2021-01-11 20:11:03 +00:00
|
|
|
#include "platform.h"
|
2021-01-10 16:42:01 +00:00
|
|
|
#include "raylib.h"
|
2021-05-05 09:25:05 +00:00
|
|
|
#include "network.h"
|
2021-05-04 20:44:55 +00:00
|
|
|
#include "game.h"
|
2021-05-05 09:25:05 +00:00
|
|
|
#include "entity_view.h"
|
2021-05-05 10:14:52 +00:00
|
|
|
#include "camera.h"
|
2021-01-10 16:42:01 +00:00
|
|
|
|
2021-05-06 21:45:55 +00:00
|
|
|
const uint16_t screenWidth = 1600;
|
|
|
|
const uint16_t screenHeight = 900;
|
2021-01-10 16:42:01 +00:00
|
|
|
|
2021-05-05 10:14:52 +00:00
|
|
|
static Camera2D render_camera;
|
|
|
|
|
2021-01-11 20:11:03 +00:00
|
|
|
void platform_init() {
|
2021-01-11 13:47:14 +00:00
|
|
|
InitWindow(screenWidth, screenHeight, "eco2d - client");
|
2021-01-10 16:42:01 +00:00
|
|
|
SetTargetFPS(60);
|
2021-05-05 10:14:52 +00:00
|
|
|
|
|
|
|
render_camera.target = (Vector2){0.0f,0.0f};
|
|
|
|
render_camera.offset = (Vector2){screenWidth/2.0f, screenHeight/2.0f};
|
|
|
|
render_camera.rotation = 0.0f;
|
2021-05-06 21:45:55 +00:00
|
|
|
render_camera.zoom = 0.3f;
|
2021-01-10 16:42:01 +00:00
|
|
|
}
|
|
|
|
|
2021-01-11 20:11:03 +00:00
|
|
|
void platform_shutdown() {
|
2021-01-10 16:42:01 +00:00
|
|
|
CloseWindow();
|
|
|
|
}
|
|
|
|
|
2021-01-11 20:11:03 +00:00
|
|
|
uint8_t platform_is_running() {
|
2021-01-11 20:08:16 +00:00
|
|
|
return !WindowShouldClose();
|
|
|
|
}
|
|
|
|
|
2021-05-07 12:27:51 +00:00
|
|
|
void platform_input() {
|
|
|
|
float mouse_z = GetMouseWheelMove();
|
|
|
|
|
|
|
|
if (mouse_z != 0.0f) {
|
|
|
|
render_camera.zoom = zpl_clamp(render_camera.zoom+mouse_z*0.04f, 0.01f, 1.0f);
|
|
|
|
}
|
2021-05-07 14:43:54 +00:00
|
|
|
|
|
|
|
// NOTE(zaklaus): keystate handling
|
|
|
|
{
|
|
|
|
double x=0.0, y=0.0;
|
|
|
|
uint8_t use;
|
|
|
|
if (IsKeyDown(KEY_RIGHT) || IsKeyDown(KEY_D)) x += 1.0f;
|
|
|
|
if (IsKeyDown(KEY_LEFT) || IsKeyDown(KEY_A)) x -= 1.0f;
|
|
|
|
if (IsKeyDown(KEY_UP) || IsKeyDown(KEY_W)) y -= 1.0f;
|
|
|
|
if (IsKeyDown(KEY_DOWN) || IsKeyDown(KEY_S)) y += 1.0f;
|
|
|
|
|
|
|
|
use = IsKeyPressed(KEY_SPACE);
|
|
|
|
|
|
|
|
pkt_send_keystate_send(game_world_view_get_active()->view_id, x, y, use);
|
|
|
|
}
|
2021-05-07 12:27:51 +00:00
|
|
|
}
|
|
|
|
|
2021-05-04 20:44:55 +00:00
|
|
|
void display_conn_status();
|
|
|
|
|
2021-05-05 09:25:05 +00:00
|
|
|
void DEBUG_draw_entities(uint64_t key, entity_view data);
|
2021-05-06 21:45:55 +00:00
|
|
|
void DEBUG_draw_ground(uint64_t key, entity_view data);
|
2021-05-05 09:25:05 +00:00
|
|
|
|
2021-01-11 20:11:03 +00:00
