diff --git a/CMakeLists.txt b/CMakeLists.txt index 60346ae..1e6f80a 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -15,7 +15,7 @@ if(MSVC) endif() if (EMSCRIPTEN) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g -D_DEBUG") + set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -g") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -g -s USE_GLFW=3 --profiling -s ASSERTIONS=1 -s WASM=1 -s INITIAL_MEMORY=268435456 -s FORCE_FILESYSTEM=1 --preload-file ${CMAKE_SOURCE_DIR}/art@art/ --shell-file ${CMAKE_SOURCE_DIR}/web/eco2d.html") set(CMAKE_EXECUTABLE_SUFFIX ".html") # This line is used to set your executable to build with the emscripten html template so that you can directly open it. set(CMAKE_COMPILE_WARNING_AS_ERROR OFF) diff --git a/code/game/CMakeLists.txt b/code/game/CMakeLists.txt index 2ebcddc..655ebad 100644 --- a/code/game/CMakeLists.txt +++ b/code/game/CMakeLists.txt @@ -42,5 +42,6 @@ add_executable(eco2d target_compile_definitions(eco2d PRIVATE CLIENT) include_directories(src ../modules ../../art/gen) target_link_libraries(eco2d raylib cwpack eco2d-modules flecs-bundle vendors-bundle) +target_compile_options(eco2d PRIVATE -Werror -Wall -Wextra -Wno-unused-function -Wno-unknown-pragmas -Wno-unused-variable -Wno-unused-parameter) link_system_libs(eco2d) diff --git a/code/game/src/entity.c b/code/game/src/entity.c index cac3cb7..29ebd8a 100644 --- a/code/game/src/entity.c +++ b/code/game/src/entity.c @@ -87,7 +87,7 @@ void entity_update_action_timers() { while (ecs_query_next(&it)) { StreamInfo *si = ecs_field(&it, StreamInfo, 1); - for (size_t i = 0; i < it.count; i++) { + for (int32_t i = 0; i < it.count; i++) { if (si[i].last_update < zpl_time_rel()) { si[i].last_update = zpl_time_rel() + si[i].tick_delay; si[i].tick_delay += (zpl_time_rel() - last_update_time) * 0.5f; diff --git a/code/game/src/game.c b/code/game/src/game.c index dec15c2..9e760a6 100644 --- a/code/game/src/game.c +++ b/code/game/src/game.c @@ -73,7 +73,7 @@ void world_viewers_init(uint32_t num_viewers) { } void world_viewers_destroy() { - for (uint32_t i = 0; i < zpl_buffer_count(world_viewers); i++) { + for (zpl_isize i = 0; i < zpl_buffer_count(world_viewers); i++) { world_view_destroy(&world_viewers[i]); } zpl_buffer_free(world_viewers); diff --git a/code/game/src/gui/build_mode.c b/code/game/src/gui/build_mode.c index 61a9cfa..d36a72e 100644 --- a/code/game/src/gui/build_mode.c +++ b/code/game/src/gui/build_mode.c @@ -45,7 +45,7 @@ void buildmode_draw(void) { ItemDrop *item = &e->items[e->selected_item]; - if (e->has_items && !e->inside_vehicle && item->quantity > 0 && !is_outside_range || build_is_deletion_mode) { + if (e->has_items && !e->inside_vehicle && item->quantity > 0 && (!is_outside_range || build_is_deletion_mode)) { item_usage usage = 0; uint16_t item_id = 0; if (!build_is_deletion_mode){ @@ -127,4 +127,4 @@ void buildmode_draw(void) { } } -} \ No newline at end of file +} diff --git a/code/game/src/packet.c b/code/game/src/packet.c index b648621..56e087a 100644 --- a/code/game/src/packet.c +++ b/code/game/src/packet.c @@ -105,6 +105,7 @@ int32_t pkt_unpack_struct(cw_unpack_context *uc, pkt_desc *desc, void *raw_blob, } int32_t pkt_pack_struct(cw_pack_context *pc, pkt_desc *desc, void *raw_blob, uint32_t blob_size) { + (void)blob_size; uint8_t *blob = (uint8_t*)raw_blob; for (pkt_desc *field = desc; field->type != CWP_NOT_AN_ITEM; ++field) { if (field->skip_count != 0) { @@ -158,6 +159,7 @@ int32_t pkt_pack_struct(cw_pack_context *pc, pkt_desc *desc, void *raw_blob, uin } void pkt_dump_struct(pkt_desc *desc, void* raw_blob, uint32_t blob_size) { + (void)blob_size; uint8_t *blob = (uint8_t*)raw_blob; zpl_printf("{\n"); for (pkt_desc *field = desc; field->type != CWP_NOT_AN_ITEM; ++field) { diff --git a/code/game/src/packets/pkt_00_init.c b/code/game/src/packets/pkt_00_init.c index 35a4b73..17e3d66 100644 --- a/code/game/src/packets/pkt_00_init.c +++ b/code/game/src/packets/pkt_00_init.c @@ -30,7 +30,7 @@ int32_t pkt_00_init_handler(pkt_header *header) { Position *pos = ecs_get_mut(world_ecs(), ent_id, Position); -#if 0 +#if 1 pos->x = world_dim()/2.0f + rand()%15*15.0f; pos->y = world_dim()/2.0f + rand()%15*15.0f; #else diff --git a/code/game/src/packets/pkt_01_welcome.c b/code/game/src/packets/pkt_01_welcome.c index b92a969..f8ad549 100644 --- a/code/game/src/packets/pkt_01_welcome.c +++ b/code/game/src/packets/pkt_01_welcome.c @@ -29,7 +29,7 @@ int32_t pkt_01_welcome_handler(pkt_header *header) { world_view *view = game_world_view_get(header->view_id); - zpl_printf("[INFO] initializing read-only world view id: %d...\n", header->view_id); + zpl_printf("[INFO] initializing read-only world view id: %d... (chunk_size: %d, world_size: %d)\n", header->view_id, table.chunk_size, table.world_size); world_view_init(view, table.seed, table.ent_id, table.chunk_size, table.world_size); game_world_view_set_active(view); return 0; diff --git a/code/game/src/signal_handling.c b/code/game/src/signal_handling.c index b23fd74..e4c6adb 100644 --- a/code/game/src/signal_handling.c +++ b/code/game/src/signal_handling.c @@ -25,6 +25,7 @@ static BOOL WINAPI _sighandler_win32_control_handler(DWORD control_type) #else //POSIX complaint #include static void _sighandler_posix_signal_handler(int sig) { + (void)sig; game_request_close(); } #endif diff --git a/code/game/src/utils/options.c b/code/game/src/utils/options.c index a14a330..47dac73 100644 --- a/code/game/src/utils/options.c +++ b/code/game/src/utils/options.c @@ -5,6 +5,7 @@ #include "utils/options.h" void generate_minimap(int32_t seed, uint16_t block_size, uint16_t chunk_size, uint16_t world_size) { + (void)block_size; world_init(seed, chunk_size, world_size); block_id const *world; diff --git a/code/game/src/utils/raylib_helpers.h b/code/game/src/utils/raylib_helpers.h index a72c488..88b90ae 100644 --- a/code/game/src/utils/raylib_helpers.h +++ b/code/game/src/utils/raylib_helpers.h @@ -157,6 +157,12 @@ void EcoDrawCube(Vector3 position, float width, float height, float length, floa // Draw codepoint at specified position in 3D space void DrawTextCodepoint3D(Font font, int codepoint, Vector3 position, float fontSize, bool backface, Color