Commit Graph

16 Commits (5212aedf92d00af741c6bd12c7ddedebc87b0763)

Author SHA1 Message Date
Dominik Madarász 5212aedf92 world: add Classify component 2021-07-27 17:57:50 +02:00
Dominik Madarász a43360161c ecs: simplify access to components 2021-07-27 15:36:24 +02:00
Dominik Madarász 022f3870b8 ecs: refactor modules 2021-07-27 14:43:26 +02:00
Dominik Madarász 3e59e59881 demo: reduce code 2021-07-27 13:41:02 +02:00
Dominik Madarász 0cb52303ae world: rebake chunk tex on change 2021-07-27 13:30:43 +02:00
Dominik Madarász d0ff81b570 code: many improvements and fixes
Changelog:
- fixed world repetition bug caused by wrong indexing 🎉
- wall collisions
- tile-based drag movement multiplier
- various optimizations
- raised default NPC count to 10k
2021-07-26 21:06:49 +02:00
Dominik Madarász 99a65431d8 physics: handle entity collisions 2021-07-26 17:53:18 +02:00
Dominik Madarász 7977c60922 video: perform chunk baking on GPU side 2021-07-19 18:03:31 +02:00
Dominik Madarász ee0db9c8c1 world: fix chunk partitioning 2021-07-19 10:28:23 +02:00
Dominik Madarász a08ecdd9a2 Textures: finalize chunk stitching 2021-07-18 20:30:27 +02:00
Dominik Madarász ee794495e9 PKT: chunk block streaming + pkt enhancements 2021-07-18 13:23:59 +02:00
Dominik Madarász 903bcc3afa pre-work for chunk stitching 2021-05-14 07:02:25 +02:00
Dominik Madarász 7cb2b480b3 do incremental entity cleanup 2021-05-13 15:44:08 +02:00
Dominik Madarász eb65910d15 implement debug ui + profiling 2021-05-13 14:17:44 +02:00
Dominik Madarász e5b99d829f introduce wip block texgen 2021-05-12 18:28:39 +02:00
Dominik Madarász fb5c2fae86 restructure the project, again 2021-05-12 17:50:30 +02:00