|
|
|
void platform_render() {
|
2021-05-05 10:14:52 +00:00
|
|
|
camera game_camera = camera_get();
|
|
|
|
render_camera.target = (Vector2){game_camera.x, game_camera.y};
|
|
|
|
|
2021-01-10 16:42:01 +00:00
|
|
|
BeginDrawing();
|
2021-05-04 20:44:55 +00:00
|
|
|
ClearBackground(BLACK);
|
2021-05-05 10:14:52 +00:00
|
|
|
BeginMode2D(render_camera);
|
2021-05-06 21:45:55 +00:00
|
|
|
entity_view_map(&game_world_view_get_active()->entities, DEBUG_draw_ground);
|
2021-05-06 15:30:38 +00:00
|
|
|
entity_view_map(&game_world_view_get_active()->entities, DEBUG_draw_entities);
|
2021-05-05 10:14:52 +00:00
|
|
|
EndMode2D();
|
2021-05-05 09:25:05 +00:00
|
|
|
display_conn_status();
|
2021-01-10 16:42:01 +00:00
|
|
|
EndDrawing();
|
|
|
|
}
|
2021-05-04 20:44:55 +00:00
|
|
|
|
|
|
|
void display_conn_status() {
|
|
|
|
if (game_is_networked()) {
|
|
|
|
if (network_client_is_connected()) {
|
|
|
|
DrawText("Connection: online", 5, 5, 12, GREEN);
|
|
|
|
} else {
|
|
|
|
DrawText("Connection: offline", 5, 5, 12, RED);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
DrawText("Connection: single-player", 5, 5, 12, BLUE);
|
|
|
|
}
|
2021-05-05 09:25:05 +00:00
|
|
|
}
|
|
|
|
|
2021-05-06 21:45:55 +00:00
|
|
|
void DEBUG_draw_ground(uint64_t key, entity_view data) {
|
|
|
|
world_view *view = game_world_view_get_active();
|
|
|
|
|
|
|
|
int32_t x = data.x * view->chunk_size * view->block_size;
|
|
|
|
int32_t y = data.y * view->chunk_size * view->block_size;
|
|
|
|
|
|
|
|
int32_t size = view->chunk_size * view->block_size;
|
|
|
|
int32_t half_size = size/2;
|
|
|
|
int16_t offset = 10;
|
|
|
|
|
|
|
|
switch (data.kind) {
|
|
|
|
case EKIND_CHUNK: {
|
|
|
|
DrawRectangle(x+offset-half_size, y+offset-half_size, size-offset, size-offset, GREEN);
|
|
|
|
char lol[80];
|
|
|
|
DrawText(TextFormat("%.01f %.01f", data.x, data.y), x-half_size+5, y-half_size+5, 65, BLACK);
|
|
|
|
}break;
|
|
|
|
|
|
|
|
default:break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-05-05 09:25:05 +00:00
|
|
|
void DEBUG_draw_entities(uint64_t key, entity_view data) {
|
2021-05-06 18:24:01 +00:00
|
|
|
world_view *view = game_world_view_get_active();
|
2021-05-06 21:45:55 +00:00
|
|
|
uint16_t size = 100;
|
2021-05-06 18:24:01 +00:00
|
|
|
|
|
|
|
switch (data.kind) {
|
|
|
|
case EKIND_PLAYER: {
|
2021-05-06 21:45:55 +00:00
|
|
|
DrawCircle(data.x, data.y, size, RED);
|
2021-05-06 18:24:01 +00:00
|
|
|
}break;
|
|
|
|
|
|
|
|
default:break;
|
|
|
|
}
|
2021-05-04 20:44:55 +00:00
|
|
|
}
|