2008-05-05 12:36:31 +00:00
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2009-11-27 14:38:47 +00:00
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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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2009-01-15 19:22:29 +00:00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "assimpview", "assimp_view.vcproj", "{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}"
|
2008-05-22 10:20:31 +00:00
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ProjectSection(WebsiteProperties) = preProject
|
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Debug.AspNetCompiler.Debug = "True"
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Release.AspNetCompiler.Debug = "False"
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EndProjectSection
|
2009-11-27 14:38:47 +00:00
|
|
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ProjectSection(ProjectDependencies) = postProject
|
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{5691E159-2D9B-407F-971F-EA5C592DC524} = {5691E159-2D9B-407F-971F-EA5C592DC524}
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EndProjectSection
|
2008-05-22 10:20:31 +00:00
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EndProject
|
2009-01-15 19:22:29 +00:00
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "assimp", "assimp.vcproj", "{5691E159-2D9B-407F-971F-EA5C592DC524}"
|
2008-05-09 17:24:28 +00:00
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|
ProjectSection(WebsiteProperties) = preProject
|
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Debug.AspNetCompiler.Debug = "True"
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Release.AspNetCompiler.Debug = "False"
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EndProjectSection
|
2008-05-16 17:57:48 +00:00
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EndProject
|
2009-01-15 19:22:29 +00:00
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|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "unit", "UnitTest.vcproj", "{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}"
|
2008-07-22 22:52:16 +00:00
|
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|
ProjectSection(WebsiteProperties) = preProject
|
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|
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|
Debug.AspNetCompiler.Debug = "True"
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|
Release.AspNetCompiler.Debug = "False"
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EndProjectSection
|
2008-11-29 15:30:50 +00:00
|
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ProjectSection(ProjectDependencies) = postProject
|
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{5691E159-2D9B-407F-971F-EA5C592DC524} = {5691E159-2D9B-407F-971F-EA5C592DC524}
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EndProjectSection
|
2009-11-27 14:38:47 +00:00
|
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|
EndProject
|
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|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "assimp_cmd", "assimp_cmd.vcproj", "{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}"
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
|
ProjectSection(WebsiteProperties) = preProject
|
|
|
|
|
Debug.AspNetCompiler.Debug = "True"
|
|
|
|
|
Release.AspNetCompiler.Debug = "False"
|
|
|
|
|
EndProjectSection
|
2009-11-27 14:38:47 +00:00
|
|
|
|
ProjectSection(ProjectDependencies) = postProject
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524} = {5691E159-2D9B-407F-971F-EA5C592DC524}
|
|
|
|
|
EndProjectSection
|
General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
|
|
|
|
EndProject
|
2008-05-05 12:36:31 +00:00
|
|
|
|
Global
|
|
|
|
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
2009-01-12 22:06:54 +00:00
|
|
|
|
debug|Win32 = debug|Win32
|
|
|
|
|
debug|x64 = debug|x64
|
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|
debug-dll|Win32 = debug-dll|Win32
|
|
|
|
|
debug-dll|x64 = debug-dll|x64
|
|
|
|
|
debug-noboost-st|Win32 = debug-noboost-st|Win32
|
|
|
|
|
debug-noboost-st|x64 = debug-noboost-st|x64
|
|
|
|
|
debug-st|Win32 = debug-st|Win32
|
|
|
|
|
debug-st|x64 = debug-st|x64
|
|
|
|
|
release|Win32 = release|Win32
|
|
|
|
|
release|x64 = release|x64
|
|
|
|
|
release-dll|Win32 = release-dll|Win32
|
|
|
|
|
release-dll|x64 = release-dll|x64
|
2009-01-15 19:22:29 +00:00
|
|
|
|
release-noboost-st|Win32 = release-noboost-st|Win32
|
|
|
|
|
release-noboost-st|x64 = release-noboost-st|x64
|
2009-01-12 22:06:54 +00:00
|
|
|
|
release-st|Win32 = release-st|Win32
|
|
|
|
|
release-st|x64 = release-st|x64
|
2008-05-05 12:36:31 +00:00
|
|
|
|
EndGlobalSection
|
|
|
|
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
2009-01-12 22:06:54 +00:00
