rmb to move with mouse
parent
7e55d21c5f
commit
9719d19aea
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@ -1,5 +1,6 @@
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#include "platform.h"
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#include "raylib.h"
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#include "raymath.h"
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#include "network.h"
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#include "game.h"
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#include "entity_view.h"
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@ -74,6 +75,16 @@ void platform_input() {
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use = IsKeyPressed(KEY_SPACE);
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sprint = IsKeyDown(KEY_LEFT_SHIFT) || IsKeyDown(KEY_RIGHT_SHIFT);
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// NOTE(zaklaus): NEW! mouse movement
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if (IsMouseButtonDown(MOUSE_RIGHT_BUTTON)) {
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Vector2 mouse_pos = GetMousePosition();
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mouse_pos.x /= screenWidth;
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mouse_pos.y /= screenHeight;
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x = mouse_pos.x-0.5;
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y = mouse_pos.y-0.5;
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}
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game_action_send_keystate(x, y, use, sprint);
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}
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