2021-01-10 16:42:01 +00:00
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#include "game.h"
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2021-05-06 15:30:38 +00:00
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#include "zpl.h"
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2021-01-11 20:11:03 +00:00
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#include "platform.h"
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2021-05-04 19:22:55 +00:00
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#include "world/world.h"
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2021-05-05 09:25:05 +00:00
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#include "packet.h"
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2021-05-04 19:22:55 +00:00
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#include "signal_handling.h"
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#include "network.h"
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2021-05-08 09:05:15 +00:00
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#include "entity.h"
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2021-05-06 15:30:38 +00:00
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#include "world_view.h"
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2021-05-05 09:25:05 +00:00
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#include "entity_view.h"
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2021-05-05 10:14:52 +00:00
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#include "camera.h"
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2021-05-13 13:44:08 +00:00
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#include "profiler.h"
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2021-01-10 16:42:01 +00:00
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2021-05-04 19:22:55 +00:00
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#include "flecs/flecs.h"
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#include "flecs/flecs_dash.h"
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#include "flecs/flecs_systems_civetweb.h"
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#include "flecs/flecs_os_api_stdcpp.h"
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2021-07-27 12:43:26 +00:00
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#include "modules/components.h"
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#include "modules/systems.h"
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2021-05-08 09:05:15 +00:00
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2021-05-06 15:30:38 +00:00
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#include "packets/pkt_00_init.h"
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2021-05-05 13:14:02 +00:00
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#include "packets/pkt_01_welcome.h"
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2021-05-07 14:43:54 +00:00
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#include "packets/pkt_send_keystate.h"
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2021-05-05 13:14:02 +00:00
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2021-05-12 14:42:22 +00:00
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static uint8_t game_mode;
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2021-05-06 15:30:38 +00:00
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static world_view *world_viewers;
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static world_view *active_viewer;
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2021-05-04 19:22:55 +00:00
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static WORLD_PKT_READER(pkt_reader) {
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pkt_header header = {0};
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uint32_t ok = pkt_header_decode(&header, data, datalen);
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2021-05-06 15:30:38 +00:00
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header.udata = udata;
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2021-07-27 11:30:43 +00:00
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2021-05-04 19:22:55 +00:00
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if (ok && header.ok) {
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return pkt_handlers[header.id].handler(&header) >= 0;
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} else {
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zpl_printf("[warn] unknown packet id %d (header %d data %d)\n", header.id, ok, header.ok);
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}
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return -1;
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}
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static WORLD_PKT_WRITER(sp_pkt_writer) {
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2021-05-12 14:42:22 +00:00
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(void)udata;
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2021-05-07 14:43:54 +00:00
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return world_read(pkt->data, pkt->datalen, (void*)game_world_view_get_active()->owner_id);
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2021-05-04 19:22:55 +00:00
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}
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static WORLD_PKT_WRITER(mp_pkt_writer) {
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2021-05-12 14:42:22 +00:00
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(void)udata;
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2021-05-04 19:22:55 +00:00
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if (pkt->is_reliable) {
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return network_msg_send(pkt->data, pkt->datalen);
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}
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else {
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return network_msg_send_unreliable(pkt->data, pkt->datalen);
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}
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}
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2021-05-06 15:30:38 +00:00
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void world_viewers_init(uint32_t num_viewers) {
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zpl_buffer_init(world_viewers, zpl_heap(), num_viewers);
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for (uint32_t i = 0; i < num_viewers; i++) {
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2021-05-07 20:48:15 +00:00
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zpl_buffer_append(world_viewers, world_view_create(i));
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2021-05-06 15:30:38 +00:00
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}
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}
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void world_viewers_destroy() {
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for (uint32_t i = 0; i < zpl_buffer_count(world_viewers); i++) {
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world_view_destroy(&world_viewers[i]);
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}
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zpl_buffer_free(world_viewers);
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}
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world_view *game_world_view_get(uint16_t idx) {
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return &world_viewers[idx];
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}
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world_view *game_world_view_get_active(void) {
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return active_viewer;
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}
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2021-05-10 11:27:01 +00:00
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void game_world_view_cycle_active(int8_t dir) {
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2021-05-07 20:48:15 +00:00
