eco2d/code/foundation/src/platform/renderer.h

14 lines
402 B
C

#pragma once
#include "platform/system.h"
#include "world/entity_view.h"
#include "raylib.h"
void renderer_draw(void);
void renderer_init(void);
void renderer_shutdown(void);
void renderer_debug_draw(void);
float renderer_zoom_get(void);
void renderer_draw_single(float x, float y, asset_id id, Color color);
void renderer_bake_chunk(uint64_t key, entity_view * data);
void renderer_switch(int kind);