNodeAnimVector_Remove")]
public static extern bool aiNodeAnimVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiNodeAnimVector")]
public static extern void delete_aiNodeAnimVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_Clear")]
public static extern void aiQuatKeyVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_Add")]
public static extern void aiQuatKeyVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_size")]
public static extern uint aiQuatKeyVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_capacity")]
public static extern uint aiQuatKeyVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_reserve")]
public static extern void aiQuatKeyVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuatKeyVector__SWIG_0")]
public static extern IntPtr new_aiQuatKeyVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuatKeyVector__SWIG_1")]
public static extern IntPtr new_aiQuatKeyVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiQuatKeyVector__SWIG_2")]
public static extern IntPtr new_aiQuatKeyVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_getitemcopy")]
public static extern IntPtr aiQuatKeyVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_getitem")]
public static extern IntPtr aiQuatKeyVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_setitem")]
public static extern void aiQuatKeyVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_AddRange")]
public static extern void aiQuatKeyVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_GetRange")]
public static extern IntPtr aiQuatKeyVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_Insert")]
public static extern void aiQuatKeyVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_InsertRange")]
public static extern void aiQuatKeyVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_RemoveAt")]
public static extern void aiQuatKeyVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_RemoveRange")]
public static extern void aiQuatKeyVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_Repeat")]
public static extern IntPtr aiQuatKeyVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_Reverse__SWIG_0")]
public static extern void aiQuatKeyVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_Reverse__SWIG_1")]
public static extern void aiQuatKeyVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_SetRange")]
public static extern void aiQuatKeyVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_Contains")]
public static extern bool aiQuatKeyVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_IndexOf")]
public static extern int aiQuatKeyVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_LastIndexOf")]
public static extern int aiQuatKeyVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiQuatKeyVector_Remove")]
public static extern bool aiQuatKeyVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiQuatKeyVector")]
public static extern void delete_aiQuatKeyVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_Clear")]
public static extern void aiTextureVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_Add")]
public static extern void aiTextureVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_size")]
public static extern uint aiTextureVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_capacity")]
public static extern uint aiTextureVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_reserve")]
public static extern void aiTextureVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiTextureVector__SWIG_0")]
public static extern IntPtr new_aiTextureVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiTextureVector__SWIG_1")]
public static extern IntPtr new_aiTextureVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiTextureVector__SWIG_2")]
public static extern IntPtr new_aiTextureVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_getitemcopy")]
public static extern IntPtr aiTextureVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_getitem")]
public static extern IntPtr aiTextureVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_setitem")]
public static extern void aiTextureVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_AddRange")]
public static extern void aiTextureVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_GetRange")]
public static extern IntPtr aiTextureVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_Insert")]
public static extern void aiTextureVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_InsertRange")]
public static extern void aiTextureVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_RemoveAt")]
public static extern void aiTextureVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_RemoveRange")]
public static extern void aiTextureVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_Repeat")]
public static extern IntPtr aiTextureVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_Reverse__SWIG_0")]
public static extern void aiTextureVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_Reverse__SWIG_1")]
public static extern void aiTextureVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_SetRange")]
public static extern void aiTextureVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_Contains")]
public static extern bool aiTextureVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_IndexOf")]
public static extern int aiTextureVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_LastIndexOf")]
public static extern int aiTextureVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiTextureVector_Remove")]
public static extern bool aiTextureVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiTextureVector")]
public static extern void delete_aiTextureVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_Clear")]
public static extern void aiVector3DVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_Add")]
public static extern void aiVector3DVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_size")]
public static extern uint aiVector3DVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_capacity")]
public static extern uint aiVector3DVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_reserve")]
public static extern void aiVector3DVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3DVector__SWIG_0")]
public static extern IntPtr new_aiVector3DVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3DVector__SWIG_1")]
public static extern IntPtr new_aiVector3DVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3DVector__SWIG_2")]
public static extern IntPtr new_aiVector3DVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_getitemcopy")]
public static extern IntPtr aiVector3DVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_getitem")]
public static extern IntPtr aiVector3DVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_setitem")]
public static extern void aiVector3DVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_AddRange")]
public static extern void aiVector3DVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_GetRange")]
public static extern IntPtr aiVector3DVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_Insert")]
public static extern void aiVector3DVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_InsertRange")]
public static extern void aiVector3DVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_RemoveAt")]
public static extern void aiVector3DVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_RemoveRange")]
public static extern void aiVector3DVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_Repeat")]
public static extern IntPtr aiVector3DVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_Reverse__SWIG_0")]
public static extern void aiVector3DVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_Reverse__SWIG_1")]
public static extern void aiVector3DVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_SetRange")]
public static extern void aiVector3DVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_Contains")]
public static extern bool aiVector3DVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_IndexOf")]
public static extern int aiVector3DVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_LastIndexOf")]
public static extern int aiVector3DVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVector_Remove")]
public static extern bool aiVector3DVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiVector3DVector")]
public static extern void delete_aiVector3DVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_Clear")]
public static extern void aiVector3DVectorVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_Add")]
