various improvements + release build fix
parent
e3f56ffa46
commit
05144764bd
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@ -15,7 +15,7 @@ if(MSVC)
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endif()
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if (EMSCRIPTEN)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -D_DEBUG")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g")
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -g -s USE_GLFW=3 --profiling -s ASSERTIONS=1 -s WASM=1 -s INITIAL_MEMORY=268435456 -s FORCE_FILESYSTEM=1 --preload-file ${CMAKE_SOURCE_DIR}/art@art/ --shell-file ${CMAKE_SOURCE_DIR}/web/eco2d.html")
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set(CMAKE_EXECUTABLE_SUFFIX ".html") # This line is used to set your executable to build with the emscripten html template so that you can directly open it.
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set(CMAKE_COMPILE_WARNING_AS_ERROR OFF)
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@ -42,5 +42,6 @@ add_executable(eco2d
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target_compile_definitions(eco2d PRIVATE CLIENT)
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include_directories(src ../modules ../../art/gen)
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target_link_libraries(eco2d raylib cwpack eco2d-modules flecs-bundle vendors-bundle)
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target_compile_options(eco2d PRIVATE -Werror -Wall -Wextra -Wno-unused-function -Wno-unknown-pragmas -Wno-unused-variable -Wno-unused-parameter)
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link_system_libs(eco2d)
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@ -87,7 +87,7 @@ void entity_update_action_timers() {
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while (ecs_query_next(&it)) {
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StreamInfo *si = ecs_field(&it, StreamInfo, 1);
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for (size_t i = 0; i < it.count; i++) {
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for (int32_t i = 0; i < it.count; i++) {
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if (si[i].last_update < zpl_time_rel()) {
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si[i].last_update = zpl_time_rel() + si[i].tick_delay;
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si[i].tick_delay += (zpl_time_rel() - last_update_time) * 0.5f;
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@ -73,7 +73,7 @@ void world_viewers_init(uint32_t num_viewers) {
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}
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void world_viewers_destroy() {
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for (uint32_t i = 0; i < zpl_buffer_count(world_viewers); i++) {
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for (zpl_isize i = 0; i < zpl_buffer_count(world_viewers); i++) {
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world_view_destroy(&world_viewers[i]);
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}
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zpl_buffer_free(world_viewers);
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@ -45,7 +45,7 @@ void buildmode_draw(void) {
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ItemDrop *item = &e->items[e->selected_item];
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if (e->has_items && !e->inside_vehicle && item->quantity > 0 && !is_outside_range || build_is_deletion_mode) {
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if (e->has_items && !e->inside_vehicle && item->quantity > 0 && (!is_outside_range || build_is_deletion_mode)) {
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item_usage usage = 0;
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uint16_t item_id = 0;
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if (!build_is_deletion_mode){
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@ -105,6 +105,7 @@ int32_t pkt_unpack_struct(cw_unpack_context *uc, pkt_desc *desc, void *raw_blob,
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}
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int32_t pkt_pack_struct(cw_pack_context *pc, pkt_desc *desc, void *raw_blob, uint32_t blob_size) {
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(void)blob_size;
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uint8_t *blob = (uint8_t*)raw_blob;
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for (pkt_desc *field = desc; field->type != CWP_NOT_AN_ITEM; ++field) {
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if (field->skip_count != 0) {
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@ -158,6 +159,7 @@ int32_t pkt_pack_struct(cw_pack_context *pc, pkt_desc *desc, void *raw_blob, uin
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}
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void pkt_dump_struct(pkt_desc *desc, void* raw_blob, uint32_t blob_size) {
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(void)blob_size;
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uint8_t *blob = (uint8_t*)raw_blob;
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zpl_printf("{\n");
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for (pkt_desc *field = desc; field->type != CWP_NOT_AN_ITEM; ++field) {
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@ -30,7 +30,7 @@ int32_t pkt_00_init_handler(pkt_header *header) {
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Position *pos = ecs_get_mut(world_ecs(), ent_id, Position);
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#if 0
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#if 1
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pos->x = world_dim()/2.0f + rand()%15*15.0f;
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pos->y = world_dim()/2.0f + rand()%15*15.0f;
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#else
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@ -29,7 +29,7 @@ int32_t pkt_01_welcome_handler(pkt_header *header) {
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world_view *view = game_world_view_get(header->view_id);
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zpl_printf("[INFO] initializing read-only world view id: %d...\n", header->view_id);
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zpl_printf("[INFO] initializing read-only world view id: %d... (chunk_size: %d, world_size: %d)\n", header->view_id, table.chunk_size, table.world_size);
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world_view_init(view, table.seed, table.ent_id, table.chunk_size, table.world_size);
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game_world_view_set_active(view);
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return 0;
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@ -25,6 +25,7 @@ static BOOL WINAPI _sighandler_win32_control_handler(DWORD control_type)
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#else //POSIX complaint
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#include <sys/types.h>
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static void _sighandler_posix_signal_handler(int sig) {
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(void)sig;
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game_request_close();
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}
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#endif
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@ -5,6 +5,7 @@
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#include "utils/options.h"
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void generate_minimap(int32_t seed, uint16_t block_size, uint16_t chunk_size, uint16_t world_size) {
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(void)block_size;
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world_init(seed, chunk_size, world_size);
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block_id const *world;
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@ -157,6 +157,12 @@ void EcoDrawCube(Vector3 position, float width, float height, float length, floa
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// Draw codepoint at specified position in 3D space
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void DrawTextCodepoint3D(Font font, int codepoint, Vector3 position, float fontSize, bool backface, Color tint)
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{
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(void)font;
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(void)codepoint;
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(void)position;
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(void)fontSize;
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(void)backface;
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(void)tint;
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#if 0
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// Character index position in sprite font
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// NOTE: In case a codepoint is not available in the font, index returned points to '?'
