DavoSK
|
3a9196d19a
|
adjust starting pos of projectile based on direction
|
2023-02-02 18:52:11 +01:00 |
DavoSK
|
98b9f3431e
|
random offseting of knifes
|
2023-02-02 17:49:29 +01:00 |
DavoSK
|
7356168b6f
|
player is shooting knifes now
|
2023-02-02 17:28:15 +01:00 |
DavoSK
|
e89cd75388
|
Merge branch 'master' of https://github.com/zpl-c/eco2d
|
2023-02-02 17:23:21 +01:00 |
Dominik Madarász
|
8c288dc193
|
add heading dir to input
|
2023-02-02 17:22:05 +01:00 |
DavoSK
|
698d3d2089
|
projectile work
|
2023-02-02 16:55:49 +01:00 |
DavoSK
|
755f7e7a86
|
Merge branch 'master' of https://github.com/zpl-c/eco2d
|
2023-02-02 15:43:56 +01:00 |
DavoSK
|
1f451f10be
|
added weapon knife system
|
2023-02-02 15:41:16 +01:00 |
Dominik Madarász
|
91f005b4bb
|
Add support for sprite rendering
|
2023-02-02 15:40:48 +01:00 |
Dominik Madarász
|
11549eb324
|
send notification from server
|
2023-02-02 14:17:53 +01:00 |
Dominik Madarász
|
65766d8748
|
small refactor of game layer
|
2023-02-02 13:24:16 +01:00 |
Dominik Madarász
|
0760d1809d
|
sprite animation finished
|
2023-02-02 12:38:45 +01:00 |
Dominik Madarász
|
6e6243e9df
|
spritesheet viewer + update flecs
|
2023-02-02 12:26:01 +01:00 |
Dominik Madarász
|
89fea143d3
|
remove dbg
|
2023-02-01 17:28:02 +01:00 |
Dominik Madarász
|
5aa90fc5af
|
fix mem leak and improve spritesheet explorer
|
2023-02-01 17:26:52 +01:00 |
DavoSK
|
bdd43143f8
|
implemented simple spritesheet
|
2023-02-01 17:10:16 +01:00 |
Dominik Madarász
|
3f5d999d44
|
survival game wip
|
2023-02-01 15:28:30 +01:00 |
Dominik Madarász
|
719b002989
|
physics impl part 2
|
2023-01-31 23:51:39 +01:00 |
Dominik Madarász
|
4d1a90d5cb
|
physics impl part 1
|
2023-01-31 18:41:01 +01:00 |