2008-05-09 17:24:28 +00:00
|
|
|
/*
|
2008-05-22 10:20:31 +00:00
|
|
|
Open Asset Import Library (ASSIMP)
|
2008-05-09 17:24:28 +00:00
|
|
|
----------------------------------------------------------------------
|
|
|
|
|
|
|
|
Copyright (c) 2006-2008, ASSIMP Development Team
|
|
|
|
All rights reserved.
|
|
|
|
|
|
|
|
Redistribution and use of this software in source and binary forms,
|
|
|
|
with or without modification, are permitted provided that the
|
|
|
|
following conditions are met:
|
|
|
|
|
|
|
|
* Redistributions of source code must retain the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer.
|
|
|
|
|
|
|
|
* Redistributions in binary form must reproduce the above
|
|
|
|
copyright notice, this list of conditions and the
|
|
|
|
following disclaimer in the documentation and/or other
|
|
|
|
materials provided with the distribution.
|
|
|
|
|
|
|
|
* Neither the name of the ASSIMP team, nor the names of its
|
|
|
|
contributors may be used to endorse or promote products
|
|
|
|
derived from this software without specific prior
|
|
|
|
written permission of the ASSIMP Development Team.
|
|
|
|
|
|
|
|
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
|
|
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
|
|
|
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
|
|
|
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
|
|
|
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
|
|
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
|
|
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
|
|
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
|
|
|
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
*/
|
|
|
|
|
|
|
|
/** @file Definition of the .ASE importer class. */
|
|
|
|
#ifndef AI_ASELOADER_H_INCLUDED
|
|
|
|
#define AI_ASELOADER_H_INCLUDED
|
|
|
|
|
|
|
|
#include "BaseImporter.h"
|
|
|
|
#include "../include/aiTypes.h"
|
|
|
|
|
|
|
|
struct aiNode;
|
|
|
|
#include "ASEParser.h"
|
|
|
|
|
|
|
|
namespace Assimp
|
|
|
|
{
|
|
|
|
class MaterialHelper;
|
|
|
|
|
|
|
|
using namespace ASE;
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
/** Used to load ASE files
|
|
|
|
*/
|
|
|
|
class ASEImporter : public BaseImporter
|
|
|
|
{
|
|
|
|
friend class Importer;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
/** Constructor to be privately used by Importer */
|
|
|
|
ASEImporter();
|
|
|
|
|
|
|
|
/** Destructor, private as well */
|
|
|
|
~ASEImporter();
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Returns whether the class can handle the format of the given file.
|
|
|
|
* See BaseImporter::CanRead() for details. */
|
|
|
|
bool CanRead( const std::string& pFile, IOSystem* pIOHandler) const;
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Called by Importer::GetExtensionList() for each loaded importer.
|
|
|
|
* See BaseImporter::GetExtensionList() for details
|
|
|
|
*/
|
|
|
|
void GetExtensionList(std::string& append)
|
|
|
|
{
|
|
|
|
append.append("*.ase;*.ask");
|
|
|
|
}
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Imports the given file into the given scene structure.
|
|
|
|
* See BaseImporter::InternReadFile() for details
|
|
|
|
*/
|
|
|
|
void InternReadFile( const std::string& pFile, aiScene* pScene,
|
|
|
|
IOSystem* pIOHandler);
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Generate normal vectors basing on smoothing groups
|
|
|
|
* (in some cases the normal are already contained in the file)
|
|
|
|
* \param mesh Mesh to work on
|
|
|
|
*/
|
|
|
|
void GenerateNormals(ASE::Mesh& mesh);
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Create valid vertex/normal/UV/color/face lists.
|
|
|
|
* All elements are unique, faces have only one set of indices
|
|
|
|
* after this step occurs.
