Commit Graph

339 Commits (011f0753ea29fe98bb77b6d31d04d2bda7144183)

Author SHA1 Message Date
Dominik Madarász 2ba0f63716 ui_notify tweaks 2024-08-16 18:27:46 +02:00
Dominik Madarász 65a50eb341 apply dd_line_width to text2d calls 2024-08-16 14:17:25 +02:00
Dominik Madarász b771d31a18 ddraw text2d use dd_color 2024-08-16 14:08:47 +02:00
Dominik Madarász 92ccaaf25d add window_destroy() 2024-08-16 11:27:47 +02:00
Dominik Madarász 926a48bc50 add mapf and unmixf 2024-08-16 09:04:01 +02:00
Dominik Madarász 79f75e141b fullscreen improvements attempts 2024-08-15 19:49:41 +02:00
Dominik Madarász be8b5689a5 2nd try at fullscreen, disable top most 2024-08-15 18:56:45 +02:00
Dominik Madarász 4760e3ea72 fix fullscreen 2024-08-15 18:54:21 +02:00
Dominik Madarász b6dd7f50d3 make dd_line_width stick to the draw command 2024-08-15 12:35:28 +02:00
Dominik Madarász 6398fd62ad bring poly back 2024-08-15 11:11:46 +02:00
Dominik Madarász 5d7de442e7 2nd sync pass 2024-08-12 17:11:25 +02:00
Dominik Madarász a37e7970c1 sync FWK 2024-08-12 17:10:31 +02:00
Dominik Madarász 9d39fbe363 CRLF to LF 2024-08-12 16:55:46 +02:00
Dominik Madarász 6997e7e14f disable steamsdk codebase 2024-08-07 14:31:07 +02:00
Vladyslav Hrytsenko 6f9433b743 fixed more macos tooling 2024-07-31 22:56:06 +03:00
Vladyslav Hrytsenko 050accbce1 added macos fixes 2024-07-31 22:29:31 +03:00
Dominik Madarász 58f36fddf1 window: window_fps_vsync 2024-07-31 13:54:29 +02:00
Dominik Madarász 64330bbd07 dd_line_width 2024-07-29 15:17:47 +02:00
Dominik Madarász d670cb4289 hack: LINE WIDTH 2x 2024-07-29 13:35:33 +02:00
Dominik Madarász 3328cad3e0 small changes 2024-07-29 09:20:33 +02:00
Dominik Madarász ccfe682de2 okay
okay#
2024-07-25 08:11:55 +02:00
Dominik Madarász 98bdd7136a fix: gamma correct IBL maps
new: support OcclusionMetallicRoughness maps
2024-04-23 10:46:11 +02:00
Dominik Madarász f726a2af7b new: renderstate add glColorMask fields 2024-04-18 12:10:49 +02:00
Dominik Madarász 50b0d0766c new: added fx_setparam 2024-04-18 11:31:43 +02:00
Dominik Madarász f7015da22e new: added fx_program(int pass) 2024-04-18 11:18:12 +02:00
Dominik Madarász 7df5ea4ca6 new: renderstate additions 2024-04-18 09:57:28 +02:00
Dominik Madarász ba60e86882 fix: fx stack fix blendFunc state 2024-04-18 09:13:11 +02:00
Dominik Madarász 038386ef2d new: frame_time uniform 2024-04-18 01:42:40 +02:00
Dominik Madarász 23c860ab99 new: MODEL_CULLFACE 2024-04-17 22:35:46 +02:00
Dominik Madarász 8637f7ede3 chg: centralise --capture to tests_captureframes() 2024-04-17 13:31:56 +02:00
Dominik Madarász f9dec24eb5 chg: --delta -> --fps 2024-04-17 13:05:53 +02:00
Dominik Madarász 505ecdc4c2 chg: reenable UI on --capture + enforce window res 2024-04-17 12:53:53 +02:00
Dominik Madarász c30a73877a chg: don't render UI in --capture mode 2024-04-17 12:46:55 +02:00
Dominik Madarász 0b048c960c chg: fix pacing on --capture 2024-04-17 12:14:01 +02:00
Dominik Madarász b5fd58d69b chg: set fixed rnd seed for captures 2024-04-17 11:47:15 +02:00
Dominik Madarász f13e6dc4ac chg: improve capture exit 2024-04-16 21:53:53 +02:00
Dominik Madarász c1673be3fe new: automated tests 2024-04-15 19:55:47 +02:00
Dominik Madarász 470e455091 gfx: more state changes 2024-04-15 16:00:46 +02:00
Dominik Madarász e59fba6cf2 gfx: use dd_ontop to determine depth test, again 2024-04-15 14:42:38 +02:00
Dominik Madarász 2ebaa545c0 gfx: ddraw push rs 2024-04-15 14:38:28 +02:00
Dominik Madarász 4eec9cd8c4 gfx: fix ddraw culling 2024-04-15 14:37:21 +02:00
Dominik Madarász 6a7950ff82 gfx: respect dd_ontop 2024-04-15 14:28:40 +02:00
Dominik Madarász 4f0bd755d0 gfx: ddraw disable default depth test 2024-04-15 14:23:11 +02:00
Dominik Madarász 881a36b759 gfx: rename polygon mode state 2024-04-15 14:14:50 +02:00
Dominik Madarász 41505bc56f gfx: remove wireframe state 2024-04-15 14:13:53 +02:00
Dominik Madarász 9bd54e7ae1 gfx: finish up renderstate
This reverts commit 115fff8ae0.
2024-04-15 14:10:11 +02:00
Dominik Madarász 83464176bf gfx: renderstate cleanup 2024-04-15 13:37:34 +02:00
Dominik Madarász 57e55fd8f6 gfx: revert shader caching 2024-04-15 12:07:05 +02:00
Dominik Madarász e74df3477c gfx: unify shader locations in model api 2024-04-15 10:54:30 +02:00
Dominik Madarász c34cde2102 gfx: centralise model shading init 2024-04-15 10:07:28 +02:00