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@ -210,7 +210,7 @@ void world_configure_tracker(void) {
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ZPL_ASSERT_MSG(world.tracker, "[ERROR] An error occurred while trying to create a server world.");
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/* config our world grid */
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librg_config_chunksize_set(world.tracker, WORLD_BLOCK_SIZE * world.chunk_size, WORLD_BLOCK_SIZE * world.chunk_size, 0);
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librg_config_chunksize_set(world.tracker, WORLD_BLOCK_SIZE * world.chunk_size, WORLD_BLOCK_SIZE * world.chunk_size, 1);
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librg_config_chunkamount_set(world.tracker, world.chunk_amount, world.chunk_amount, 0);
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librg_config_chunkoffset_set(world.tracker, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG);
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@ -157,7 +157,7 @@
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#define LIBRG_VERSION_MAJOR 7
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#define LIBRG_VERSION_MINOR 0
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#define LIBRG_VERSION_PATCH 1
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#define LIBRG_VERSION_PATCH 2
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#define LIBRG_VERSION_PRE ""
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// file: librg_hedley.h
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@ -21033,14 +21033,14 @@ int8_t librg_chunk_to_chunkpos(librg_world *world, librg_chunk id, int16_t *chun
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return LIBRG_CHUNK_INVALID;
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}
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int16_t z = (int16_t)(id / (wld->worldsize.x * wld->worldsize.y));
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int16_t r1 = (int16_t)(id % (wld->worldsize.x * wld->worldsize.y));
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int16_t y = r1 / wld->worldsize.x;
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int16_t x = r1 % wld->worldsize.x;
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int64_t z = (int64_t)(id / (wld->worldsize.x * wld->worldsize.y));
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int64_t r1 = (int64_t)(id % (wld->worldsize.x * wld->worldsize.y));
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int64_t y = r1 / wld->worldsize.x;
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int64_t x = r1 % wld->worldsize.x;
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if (chunk_x) *chunk_x = x - librg_util_chunkoffset_line(0, wld->chunkoffset.x, wld->worldsize.x);
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if (chunk_y) *chunk_y = y - librg_util_chunkoffset_line(0, wld->chunkoffset.y, wld->worldsize.y);
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if (chunk_z) *chunk_z = z - librg_util_chunkoffset_line(0, wld->chunkoffset.z, wld->worldsize.z);
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if (chunk_x) *chunk_x = (int16_t)(x - librg_util_chunkoffset_line(0, wld->chunkoffset.x, wld->worldsize.x));
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if (chunk_y) *chunk_y = (int16_t)(y - librg_util_chunkoffset_line(0, wld->chunkoffset.y, wld->worldsize.y));
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if (chunk_z) *chunk_z = (int16_t)(z - librg_util_chunkoffset_line(0, wld->chunkoffset.z, wld->worldsize.z));
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return LIBRG_OK;
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}
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@ -21983,4 +21983,3 @@ LIBRG_END_C_DECLS
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#endif // LIBRG_IMPLEMENTATION
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#endif // LIBRG_H
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@ -17,4 +17,4 @@ emsdk activate latest
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source ./emsdk/emsdk_env.sh
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# Setup web build
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emcmake cmake -S . -B build_web -DCMAKE_BUILD_TYPE=Debug -DPLATFORM=Web
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emcmake cmake -S . -B build_web -DCMAKE_BUILD_TYPE=Release -DPLATFORM=Web
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