|
|
|
|
* \param mesh Mesh to work on
|
|
|
|
*/
|
|
|
|
void BuildUniqueRepresentation(ASE::Mesh& mesh);
|
|
|
|
|
2008-05-28 21:05:05 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Transform all vertices with the inverse transformation
|
|
|
|
* matrix of the mesh
|
|
|
|
* \param mesh Mesh to work on
|
|
|
|
*/
|
|
|
|
void TransformVertices(ASE::Mesh& mesh);
|
2008-05-09 17:24:28 +00:00
|
|
|
/** Create one-material-per-mesh meshes ;-)
|
|
|
|
* \param mesh Mesh to work with
|
2008-05-30 23:01:25 +00:00
|
|
|
* \param Receives the list of all created meshes
|
2008-05-09 17:24:28 +00:00
|
|
|
*/
|
2008-05-30 23:01:25 +00:00
|
|
|
void ConvertMeshes(ASE::Mesh& mesh, std::vector<aiMesh*>& avOut);
|
2008-05-09 17:24:28 +00:00
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Convert a material to a MaterialHelper object
|
|
|
|
* \param mat Input material
|
|
|
|
*/
|
|
|
|
void ConvertMaterial(ASE::Material& mat);
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Setup the final material indices for each mesh
|
|
|
|
*/
|
2008-07-18 20:29:46 +00:00
|
|
|
void BuildMaterialIndices();
|
2008-05-09 17:24:28 +00:00
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Build the node graph
|
|
|
|
*/
|
2008-07-18 20:29:46 +00:00
|
|
|
void BuildNodes();
|
|
|
|
|
2008-10-22 20:06:16 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Build output cameras
|
|
|
|
*/
|
|
|
|
void BuildCameras();
|
|
|
|
|
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Build output lights
|
|
|
|
*/
|
|
|
|
void BuildLights();
|
|
|
|
|
2008-07-18 20:29:46 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Build output animations
|
|
|
|
*/
|
|
|
|
void BuildAnimations();
|
2008-05-09 17:24:28 +00:00
|
|
|
|
2008-05-30 23:01:25 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Add sub nodes to a node
|
|
|
|
* \param pcParent parent node to be filled
|
|
|
|
* \param szName Name of the parent node
|
2008-10-22 20:06:16 +00:00
|
|
|
* \param matrix Current transform
|
2008-05-30 23:01:25 +00:00
|
|
|
*/
|
2008-10-22 20:06:16 +00:00
|
|
|
void AddNodes(std::vector<BaseNode*>& nodes,
|
|
|
|
aiNode* pcParent,const char* szName);
|
|
|
|
|
|
|
|
void AddNodes(std::vector<BaseNode*>& nodes,
|
|
|
|
aiNode* pcParent,const char* szName,
|
|
|
|
const aiMatrix4x4& matrix);
|
2008-05-30 23:01:25 +00:00
|
|
|
|
2008-06-03 21:50:53 +00:00
|
|
|
// -------------------------------------------------------------------
|
|
|
|
/** Generate a default material and add it to the parser's list
|
|
|
|
* Called if no material has been found in the file (rare for ASE,
|
|
|
|
* but not impossible)
|
|
|
|
*/
|
|
|
|
void GenerateDefaultMaterial();
|
|
|
|
|
2008-05-09 17:24:28 +00:00
|
|
|
protected:
|
|
|
|
|
|
|
|
/** Parser instance */
|
|
|
|
ASE::Parser* mParser;
|
|
|
|
|
|
|
|
/** Buffer to hold the loaded file */
|
2008-08-10 23:58:21 +00:00
|
|
|
char* mBuffer;
|
2008-05-28 21:05:05 +00:00
|
|
|
|
2008-07-18 20:29:46 +00:00
|
|
|
/** Scene to be filled */
|
|
|
|
aiScene* pcScene;
|
2008-05-09 17:24:28 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
} // end of namespace Assimp
|
|
|
|
|
2008-08-09 22:39:57 +00:00
|
|
|
#endif // AI_3DSIMPORTER_H_INC
|