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug|Win32.ActiveCfg = debug|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug|Win32.Build.0 = debug|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug|x64.ActiveCfg = debug|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug|x64.Build.0 = debug|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-dll|Win32.ActiveCfg = debug-dll|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-dll|Win32.Build.0 = debug-dll|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-dll|x64.ActiveCfg = debug-dll|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-dll|x64.Build.0 = debug-dll|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-noboost-st|Win32.ActiveCfg = debug-noboost-st|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-noboost-st|Win32.Build.0 = debug-noboost-st|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-noboost-st|x64.ActiveCfg = debug-noboost-st|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-noboost-st|x64.Build.0 = debug-noboost-st|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-st|Win32.ActiveCfg = debug-st|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-st|Win32.Build.0 = debug-st|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-st|x64.ActiveCfg = debug-st|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.debug-st|x64.Build.0 = debug-st|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release|Win32.ActiveCfg = release|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release|Win32.Build.0 = release|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release|x64.ActiveCfg = release|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release|x64.Build.0 = release|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-dll|Win32.ActiveCfg = release-dll|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-dll|Win32.Build.0 = release-dll|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-dll|x64.ActiveCfg = release-dll|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-dll|x64.Build.0 = release-dll|x64
|
2009-01-15 19:22:29 +00:00
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-noboost-st|Win32.ActiveCfg = release-noboost-st|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-noboost-st|Win32.Build.0 = release-noboost-st|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-noboost-st|x64.ActiveCfg = release-noboost-st|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-noboost-st|x64.Build.0 = release-noboost-st|x64
|
2009-01-12 22:06:54 +00:00
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-st|Win32.ActiveCfg = release-st|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-st|Win32.Build.0 = release-st|Win32
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-st|x64.ActiveCfg = release-st|x64
|
|
|
|
|
{B17B959B-BB8A-4596-AF0F-A8C8DBBC3C5E}.release-st|x64.Build.0 = release-st|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug|Win32.ActiveCfg = debug|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug|Win32.Build.0 = debug|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug|x64.ActiveCfg = debug|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug|x64.Build.0 = debug|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-dll|Win32.ActiveCfg = debug-dll|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-dll|Win32.Build.0 = debug-dll|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-dll|x64.ActiveCfg = debug-dll|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-dll|x64.Build.0 = debug-dll|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-noboost-st|Win32.ActiveCfg = debug-noboost-st|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-noboost-st|Win32.Build.0 = debug-noboost-st|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-noboost-st|x64.ActiveCfg = debug-noboost-st|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-noboost-st|x64.Build.0 = debug-noboost-st|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-st|Win32.ActiveCfg = debug-st|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-st|Win32.Build.0 = debug-st|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-st|x64.ActiveCfg = debug-st|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.debug-st|x64.Build.0 = debug-st|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release|Win32.ActiveCfg = release|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release|Win32.Build.0 = release|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release|x64.ActiveCfg = release|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release|x64.Build.0 = release|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-dll|Win32.ActiveCfg = release-dll|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-dll|Win32.Build.0 = release-dll|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-dll|x64.ActiveCfg = release-dll|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-dll|x64.Build.0 = release-dll|x64
|
2009-01-15 19:22:29 +00:00
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-noboost-st|Win32.ActiveCfg = release-noboost-st|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-noboost-st|Win32.Build.0 = release-noboost-st|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-noboost-st|x64.ActiveCfg = release-noboost-st|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-noboost-st|x64.Build.0 = release-noboost-st|x64
|
2009-01-12 22:06:54 +00:00
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-st|Win32.ActiveCfg = release-st|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-st|Win32.Build.0 = release-st|Win32
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-st|x64.ActiveCfg = release-st|x64
|
|
|
|
|
{5691E159-2D9B-407F-971F-EA5C592DC524}.release-st|x64.Build.0 = release-st|x64
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug|Win32.ActiveCfg = debug|Win32
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug|Win32.Build.0 = debug|Win32
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug|x64.ActiveCfg = debug|x64
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug|x64.Build.0 = debug|x64
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-dll|Win32.ActiveCfg = debug-dll|Win32
