From 7e55d21c5fe30d33f8114db6482403f47d5c0ff3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dominik=20Madar=C3=A1sz?= Date: Fri, 7 May 2021 22:53:45 +0200 Subject: [PATCH] tweak camera speed and rand plr pos --- code/apps/client/source/camera.c | 2 +- code/common/player.c | 6 ++---- 2 files changed, 3 insertions(+), 5 deletions(-) diff --git a/code/apps/client/source/camera.c b/code/apps/client/source/camera.c index c20ae46..ec15240 100644 --- a/code/apps/client/source/camera.c +++ b/code/apps/client/source/camera.c @@ -3,7 +3,7 @@ #include "entity_view.h" #include "game.h" -#define CAMERA_LERP_FACTOR 0.06 +#define CAMERA_LERP_FACTOR 0.13 static camera main_camera; diff --git a/code/common/player.c b/code/common/player.c index 4f258ec..304e9a5 100644 --- a/code/common/player.c +++ b/code/common/player.c @@ -32,10 +32,8 @@ uint64_t player_spawn(char *name) { Position *pos = ecs_get_mut(world_ecs(), e, Position, NULL); uint16_t world_dim = world_block_size() * world_chunk_size() * world_world_size(); uint16_t half_world_dim = world_dim / 2; - pos->x=3*32*16; - pos->y=0; - /*pos->x = rand()%world_dim-half_world_dim; - pos->y = rand()%world_dim-half_world_dim;*/ + pos->x=rand() % world_dim - half_world_dim; + pos->y=rand() % world_dim - half_world_dim; librg_entity_track(world_tracker(), e); librg_entity_owner_set(world_tracker(), e, (int64_t)e);