tint) { + (void)font; + (void)codepoint; + (void)position; + (void)fontSize; + (void)backface; + (void)tint; #if 0 // Character index position in sprite font // NOTE: In case a codepoint is not available in the font, index returned points to '?' diff --git a/code/game/src/world/world.c b/code/game/src/world/world.c index 076ca57..953c034 100644 --- a/code/game/src/world/world.c +++ b/code/game/src/world/world.c @@ -22,80 +22,80 @@ static world_snapshot streamer_snapshot; entity_view world_build_entity_view(int64_t e) { entity_view *cached_ev = world_snapshot_get(&streamer_snapshot, e); if (cached_ev) return *cached_ev; - + entity_view view = {0}; - + const Classify *classify = ecs_get(world_ecs(), e, Classify); ZPL_ASSERT(classify); - + view.kind = classify->id; - + const Position *pos = ecs_get(world_ecs(), e, Position); if (pos) { view.x = pos->x; view.y = pos->y; } - + const Velocity *vel = ecs_get(world_ecs(), e, Velocity); if (vel) { view.flag |= EFLAG_INTERP; view.vx = vel->x; view.vy = vel->y; } - + const Health *health = ecs_get(world_ecs(), e, Health); if (health) { view.hp = health->hp; view.max_hp = health->max_hp; } - + if (ecs_get(world_ecs(), e, Vehicle)) { Vehicle const* veh = ecs_get(world_ecs(), e, Vehicle); view.heading = veh->heading; } - + if (ecs_get(world_ecs(), e, ItemDrop)) { ItemDrop const* dr = ecs_get(world_ecs(), e, ItemDrop); view.asset = dr->kind; view.quantity = dr->quantity; } - + if (ecs_get(world_ecs(), e, Device)) { Device const* dev = ecs_get(world_ecs(), e, Device); view.asset = dev->asset; } - + view.inside_vehicle = ecs_get(world_ecs(), e, IsInVehicle) != 0 ? true : false; - + Inventory *inv = 0; if ((inv = ecs_get_mut_if(world_ecs(), e, Inventory))) { view.has_items = true; - + for (int i = 0; i < ITEMS_INVENTORY_SIZE; i += 1) { view.items[i] = inv->items[i]; } - + const Input *in = ecs_get(world_ecs(), e, Input); if (in){ view.selected_item = in->selected_item; view.pick_ent = (uint64_t)in->pick_ent; view.sel_ent = (uint64_t)in->sel_ent; - + if (world_entity_valid(in->storage_ent)){ ItemContainer *ic = 0; if ((ic = ecs_get_mut_if(world_ecs(), in->storage_ent, ItemContainer))){ view.has_storage_items = true; - + for (int i = 0; i < ITEMS_CONTAINER_SIZE; i += 1) { view.storage_items[i] = ic->items[i]; } - + view.storage_selected_item = in->storage_selected_item; } } } } - + Chunk *chunk = 0; if ((chunk = ecs_get_mut_if(world_ecs(), e, Chunk))) { view.x = chunk->x; @@ -103,16 +103,16 @@ entity_view world_build_entity_view(int64_t e) { view.blocks_used = 1; view.is_dirty = chunk->is_dirty; chunk->is_dirty = false; - + for (int i = 0; i < world.chunk_size*world.chunk_size; i += 1) { view.blocks[i] = world.block_mapping[chunk->id][i]; } - + for (int i = 0; i < world.chunk_size*world.chunk_size; i += 1) { view.outer_blocks[i] = world.outer_block_mapping[chunk->id][i]; } } - + world_snapshot_set(&streamer_snapshot, e, view); return view; } @@ -127,7 +127,7 @@ int32_t tracker_write_create(librg_world *w, librg_event *e) { #endif size_t actual_length = librg_event_size_get(w, e); char *buffer = librg_event_buffer_get(w, e); - + return (int32_t)entity_view_pack_struct(buffer, actual_length, world_build_entity_view(entity_id)); } @@ -148,14 +148,14 @@ int32_t tracker_write_update(librg_world *w, librg_event *e) { size_t actual_length = librg_event_size_get(w, e); char *buffer = librg_event_buffer_get(w, e); entity_view view = world_build_entity_view(entity_id); - + // NOTE(zaklaus): exclude chunks from updates as they never move { if (view.kind == EKIND_CHUNK && !view.is_dirty) { return LIBRG_WRITE_REJECT; } } - + // NOTE(zaklaus): action-based updates #if ECO2D_STREAM_ACTIONFILTER { @@ -164,7 +164,7 @@ int32_t tracker_write_update(librg_world *w, librg_event *e) { } } #endif - + return (int32_t)entity_view_pack_struct(buffer, actual_length, view); } @@ -187,15 +187,15 @@ void world_chunk_setup_grid(void) { world.outer_block_mapping[i] = zpl_malloc(sizeof(block_id)*zpl_square(world.chunk_size)); chunk->id = i; chunk->is_dirty = false; - + for (int y = 0; y < world.chunk_size; y += 1) { for (int x = 0; x < world.chunk_size; x += 1) { int chk_x = chunk->x * world.chunk_size; int chk_y = chunk->y * world.chunk_size; - + block_id *c = &world.block_mapping[i][(y*world.chunk_size)+x]; *c = world.data[(chk_y+y)*world.dim + (chk_x+x)]; - + c = &world.outer_block_mapping[i][(y*world.chunk_size)+x]; *c = world.outer_data[(chk_y+y)*world.dim + (chk_x+x)]; } @@ -206,14 +206,14 @@ void world_chunk_setup_grid(void) { static inline void world_configure_tracker(void) { world.tracker = librg_world_create(); - + ZPL_ASSERT_MSG(world.tracker, "[ERROR] An error occurred while trying to create a server world."); - + /* config our world grid */ - librg_config_chunksize_set(world.tracker, WORLD_BLOCK_SIZE * world.chunk_size, WORLD_BLOCK_SIZE * world.chunk_size, 0); + librg_config_chunksize_set(world.tracker, WORLD_BLOCK_SIZE * world.chunk_size, WORLD_BLOCK_SIZE * world.chunk_size, 1); librg_config_chunkamount_set(world.tracker, world.chunk_amount, world.chunk_amount, 0); librg_config_chunkoffset_set(world.tracker, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG, LIBRG_OFFSET_BEG); - + librg_event_set(world.tracker, LIBRG_WRITE_CREATE, tracker_write_create); librg_event_set(world.tracker, LIBRG_WRITE_REMOVE, tracker_write_remove); librg_event_set(world.tracker, LIBRG_WRITE_UPDATE, tracker_write_update); @@ -223,14 +223,14 @@ static inline void world_init_worldgen_data(void) { world.data = zpl_malloc(sizeof(block_id)*world.size); world.outer_data = zpl_malloc(sizeof(block_id)*world.size); - + ZPL_ASSERT(world.data && world.outer_data); } static inline void world_setup_ecs(void) { world.ecs = ecs_init(); - + ECS_IMPORT(world.ecs, Components); ECS_IMPORT(world.ecs, Systems); world.ecs_update = ecs_query_new(world.ecs, "components.ClientInfo, components.Position"); @@ -249,7 +249,7 @@ static inline void world_generate_instance(void) { int32_t world_build_status = worldgen_test(&world); ZPL_ASSERT(world_build_status >= 0); - + for (int i = 0; i < zpl_square(world.dim); ++i) { if (world.data[i] == 0) { ZPL_PANIC("Worldgen failure! Block %d is unset!