Dominik Madarász
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d5f150619d
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add world boundary collision
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2021-05-08 09:18:50 +02:00 |
Dominik Madarász
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9612846d79
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addt'l world dim changes
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2021-05-08 09:07:24 +02:00 |
Dominik Madarász
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57b1193ef1
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world_size -> chunk_amount
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2021-05-08 08:55:12 +02:00 |
Dominik Madarász
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ad4167b4f7
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rework world scaling + flecs dash on/off switch
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2021-05-08 02:21:27 +02:00 |
Dominik Madarász
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9719d19aea
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rmb to move with mouse
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2021-05-08 00:11:09 +02:00 |
Dominik Madarász
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7e55d21c5f
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tweak camera speed and rand plr pos
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2021-05-07 22:53:45 +02:00 |
Dominik Madarász
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ef8788d51e
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improve world rendering + nametags
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2021-05-07 22:48:15 +02:00 |
Dominik Madarász
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1ad39ad67e
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player movement impl wip
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2021-05-07 16:43:54 +02:00 |
Dominik Madarász
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1b06c13f5e
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camera zoom
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2021-05-07 14:27:51 +02:00 |
Dominik Madarász
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2ddf1e48fd
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camera follow player + lerp
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2021-05-07 13:47:45 +02:00 |
Dominik Madarász
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51c31d9777
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project cleanup
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2021-05-07 12:51:32 +02:00 |
Dominik Madarász
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f204fbef58
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wip
inlife: librg stuff:
- check git merge
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2021-05-06 23:45:55 +02:00 |
Dominik Madarász
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d9bfd072c2
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finalize packing changes
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2021-05-06 20:24:01 +02:00 |
Dominik Madarász
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16617d7109
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wip packing
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2021-05-06 18:26:52 +02:00 |
Dominik Madarász
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97b4cc6864
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refactor the world system
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2021-05-06 17:30:38 +02:00 |
Dominik Madarász
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87018a963a
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librg events wip
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2021-05-06 00:03:43 +02:00 |
Dominik Madarász
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df6e844c98
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code cleanup
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2021-05-05 16:00:10 +02:00 |
Dominik Madarász
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f5f35d0187
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update librg every 100ms
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2021-05-05 15:52:28 +02:00 |
Dominik Madarász
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ed3eaa2b89
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basic librg integration + new packets
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2021-05-05 15:14:02 +02:00 |
Dominik Madarász
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14fd6dd634
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add camera
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2021-05-05 12:14:52 +02:00 |
Dominik Madarász
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c679773e51
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entity_view + packets changes
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2021-05-05 11:25:05 +02:00 |
Dominik Madarász
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3af10cd782
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simplify/reduce player spawn flow
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2021-05-05 09:55:45 +02:00 |
Dominik Madarász
|
55ea1e740f
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display conn status
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2021-05-04 22:44:55 +02:00 |
Dominik Madarász
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dbc7617f61
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allow client to generate_minimap
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2021-05-04 22:32:12 +02:00 |
Dominik Madarász
|
5d824bbd27
|
introduce game api layer
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2021-05-04 21:45:51 +02:00 |
Dominik Madarász
|
e85b15d5f1
|
fix MP support
|
2021-05-04 21:22:55 +02:00 |
Dominik Madarász
|
481cabf74b
|
major refactor
|
2021-05-04 19:39:50 +02:00 |
Dominik Madarász
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cf955ef3fb
|
additional packing helpers
|
2021-05-04 01:57:19 +02:00 |
Dominik Madarász
|
738b612798
|
small changes + win32 support
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2021-05-03 21:53:28 +02:00 |
Dominik Madarász
|
a2025bdb35
|
wip: stuff from yt
|
2021-01-26 20:16:08 +01:00 |
Dominik Madarász
|
50a750ab2d
|
code: move raylib to FindRaylib.cmake
|
2021-01-19 12:02:17 +01:00 |
Dominik Madarász
|
7a246e4e44
|
small tweaks
|
2021-01-19 11:47:54 +01:00 |
Dominik Madarász
|
52d61551a9
|
cmake: reorganize project structure
|
2021-01-19 10:44:43 +01:00 |
Dominik Madarász
|
de5554cecc
|
code: basic asset descriptions
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2021-01-18 15:46:11 +01:00 |
Dominik Madarász
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138bd6e7fb
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code: server signal handling + refactors
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2021-01-18 00:09:29 +01:00 |
Vladyslav Hrytsenko
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82a3b9e7ff
|
code: added client side enet loop
|
2021-01-17 09:30:59 +02:00 |
Vladyslav Hrytsenko
|
6345eb5fa6
|
code: fixes for macos cmake
|
2021-01-16 17:49:45 +02:00 |
Dominik Madarász
|
86d4151cdc
|
code: update deps
|
2021-01-15 01:10:15 +01:00 |
Dominik Madarász
|
f74580b3cb
|
signal handling
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2021-01-11 22:12:26 +01:00 |
Dominik Madarász
|
617e9742d3
|
move main.c to client-common
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2021-01-11 21:35:43 +01:00 |
Dominik Madarász
|
a9885f9763
|
Rename renderer to platform
|
2021-01-11 21:11:03 +01:00 |
Dominik Madarász
|
43bd646071
|
Introduce eco2d-cli
|
2021-01-11 21:08:16 +01:00 |
Dominik Madarász
|
f0713d7fc1
|
Added basic perlin noise gen
|
2021-01-11 14:47:14 +01:00 |
Dominik Madarász
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10ead34ff6
|
client: fix win32
|
2021-01-10 17:52:20 +01:00 |
Vladyslav Hrytsenko
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a177e4c208
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code: added base
|
2021-01-10 18:42:01 +02:00 |
Dominik Madarász
|
aff02ea737
|
meta: librg
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2021-01-10 13:42:56 +01:00 |
Dominik Madarász
|
2a7bbf9e6b
|
Meta: skeleton raylib
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2021-01-10 13:23:11 +01:00 |