Dominik Madarász
|
2d593809d7
|
move queries
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2024-05-29 17:50:42 +02:00 |
Dominik Madarász
|
23645ed32a
|
move ASSET_MOB to survival game
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2024-05-29 11:18:48 +02:00 |
Dominik Madarász
|
29d9b9306d
|
drop lists dir
|
2024-05-29 11:10:44 +02:00 |
Dominik Madarász
|
b348400c1a
|
streamline assets=
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2024-05-29 10:45:43 +02:00 |
Dominik Madarász
|
a9ea1e9335
|
sqlite db
|
2024-05-29 10:11:37 +02:00 |
Dominik Madarász
|
3fba1bc1d4
|
collision grid + perf improvements
|
2023-07-27 11:53:35 +02:00 |
Dominik Madarász
|
a9efa0f01c
|
big chungus
|
2023-07-26 19:05:50 +02:00 |
Dominik Madarász
|
213710e922
|
mob spawner + friendly fire
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2023-07-26 14:53:50 +02:00 |
Dominik Madarász
|
d864661e65
|
render mobs via spritesheet + blood splatters
|
2023-07-25 22:18:19 +02:00 |
Dominik Madarász
|
a1d576fe8a
|
update flecs
|
2023-06-30 15:14:47 +02:00 |
Dominik Madarász
|
00f0a672f8
|
optimize IntegratePositions system to avoid comp fetch + update flecs v3.2.3
|
2023-06-07 09:52:08 +02:00 |
Dominik Madarász
|
4a07e4ff4c
|
allow entities to override stream layer
|
2023-02-28 09:11:33 +01:00 |
Dominik Madarász
|
c022b104d0
|
drop world_component_cache
|
2023-02-28 09:11:27 +01:00 |
Dominik Madarász
|
a9898527ee
|
dropped component caching
This was fixed in flecs already
|
2023-02-13 10:31:08 +01:00 |
Dominik Madarász
|
e302d1c865
|
bunch of code quality fixes
|
2023-02-10 06:42:30 +01:00 |
Dominik Madarász
|
eccaa14bda
|
improve player init
|
2023-02-03 11:22:15 +01:00 |
Dominik Madarász
|
94c49e770b
|
add pkt_send_code + system changes
|
2023-02-03 09:54:16 +01:00 |
Dominik Madarász
|
3e4814222e
|
improve force feedback
|
2023-02-03 07:31:36 +01:00 |
Dominik Madarász
|
410d6e5f11
|
set up dmg system for mobs
|
2023-02-03 07:28:17 +01:00 |
DavoSK
|
cf200e8bf5
|
weapon hit system
|
2023-02-02 22:01:03 +01:00 |
DavoSK
|
ea9b201a08
|
proper pos offset
|
2023-02-02 19:22:12 +01:00 |
DavoSK
|
c21cb39140
|
implemented angles in sprite rendering, knifes has proper rotation based from direction of player
|
2023-02-02 18:59:49 +01:00 |
DavoSK
|
3a9196d19a
|
adjust starting pos of projectile based on direction
|
2023-02-02 18:52:11 +01:00 |
DavoSK
|
98b9f3431e
|
random offseting of knifes
|
2023-02-02 17:49:29 +01:00 |
Dominik Madarász
|
d15e7da7cc
|
again
|
2023-02-02 17:29:39 +01:00 |
DavoSK
|
7356168b6f
|
player is shooting knifes now
|
2023-02-02 17:28:15 +01:00 |
DavoSK
|
1631e9199b
|
Merge branch 'master' of https://github.com/zpl-c/eco2d
|
2023-02-02 17:27:17 +01:00 |
Dominik Madarász
|
7ed35706fc
|
fix heading dir
|
2023-02-02 17:26:33 +01:00 |
DavoSK
|
e89cd75388
|
Merge branch 'master' of https://github.com/zpl-c/eco2d
|
2023-02-02 17:23:21 +01:00 |
DavoSK
|
f89b35a856
|
Merge branch 'master' of https://github.com/zpl-c/eco2d
|
2023-02-02 17:22:07 +01:00 |
Dominik Madarász
|
8c288dc193
|
add heading dir to input
|
2023-02-02 17:22:05 +01:00 |
Dominik Madarász
|
fc9997d4db
|
Add rotation component
|
2023-02-02 16:58:20 +01:00 |
DavoSK
|
5473ca3c46
|
Merge branch 'master' of https://github.com/zpl-c/eco2d
|
2023-02-02 16:55:51 +01:00 |
DavoSK
|
698d3d2089
|
projectile work
|
2023-02-02 16:55:49 +01:00 |
Dominik Madarász
|
78c05fd9da
|
Add collision masking tags
|
2023-02-02 16:54:32 +01:00 |
DavoSK
|
f6d5c76d1b
|
Merge branch 'master' of https://github.com/zpl-c/eco2d
|
2023-02-02 16:21:12 +01:00 |
Dominik Madarász
|
e8934ac2f3
|
improve sprite data
|
2023-02-02 16:20:55 +01:00 |
DavoSK
|
755f7e7a86
|
Merge branch 'master' of https://github.com/zpl-c/eco2d
|
2023-02-02 15:43:56 +01:00 |
DavoSK
|
1f451f10be
|
added weapon knife system
|
2023-02-02 15:41:16 +01:00 |
Dominik Madarász
|
91f005b4bb
|
Add support for sprite rendering
|
2023-02-02 15:40:48 +01:00 |
Dominik Madarász
|
11549eb324
|
send notification from server
|
2023-02-02 14:17:53 +01:00 |
Dominik Madarász
|
65766d8748
|
small refactor of game layer
|
2023-02-02 13:24:16 +01:00 |
Dominik Madarász
|
0760d1809d
|
sprite animation finished
|
2023-02-02 12:38:45 +01:00 |
Dominik Madarász
|
6e6243e9df
|
spritesheet viewer + update flecs
|
2023-02-02 12:26:01 +01:00 |
Dominik Madarász
|
89fea143d3
|
remove dbg
|
2023-02-01 17:28:02 +01:00 |
Dominik Madarász
|
5aa90fc5af
|
fix mem leak and improve spritesheet explorer
|
2023-02-01 17:26:52 +01:00 |
DavoSK
|
bdd43143f8
|
implemented simple spritesheet
|
2023-02-01 17:10:16 +01:00 |
Dominik Madarász
|
f35c9b8a1c
|
unsigned fix
|
2023-02-01 15:49:13 +01:00 |
Dominik Madarász
|
6e0e747756
|
Merge remote-tracking branch 'origin/master'
|
2023-02-01 15:42:25 +01:00 |
DavoSK
|
b578ceffef
|
fix casts and make function non inlined (clang fix)
|
2023-02-01 15:39:51 +01:00 |