public static extern void aiVector3DVectorVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_size")]
public static extern uint aiVector3DVectorVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_capacity")]
public static extern uint aiVector3DVectorVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_reserve")]
public static extern void aiVector3DVectorVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3DVectorVector__SWIG_0")]
public static extern IntPtr new_aiVector3DVectorVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3DVectorVector__SWIG_1")]
public static extern IntPtr new_aiVector3DVectorVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVector3DVectorVector__SWIG_2")]
public static extern IntPtr new_aiVector3DVectorVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_getitemcopy")]
public static extern IntPtr aiVector3DVectorVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_getitem")]
public static extern IntPtr aiVector3DVectorVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_setitem")]
public static extern void aiVector3DVectorVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_AddRange")]
public static extern void aiVector3DVectorVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_GetRange")]
public static extern IntPtr aiVector3DVectorVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_Insert")]
public static extern void aiVector3DVectorVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_InsertRange")]
public static extern void aiVector3DVectorVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_RemoveAt")]
public static extern void aiVector3DVectorVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_RemoveRange")]
public static extern void aiVector3DVectorVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_Repeat")]
public static extern IntPtr aiVector3DVectorVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_Reverse__SWIG_0")]
public static extern void aiVector3DVectorVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_Reverse__SWIG_1")]
public static extern void aiVector3DVectorVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVector3DVectorVector_SetRange")]
public static extern void aiVector3DVectorVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiVector3DVectorVector")]
public static extern void delete_aiVector3DVectorVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_Clear")]
public static extern void aiVectorKeyVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_Add")]
public static extern void aiVectorKeyVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_size")]
public static extern uint aiVectorKeyVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_capacity")]
public static extern uint aiVectorKeyVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_reserve")]
public static extern void aiVectorKeyVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVectorKeyVector__SWIG_0")]
public static extern IntPtr new_aiVectorKeyVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVectorKeyVector__SWIG_1")]
public static extern IntPtr new_aiVectorKeyVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVectorKeyVector__SWIG_2")]
public static extern IntPtr new_aiVectorKeyVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_getitemcopy")]
public static extern IntPtr aiVectorKeyVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_getitem")]
public static extern IntPtr aiVectorKeyVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_setitem")]
public static extern void aiVectorKeyVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_AddRange")]
public static extern void aiVectorKeyVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_GetRange")]
public static extern IntPtr aiVectorKeyVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_Insert")]
public static extern void aiVectorKeyVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_InsertRange")]
public static extern void aiVectorKeyVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_RemoveAt")]
public static extern void aiVectorKeyVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_RemoveRange")]
public static extern void aiVectorKeyVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_Repeat")]
public static extern IntPtr aiVectorKeyVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_Reverse__SWIG_0")]
public static extern void aiVectorKeyVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_Reverse__SWIG_1")]
public static extern void aiVectorKeyVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_SetRange")]
public static extern void aiVectorKeyVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_Contains")]
public static extern bool aiVectorKeyVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_IndexOf")]
public static extern int aiVectorKeyVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_LastIndexOf")]
public static extern int aiVectorKeyVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVectorKeyVector_Remove")]
public static extern bool aiVectorKeyVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiVectorKeyVector")]
public static extern void delete_aiVectorKeyVector ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_Clear")]
public static extern void aiVertexWeightVector_Clear ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_Add")]
public static extern void aiVertexWeightVector_Add ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_size")]
public static extern uint aiVertexWeightVector_size ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_capacity")]
public static extern uint aiVertexWeightVector_capacity ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_reserve")]
public static extern void aiVertexWeightVector_reserve ( HandleRef jarg1 , uint jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVertexWeightVector__SWIG_0")]
public static extern IntPtr new_aiVertexWeightVector__SWIG_0 ( ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVertexWeightVector__SWIG_1")]
public static extern IntPtr new_aiVertexWeightVector__SWIG_1 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_new_aiVertexWeightVector__SWIG_2")]
public static extern IntPtr new_aiVertexWeightVector__SWIG_2 ( int jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_getitemcopy")]
public static extern IntPtr aiVertexWeightVector_getitemcopy ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_getitem")]
public static extern IntPtr aiVertexWeightVector_getitem ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_setitem")]
public static extern void aiVertexWeightVector_setitem ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_AddRange")]
public static extern void aiVertexWeightVector_AddRange ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_GetRange")]
public static extern IntPtr aiVertexWeightVector_GetRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_Insert")]
public static extern void aiVertexWeightVector_Insert ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_InsertRange")]
public static extern void aiVertexWeightVector_InsertRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_RemoveAt")]
public static extern void aiVertexWeightVector_RemoveAt ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_RemoveRange")]
public static extern void aiVertexWeightVector_RemoveRange ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_Repeat")]
public static extern IntPtr aiVertexWeightVector_Repeat ( HandleRef jarg1 , int jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_Reverse__SWIG_0")]
public static extern void aiVertexWeightVector_Reverse__SWIG_0 ( HandleRef jarg1 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_Reverse__SWIG_1")]
public static extern void aiVertexWeightVector_Reverse__SWIG_1 ( HandleRef jarg1 , int jarg2 , int jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_SetRange")]
public static extern void aiVertexWeightVector_SetRange ( HandleRef jarg1 , int jarg2 , HandleRef jarg3 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_Contains")]
public static extern bool aiVertexWeightVector_Contains ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_IndexOf")]
public static extern int aiVertexWeightVector_IndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_LastIndexOf")]
public static extern int aiVertexWeightVector_LastIndexOf ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_aiVertexWeightVector_Remove")]
public static extern bool aiVertexWeightVector_Remove ( HandleRef jarg1 , HandleRef jarg2 ) ;
[DllImport("Assimp", EntryPoint="CSharp_delete_aiVertexWeightVector")]
public static extern void delete_aiVertexWeightVector ( HandleRef jarg1 ) ;
}