Dominik Madarász
|
d5f150619d
|
add world boundary collision
|
2021-05-08 09:18:50 +02:00 |
Dominik Madarász
|
9612846d79
|
addt'l world dim changes
|
2021-05-08 09:07:24 +02:00 |
Dominik Madarász
|
57b1193ef1
|
world_size -> chunk_amount
|
2021-05-08 08:55:12 +02:00 |
Dominik Madarász
|
ad4167b4f7
|
rework world scaling + flecs dash on/off switch
|
2021-05-08 02:21:27 +02:00 |
Dominik Madarász
|
9719d19aea
|
rmb to move with mouse
|
2021-05-08 00:11:09 +02:00 |
Dominik Madarász
|
7e55d21c5f
|
tweak camera speed and rand plr pos
|
2021-05-07 22:53:45 +02:00 |
Dominik Madarász
|
ef8788d51e
|
improve world rendering + nametags
|
2021-05-07 22:48:15 +02:00 |
Dominik Madarász
|
1ad39ad67e
|
player movement impl wip
|
2021-05-07 16:43:54 +02:00 |
Dominik Madarász
|
1b06c13f5e
|
camera zoom
|
2021-05-07 14:27:51 +02:00 |
Dominik Madarász
|
2ddf1e48fd
|
camera follow player + lerp
|
2021-05-07 13:47:45 +02:00 |
Dominik Madarász
|
51c31d9777
|
project cleanup
|
2021-05-07 12:51:32 +02:00 |
Dominik Madarász
|
f204fbef58
|
wip
inlife: librg stuff:
- check git merge
|
2021-05-06 23:45:55 +02:00 |
Dominik Madarász
|
d9bfd072c2
|
finalize packing changes
|
2021-05-06 20:24:01 +02:00 |
Dominik Madarász
|
16617d7109
|
wip packing
|
2021-05-06 18:26:52 +02:00 |
Dominik Madarász
|
97b4cc6864
|
refactor the world system
|
2021-05-06 17:30:38 +02:00 |
Dominik Madarász
|
87018a963a
|
librg events wip
|
2021-05-06 00:03:43 +02:00 |
Dominik Madarász
|
df6e844c98
|
code cleanup
|
2021-05-05 16:00:10 +02:00 |
Dominik Madarász
|
ed3eaa2b89
|
basic librg integration + new packets
|
2021-05-05 15:14:02 +02:00 |
Dominik Madarász
|
14fd6dd634
|
add camera
|
2021-05-05 12:14:52 +02:00 |
Dominik Madarász
|
c679773e51
|
entity_view + packets changes
|
2021-05-05 11:25:05 +02:00 |
Dominik Madarász
|
3af10cd782
|
simplify/reduce player spawn flow
|
2021-05-05 09:55:45 +02:00 |
Dominik Madarász
|
55ea1e740f
|
display conn status
|
2021-05-04 22:44:55 +02:00 |
Dominik Madarász
|
dbc7617f61
|
allow client to generate_minimap
|
2021-05-04 22:32:12 +02:00 |
Dominik Madarász
|
5d824bbd27
|
introduce game api layer
|
2021-05-04 21:45:51 +02:00 |
Dominik Madarász
|
e85b15d5f1
|
fix MP support
|
2021-05-04 21:22:55 +02:00 |
Dominik Madarász
|
481cabf74b
|
major refactor
|
2021-05-04 19:39:50 +02:00 |
Dominik Madarász
|
cf955ef3fb
|
additional packing helpers
|
2021-05-04 01:57:19 +02:00 |
Dominik Madarász
|
738b612798
|
small changes + win32 support
|
2021-05-03 21:53:28 +02:00 |
Dominik Madarász
|
a2025bdb35
|
wip: stuff from yt
|
2021-01-26 20:16:08 +01:00 |
Dominik Madarász
|
138bd6e7fb
|
code: server signal handling + refactors
|
2021-01-18 00:09:29 +01:00 |
Vladyslav Hrytsenko
|
82a3b9e7ff
|
code: added client side enet loop
|
2021-01-17 09:30:59 +02:00 |
Dominik Madarász
|
f74580b3cb
|
signal handling
|
2021-01-11 22:12:26 +01:00 |
Dominik Madarász
|
a9885f9763
|
Rename renderer to platform
|
2021-01-11 21:11:03 +01:00 |
Dominik Madarász
|
43bd646071
|
Introduce eco2d-cli
|
2021-01-11 21:08:16 +01:00 |
Dominik Madarász
|
f0713d7fc1
|
Added basic perlin noise gen
|
2021-01-11 14:47:14 +01:00 |
Dominik Madarász
|
10ead34ff6
|
client: fix win32
|
2021-01-10 17:52:20 +01:00 |
Vladyslav Hrytsenko
|
a177e4c208
|
code: added base
|
2021-01-10 18:42:01 +02:00 |