Commit Graph

32 Commits (15a495ad8d4b9cd843eaff124779906643debc4a)

Author SHA1 Message Date
Dominik Madarász d3cbd939c7 frustum culling 2024-08-24 13:33:05 +02:00
Dominik Madarász 708629c80f wip: frustum culling (per-model for now) 2024-08-24 13:02:36 +02:00
Dominik Madarász d1cc36207f scene: improve retexturing 2024-08-24 11:49:16 +02:00
Dominik Madarász 770f8be8f1 tools: ass2iqe opacity key support 2024-08-23 18:24:24 +02:00
Dominik Madarász 89a09f127a vertex lit improvements 2024-08-23 17:57:19 +02:00
Dominik Madarász 5d7de442e7 2nd sync pass 2024-08-12 17:11:25 +02:00
Dominik Madarász 9d39fbe363 CRLF to LF 2024-08-12 16:55:46 +02:00
Dominik Madarász ccfe682de2 okay
okay#
2024-07-25 08:11:55 +02:00
Dominik Madarász 881a36b759 gfx: rename polygon mode state 2024-04-15 14:14:50 +02:00
Dominik Madarász 9bd54e7ae1 gfx: finish up renderstate
This reverts commit 115fff8ae0.
2024-04-15 14:10:11 +02:00
Dominik Madarász b01ac27fca gfx: scene_render cleanup 2024-04-12 19:53:46 +02:00
Dominik Madarász fabbcc4aa7 gfx: TEXTURE_NO_SRGB 2024-03-26 21:14:42 +01:00
Dominik Madarász b841064174 fix CRLF 2024-03-26 17:15:02 +01:00
Dominik Madarász b14c31b4e0 gfx: gamma correction 2024-03-26 17:05:14 +01:00
Dominik Madarász 920d8ecad4 wip: pbr support 2024-03-20 18:33:02 +01:00
Dominik Madarász 3070fece7e fix enet 2024-03-01 10:12:47 +01:00
Dominik Madarász 47c8b3c689 scene: add camera_fps2 2024-02-21 13:40:04 +01:00
Dominik Madarász 295a9d932d font: fix linedist calc + add font_print_rect 2024-02-08 11:24:55 +01:00
Dominik Madarász f61b4c6653 sync fwk 2023-12-01 23:12:02 +01:00
Dominik Madarász 4291c2590b sync fwk 2023-11-26 16:06:55 +01:00
Dominik Madarász 5aa83a524a huge v4k update 2023-11-15 20:14:14 +01:00
Dominik Madarász b2d7bcc8b2 sync depot 2023-10-10 10:52:29 +02:00
Dominik Madarász 5edc8228c7 sync with FWK 2023-10-07 19:34:09 +02:00
Dominik Madarász 51f0959d75 sync to FWK 2023.9 2023-10-01 08:49:08 +02:00
Dominik Madarász 9731ca611c render: finalize phong shader 2023-09-23 22:00:22 +02:00
Dominik Madarász fff4880c4f render: finish up phong shading 2023-09-23 20:53:25 +02:00
Dominik Madarász 0beb264e2b scene: WIP lighting pass 2023-09-23 17:22:48 +02:00
Dominik Madarász 8129920be2 window: transparent windows (r-lyeh) 2023-09-21 12:45:42 +02:00
Dominik Madarász 70678e6ee1 render: shader() now takes GLSL defines 2023-09-19 06:50:53 +02:00
Dominik Madarász 5451fa6e9d art: new system fonts
video: support VIDEO_LOOP
html5: drop JS worker
2023-09-17 11:50:34 +02:00
Dominik Madarász b8422c6eb9 render: rework engine shaders to be loaded from disk 2023-09-10 17:10:49 +02:00
Dominik Madarász 5f798d0d8d v4k initial commit 2023-08-10 16:30:56 +02:00