Dominik Madarász
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cf25895f60
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fix shadow blending + bugs
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2024-08-30 16:01:46 +02:00 |
Dominik Madarász
|
19eeeb4696
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improve VSM variance
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2024-08-30 14:26:44 +02:00 |
Dominik Madarász
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320e653558
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improve shadowmap factor blending
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2024-08-30 14:25:47 +02:00 |
Dominik Madarász
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6c678a478a
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shadows in scene api
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2024-08-30 13:18:08 +02:00 |
Dominik Madarász
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5459b8aaf8
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fix non-shadowed renders
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2024-08-30 12:54:28 +02:00 |
Dominik Madarász
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bd4261ed4f
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add shadowmap remarks
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2024-08-30 12:25:57 +02:00 |
Dominik Madarász
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27b220c104
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pcf improved, yes
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2024-08-30 12:19:50 +02:00 |
Dominik Madarász
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8d2fd2660e
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improve csm
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2024-08-30 10:19:57 +02:00 |
Dominik Madarász
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7edd72015c
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CSM shadowmapping
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2024-08-30 03:46:46 +02:00 |
Dominik Madarász
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d219cb88a3
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demo update
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2024-08-29 20:51:44 +02:00 |
Dominik Madarász
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6319b11df6
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pcf shadows for dir light
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2024-08-29 20:46:30 +02:00 |
Dominik Madarász
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2744bbbc47
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wip: shadowmaps
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2024-08-29 17:32:34 +02:00 |
Dominik Madarász
|
ac0dd11cc1
|
further improve sh calcs
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2024-08-28 17:39:46 +02:00 |
Dominik Madarász
|
5b6afd747f
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add: cubemap_sh_blend
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2024-08-28 17:02:13 +02:00 |
Dominik Madarász
|
f7090441c0
|
improve cubemap baking
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2024-08-28 16:41:47 +02:00 |
Dominik Madarász
|
61b94ed225
|
wip: light probes + compute variant
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2024-08-28 15:21:54 +02:00 |
Dominik Madarász
|
0b8d85f81c
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WIP: light probes support
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2024-08-28 12:42:58 +02:00 |
Dominik Madarász
|
3bf4a4d851
|
sync depot
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2024-08-27 12:46:26 +02:00 |
Dominik Madarász
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e5062ef825
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add window_msaa and normalise occl query result
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2024-08-27 12:46:11 +02:00 |
Dominik Madarász
|
1e41f28033
|
sync depot
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2024-08-26 19:18:43 +02:00 |
Dominik Madarász
|
bc73c8ebb6
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add point occlusion query tester
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2024-08-26 19:18:11 +02:00 |
Dominik Madarász
|
cbd52d177a
|
sync depot
|
2024-08-25 17:13:44 +02:00 |
Dominik Madarász
|
8f09aec00b
|
add u_global_alpha
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2024-08-25 17:13:34 +02:00 |
Dominik Madarász
|
d1420e070b
|
sync depot
|
2024-08-25 02:58:42 +02:00 |
Dominik Madarász
|
0753cfdd88
|
gfx: add fog
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2024-08-25 02:58:34 +02:00 |
Dominik Madarász
|
8183821f4c
|
fix luaffi on mac
|
2024-08-24 22:48:59 +02:00 |
Dominik Madarász
|
d704c2420e
|
only gamma correct PBR
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2024-08-24 20:27:02 +02:00 |
Dominik Madarász
|
7d54e637f1
|
sync depot
|
2024-08-24 20:09:56 +02:00 |
Dominik Madarász
|
cde29d5a5a
|
pbr load as srgb + gamma correction tweaks
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2024-08-24 20:09:41 +02:00 |
Dominik Madarász
|
9ed0c978a3
|
enable analytical lights for PBR shading mode
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2024-08-24 19:57:55 +02:00 |
Dominik Madarász
|
fff2db7ea5
|
improve shading mode define picker
|
2024-08-24 19:40:02 +02:00 |
Dominik Madarász
|
33eecb039b
|
inclusion guards for shaderlib
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2024-08-24 19:32:25 +02:00 |
Dominik Madarász
|
79dca69ac3
|
do_lightmap()
|
2024-08-24 19:25:29 +02:00 |
Dominik Madarász
|
5d0ed47b3a
|
rework model VS
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2024-08-24 19:19:18 +02:00 |
Dominik Madarász
|
7ceab7fe0f
|
sync depot
|
2024-08-24 19:07:09 +02:00 |
Dominik Madarász
|
f47b9dea62
|
render changes
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2024-08-24 19:01:57 +02:00 |
Dominik Madarász
|
15a495ad8d
|
sync depot
|
2024-08-24 18:34:32 +02:00 |
Dominik Madarász
|
54f442b7c9
|
more shader work
|
2024-08-24 18:34:27 +02:00 |
Dominik Madarász
|
59ce5a1741
|
sync depot
|
2024-08-24 18:10:27 +02:00 |
Dominik Madarász
|
c6b771056a
|
fix billboards
|
2024-08-24 18:10:21 +02:00 |
Dominik Madarász
|
2eca87099a
|
revamp all shaders
|
2024-08-24 18:03:23 +02:00 |
Dominik Madarász
|
444285ca59
|
rename brdf_lut
|
2024-08-24 15:29:05 +02:00 |
Dominik Madarász
|
4e346fdd9d
|
shaderlib wip
|
2024-08-24 15:24:44 +02:00 |
Dominik Madarász
|
d835b83aec
|
sync depot
|
2024-08-24 15:04:48 +02:00 |
Dominik Madarász
|
a4cf90838a
|
GLSL include support
|
2024-08-24 15:04:33 +02:00 |
Dominik Madarász
|
851fc37ddf
|
sync depot
|
2024-08-24 14:23:14 +02:00 |
Dominik Madarász
|
92b61c9996
|
minor culling tweaks
|
2024-08-24 14:23:06 +02:00 |
Dominik Madarász
|
d3cbd939c7
|
frustum culling
|
2024-08-24 13:33:05 +02:00 |
Dominik Madarász
|
708629c80f
|
wip: frustum culling (per-model for now)
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2024-08-24 13:02:36 +02:00 |
Dominik Madarász
|
d1cc36207f
|
scene: improve retexturing
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2024-08-24 11:49:16 +02:00 |