v4k-git-backup/engine/split/v4k_tween.h

91 lines
2.3 KiB
C

// ----------------------------------------------------------------------------
// ease
API float ease_linear(float t);
API float ease_out_sine(float t);
API float ease_out_quad(float t);
API float ease_out_cubic(float t);
API float ease_out_quart(float t);
API float ease_out_quint(float t);
API float ease_out_expo(float t);
API float ease_out_circ(float t);
API float ease_out_back(float t);
API float ease_out_elastic(float t);
API float ease_out_bounce(float t);
API float ease_in_sine(float t);
API float ease_in_quad(float t);
API float ease_in_cubic(float t);
API float ease_in_quart(float t);
API float ease_in_quint(float t);
API float ease_in_expo(float t);
API float ease_in_circ(float t);
API float ease_in_back(float t);
API float ease_in_elastic(float t);
API float ease_in_bounce(float t);
API float ease_inout_sine(float t);
API float ease_inout_quad(float t);
API float ease_inout_cubic(float t);
API float ease_inout_quart(float t);
API float ease_inout_quint(float t);
API float ease_inout_expo(float t);
API float ease_inout_circ(float t);
API float ease_inout_back(float t);
API float ease_inout_elastic(float t);
API float ease_inout_bounce(float t);
API float ease_inout_perlin(float t);
enum EASE_FLAGS {
EASE_LINEAR,
EASE_SINE,
EASE_QUAD,
EASE_CUBIC,
EASE_QUART,
EASE_QUINT,
EASE_EXPO,
EASE_CIRC,
EASE_BACK,
EASE_ELASTIC,
EASE_BOUNCE,
EASE_IN,
EASE_INOUT = EASE_IN * 2,
EASE_OUT = 0,
};
API float ease(float t01, unsigned fn); // / 0-to-1
API float ease_pong(float t01, unsigned fn); // \ 1-to-0
API float ease_ping_pong(float t, unsigned fn1, unsigned fn2); // /\ 0-to-1-to-0
API float ease_pong_ping(float t, unsigned fn1, unsigned fn2); // \/ 1-to-0-to-1
API const char *ease_enum(unsigned fn);
API const char**ease_enums();
// ----------------------------------------------------------------------------
// tween
typedef struct tween_keyframe_t {
int easing_mode;
float t;
vec3 v;
} tween_keyframe_t;
typedef struct tween_t {
array(tween_keyframe_t) keyframes;
vec3 result;
float time;
float duration;
} tween_t;
API tween_t tween();
API float tween_update(tween_t *tw, float dt);
API void tween_reset(tween_t *tw);
API void tween_destroy(tween_t *tw);
API void tween_keyframe_set(tween_t *tw, float t, int easing_mode, vec3 v);
API void tween_keyframe_unset(tween_t *tw, float t);