v4k-git-backup/engine/art/shaders/query_point_vs.glsl

6 lines
94 B
Plaintext
Raw Permalink Normal View History

2024-08-26 17:18:11 +00:00
uniform mat4 u_mvp;
void main() {
gl_Position = u_mvp * vec4(0.0, 0.0, 0.0, 1.0);
}