\n", i); @@ -271,10 +271,10 @@ int32_t world_init(int32_t seed, uint16_t chunk_size, uint16_t chunk_amount) { world.seed = seed; world.chunk_size = chunk_size; world.chunk_amount = chunk_amount; - + world.dim = (world.chunk_size * world.chunk_amount); world.size = world.dim * world.dim; - + world_configure_tracker(); world_setup_ecs(); world_init_worldgen_data(); @@ -282,9 +282,9 @@ int32_t world_init(int32_t seed, uint16_t chunk_size, uint16_t chunk_amount) { world_init_mapping(); world_chunk_setup_grid(); world_free_worldgen_data(); - + zpl_printf("[INFO] Created a new server world\n"); - + return WORLD_ERROR_NONE; } @@ -309,33 +309,33 @@ int32_t world_destroy(void) { static void world_tracker_update(uint8_t ticker, float freq, uint8_t radius) { if (world.tracker_update[ticker] > (float)zpl_time_rel()) return; world.tracker_update[ticker] = (float)zpl_time_rel() + freq; - + profile(PROF_WORLD_WRITE) { ecs_iter_t it = ecs_query_iter(world_ecs(), world.ecs_update); static char buffer[WORLD_LIBRG_BUFSIZ] = {0}; world.active_layer_id = ticker; - + while (ecs_query_next(&it)) { ClientInfo *p = ecs_field(&it, ClientInfo, 1); - + for (int i = 0; i < it.count; i++) { size_t datalen = WORLD_LIBRG_BUFSIZ; - + if (!p[i].active) continue; - + int32_t result = librg_world_write(world_tracker(), it.entities[i], radius, buffer, &datalen, NULL); - + if (result > 0) { zpl_printf("[info] buffer size was not enough, please increase it by at least: %d\n", result); } else if (result < 0) { zpl_printf("[error] an error happened writing the world %d\n", result); } - + pkt_send_librg_update((uint64_t)p[i].peer, p[i].view_id, ticker, buffer, datalen); } } - + // NOTE(zaklaus): clear out our streaming snapshot // TODO(zaklaus): move this to zpl { @@ -349,21 +349,21 @@ int32_t world_update() { profile (PROF_UPDATE_SYSTEMS) { ecs_progress(world.ecs, 0.0f); } - + float fast_ms = WORLD_TRACKER_UPDATE_FAST_MS; float normal_ms = WORLD_TRACKER_UPDATE_NORMAL_MS; float slow_ms = WORLD_TRACKER_UPDATE_SLOW_MS; - + if (game_get_kind() != GAMEKIND_SINGLE) { fast_ms = WORLD_TRACKER_UPDATE_MP_FAST_MS; normal_ms = WORLD_TRACKER_UPDATE_MP_NORMAL_MS; slow_ms = WORLD_TRACKER_UPDATE_MP_SLOW_MS; } - + world_tracker_update(0, fast_ms, 1); world_tracker_update(1, normal_ms, 2); world_tracker_update(2, slow_ms, 3); - + entity_update_action_timers(); debug_replay_update(); return 0; @@ -459,11 +459,11 @@ world_block_lookup world_block_from_realpos(float x, float y) { int32_t size = world.chunk_size * WORLD_BLOCK_SIZE; int16_t chunk_x, chunk_y; librg_chunk_to_chunkpos(world.tracker, chunk_id, &chunk_x, &chunk_y, NULL); - + // NOTE(zaklaus): pos relative to chunk float chx = x - chunk_x * size; float chy = y - chunk_y * size; - + uint16_t bx = (uint16_t)chx / WORLD_BLOCK_SIZE; uint16_t by = (uint16_t)chy / WORLD_BLOCK_SIZE; uint16_t block_idx = (by*world.chunk_size)+bx; @@ -473,11 +473,11 @@ world_block_lookup world_block_from_realpos(float x, float y) { bid = world.block_mapping[chunk_id][block_idx]; is_outer = false; } - + // NOTE(zaklaus): pos relative to block's center float box = chx - bx * WORLD_BLOCK_SIZE - WORLD_BLOCK_SIZE/2.0f; float boy = chy - by * WORLD_BLOCK_SIZE - WORLD_BLOCK_SIZE/2.0f; - + world_block_lookup lookup = { .id = block_idx, .bid = bid, @@ -487,7 +487,7 @@ world_block_lookup world_block_from_realpos(float x, float y) { .oy = boy, .is_outer = is_outer, }; - + return lookup; } @@ -495,12 +495,12 @@ void world_chunk_destroy_block(float x, float y, bool drop_item) { world_block_lookup l = world_block_from_realpos(x, y); if (blocks_get_flags(l.bid) & BLOCK_FLAG_ESSENTIAL) return; world_chunk_replace_block(l.chunk_id, l.id, 0); - + if (l.is_outer && l.bid > 0 && drop_item) { asset_id item_asset = blocks_get_asset(l.bid); if (item_find(item_asset) == ASSET_INVALID) return; uint64_t e = item_spawn(item_asset, 1); - + Position *dest = ecs_get_mut(world_ecs(), e, Position); dest->x = x; dest->y = y; @@ -512,14 +512,14 @@ world_block_lookup world_block_from_index(int64_t id, uint16_t block_idx) { if (bid == 0) { bid = world.block_mapping[id][block_idx]; } - + world_block_lookup lookup = { .id = block_idx, .bid = bid, .chunk_id = id, .chunk_e = world.chunk_mapping[id], }; - + return lookup; } diff --git a/code/vendors/librg.h b/code/vendors/librg.h index 1cca91d..dcad1d6 100644 --- a/code/vendors/librg.h +++ b/code/vendors/librg.h @@ -157,7 +157,7 @@ #define LIBRG_VERSION_MAJOR 7 #define LIBRG_VERSION_MINOR 0 -#define LIBRG_VERSION_PATCH 1 +#define LIBRG_VERSION_PATCH 2 #define LIBRG_VERSION_PRE "" // file: librg_hedley.h @@ -21033,14 +21033,14 @@ int8_t librg_chunk_to_chunkpos(librg_world *world, librg_chunk id, int16_t *chun return LIBRG_CHUNK_INVALID; } - int16_t z = (int16_t)(id / (wld->worldsize.x * wld->worldsize.y)); - int16_t r1 = (int16_t)(id % (wld->worldsize.x * wld->worldsize.y)); - int16_t y = r1 / wld->worldsize.x; - int16_t x = r1 % wld->worldsize.x; + int64_t z = (int64_t)(id / (wld->worldsize.x * wld->worldsize.y)); + int64_t r1 = (int64_t)(id % (wld->worldsize.x * wld->worldsize.y)); + int64_t y = r1 / wld->worldsize.x; + int64_t x = r1 % wld->worldsize.x; - if (chunk_x) *chunk_x = x - librg_util_chunkoffset_line(0, wld->chunkoffset.x, wld->worldsize.x); - if (chunk_y) *chunk_y = y - librg_util_chunkoffset_line(0, wld->chunkoffset.y, wld->worldsize.y); - if (chunk_z) *chunk_z = z - librg_util_chunkoffset_line(0, wld->chunkoffset.z, wld->worldsize.z); + if (chunk_x) *chunk_x = (int16_t)(x - librg_util_chunkoffset_line(0, wld->chunkoffset.x, wld->worldsize.x)); + if (chunk_y) *chunk_y = (int16_t)(y - librg_util_chunkoffset_line(0, wld->chunkoffset.y, wld->worldsize.y)); + if (chunk_z) *chunk_z = (int16_t)(z - librg_util_chunkoffset_line(0, wld->chunkoffset.z, wld->worldsize.z)); return LIBRG_OK; } @@ -21983,4 +21983,3 @@ LIBRG_END_C_DECLS #endif // LIBRG_IMPLEMENTATION #endif // LIBRG_H - diff --git a/web/setup.sh b/web/setup.sh index d2d5a5d..c564a66 100755 --- a/web/setup.sh +++ b/web/setup.sh @@ -17,4 +17,4 @@ emsdk activate latest source ./emsdk/emsdk_env.sh # Setup web build -emcmake cmake -S . -B build_web -DCMAKE_BUILD_TYPE=Debug -DPLATFORM=Web +emcmake cmake -S . -B build_web -DCMAKE_BUILD_TYPE=Release -DPLATFORM=Web