Dominik Madarász
|
0cb52303ae
|
world: rebake chunk tex on change
|
2021-07-27 13:30:43 +02:00 |
Dominik Madarász
|
d0ff81b570
|
code: many improvements and fixes
Changelog:
- fixed world repetition bug caused by wrong indexing 🎉
- wall collisions
- tile-based drag movement multiplier
- various optimizations
- raised default NPC count to 10k
|
2021-07-26 21:06:49 +02:00 |
Dominik Madarász
|
99a65431d8
|
physics: handle entity collisions
|
2021-07-26 17:53:18 +02:00 |
Dominik Madarász
|
ee794495e9
|
PKT: chunk block streaming + pkt enhancements
|
2021-07-18 13:23:59 +02:00 |
Dominik Madarász
|
903bcc3afa
|
pre-work for chunk stitching
|
2021-05-14 07:02:25 +02:00 |
Vladyslav Hrytsenko
|
5254455872
|
code: fixes for macos
|
2021-05-10 09:28:56 +03:00 |
Dominik Madarász
|
c5df24cefc
|
some world fixes
|
2021-05-08 22:32:31 +02:00 |
Dominik Madarász
|
d4aab12811
|
increase limits
|
2021-05-08 18:10:34 +02:00 |
Dominik Madarász
|
8b3e26667e
|
improve player movement
|
2021-05-08 17:48:09 +02:00 |
Dominik Madarász
|
d7975eacb7
|
introduce HandleCollisions system
|
2021-05-08 11:22:25 +02:00 |
Dominik Madarász
|
235acfa122
|
wip demo npc test
|
2021-05-08 11:05:15 +02:00 |
Dominik Madarász
|
6b4d5d467a
|
use EcsPostUpdate for tracker upd
|
2021-05-08 10:08:37 +02:00 |
Dominik Madarász
|
178ca92ff7
|
phys changes
|
2021-05-08 10:03:18 +02:00 |
Dominik Madarász
|
d5f150619d
|
add world boundary collision
|
2021-05-08 09:18:50 +02:00 |
Dominik Madarász
|
ef8788d51e
|
improve world rendering + nametags
|
2021-05-07 22:48:15 +02:00 |
Dominik Madarász
|
ef2ae5a1e6
|
improve move system
|
2021-05-07 17:24:22 +02:00 |
Dominik Madarász
|
1ad39ad67e
|
player movement impl wip
|
2021-05-07 16:43:54 +02:00 |
Dominik Madarász
|
d9bfd072c2
|
finalize packing changes
|
2021-05-06 20:24:01 +02:00 |
Dominik Madarász
|
16617d7109
|
wip packing
|
2021-05-06 18:26:52 +02:00 |
Dominik Madarász
|
e5d45a8c67
|
the rest
|
2021-05-04 19:41:30 +02:00 |