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-dll|Win32.Build.0 = debug-dll|Win32
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-dll|x64.ActiveCfg = debug-dll|x64
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-dll|x64.Build.0 = debug-dll|x64
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-noboost-st|Win32.ActiveCfg = debug-noboost-st|Win32
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-noboost-st|Win32.Build.0 = debug-noboost-st|Win32
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-noboost-st|x64.ActiveCfg = debug-noboost-st|x64
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-noboost-st|x64.Build.0 = debug-noboost-st|x64
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-st|Win32.ActiveCfg = debug-st|Win32
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-st|Win32.Build.0 = debug-st|Win32
|
|
|
|
|
{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.debug-st|x64.ActiveCfg = debug-st|x64
|
|
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{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release|x64.Build.0 = release|x64
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{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-dll|x64.Build.0 = release-dll|x64
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2009-01-15 19:22:29 +00:00
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{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-noboost-st|Win32.Build.0 = release-noboost-st|Win32
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{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-noboost-st|x64.ActiveCfg = release-noboost-st|x64
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{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-noboost-st|x64.Build.0 = release-noboost-st|x64
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2009-01-12 22:06:54 +00:00
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{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-st|Win32.ActiveCfg = release-st|Win32
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{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-st|Win32.Build.0 = release-st|Win32
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{9B9D1C90-8A03-409A-B547-AE7B48B90F1A}.release-st|x64.Build.0 = release-st|x64
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General
- Added format auto-detection to most loaders
- Simplified BaseImporter::CanRead() with some utility methods
- improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
- added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
- vc8/vc9: revision number is now written to DLL version header
- mkutil: some batch scripts to simplify tagging & building of release versions
- some API cleanup
- fixing some doxygen markup (+now explicit use of @file <filename>)
- Icon for assimp_view and assimp_cmd
3DS
- Normal vectors are not anymore inverted in some cases
- Improved pivot handling
- Improved handling of x-flipped meshes
Collada
- fixed a minor bug (visual_scene element)
LWS
- WIP implementation. No animations yet, some bugs and crashes.
- Animation system remains disabled, WIP code
- many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.
STL
- fixing a log warning which appears for every model
- added binary&ascii test spider, exported from truespace
MD3
- Cleaning up output tags for automatically joined player models.
IRR
- Fixing coordinate system issues.
- Instance handling improved.
- Some of the reported crashes not yet fixed.
PretransformVertices
- Numerous performance improvements.
- Added config option to preserve the hierarchy during the step.
RemoveRedundantMaterials
- Added config option to specify a list of materials which are kept in every case.
UNREAL
- Added support for the old unreal data format (*.a,*.d,*.uc)
- tested only with exports from Milkshape
- more Unreal stuff to come soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
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{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}.debug-dll|Win32.Build.0 = debug-dll|Win32
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{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}.debug-st|Win32.Build.0 = debug-st|Win32
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{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}.release-dll|x64.Build.0 = release-dll|x64
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{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}.release-noboost-st|Win32.Build.0 = release-noboost-st|Win32
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{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}.release-noboost-st|x64.Build.0 = release-noboost-st|x64
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{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}.release-st|Win32.ActiveCfg = release-st|Win32
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{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}.release-st|Win32.Build.0 = release-st|Win32
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{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}.release-st|x64.ActiveCfg = release-st|x64
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{7C8F7B44-C990-4EA8-A2A5-9028472E0AD3}.release-st|x64.Build.0 = release-st|x64
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2008-05-05 12:36:31 +00:00
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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