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uint16_t idx = (uint16_t)(active_viewer - world_viewers);
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game_world_view_set_active_by_idx((idx+dir)%zpl_buffer_count(world_viewers));
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}
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2021-05-07 11:47:45 +00:00
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void game_world_view_set_active_by_idx(uint16_t idx) {
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ZPL_ASSERT(idx >= 0 && idx < zpl_buffer_count(world_viewers));
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game_world_view_set_active(&world_viewers[idx]);
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}
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2021-05-09 22:40:25 +00:00
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void game_world_view_active_entity_map(void (*map_proc)(uint64_t key, entity_view * value)) {
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2021-05-09 10:27:10 +00:00
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entity_view_map(&active_viewer->entities, map_proc);
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}
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2021-05-07 11:47:45 +00:00
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void game_world_view_set_active(world_view *view) {
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active_viewer = view;
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camera_set_follow(view->owner_id);
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}
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2021-05-06 15:30:38 +00:00
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void flecs_dash_init() {
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ECS_IMPORT(world_ecs(), FlecsDash);
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ECS_IMPORT(world_ecs(), FlecsSystemsCivetweb);
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ecs_set(world_ecs(), 0, EcsDashServer, {.port = 27001});
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}
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2021-07-27 16:34:31 +00:00
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float game_time() {
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return zpl_time_rel();
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}
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2021-05-12 16:28:39 +00:00
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void game_init(game_kind play_mode, uint32_t num_viewers, int32_t seed, uint16_t chunk_size, uint16_t chunk_amount, int8_t is_dash_enabled) {
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2021-05-12 14:42:22 +00:00
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game_mode = play_mode;
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2021-01-11 20:11:03 +00:00
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platform_init();
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2021-05-06 15:30:38 +00:00
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world_viewers_init(num_viewers);
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active_viewer = &world_viewers[0];
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2021-05-05 10:14:52 +00:00
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camera_reset();
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2021-07-27 11:30:43 +00:00
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2021-05-12 14:42:22 +00:00
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if (game_mode == GAMEKIND_CLIENT) {
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2021-05-06 15:30:38 +00:00
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world_setup_pkt_handlers(pkt_reader, mp_pkt_writer);
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2021-05-04 19:22:55 +00:00
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network_init();
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network_client_connect("127.0.0.1", 27000);
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} else {
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stdcpp_set_os_api();
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2021-05-06 15:30:38 +00:00
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world_setup_pkt_handlers(pkt_reader, sp_pkt_writer);
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2021-05-12 16:28:39 +00:00
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world_init(seed, chunk_size, chunk_amount);
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2021-05-08 00:21:27 +00:00
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if (is_dash_enabled) flecs_dash_init();
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2021-05-10 14:41:13 +00:00
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ecs_set_target_fps(world_ecs(), 60);
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2021-05-06 15:30:38 +00:00
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}
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for (uint32_t i = 0; i < num_viewers; i++) {
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pkt_00_init_send(i);
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2021-05-04 19:22:55 +00:00
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}
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2021-01-10 16:42:01 +00:00
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}
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2021-05-04 19:45:51 +00:00
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int8_t game_is_networked() {
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2021-05-12 14:42:22 +00:00
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return game_mode > 0;
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2021-05-04 19:45:51 +00:00
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}
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2021-01-11 13:47:14 +00:00
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void game_shutdown() {
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2021-05-06 15:30:38 +00:00
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world_viewers_destroy();
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2021-07-27 11:30:43 +00:00
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2021-05-12 14:42:22 +00:00
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if (game_mode == GAMEKIND_CLIENT) {
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2021-05-04 19:22:55 +00:00
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network_client_disconnect();
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network_destroy();
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} else {
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world_destroy();
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}
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2021-01-10 16:42:01 +00:00
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}
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2021-01-11 20:08:16 +00:00
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uint8_t game_is_running() {
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2021-01-11 20:11:03 +00:00
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return platform_is_running();
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2021-01-11 20:08:16 +00:00
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}
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2021-01-10 16:42:01 +00:00
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2021-01-11 13:47:14 +00:00
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void game_input() {
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2021-05-07 12:27:51 +00:00
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platform_input();
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2021-01-10 16:42:01 +00:00
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}
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2021-07-27 11:30:43 +00:00
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void game_update() {
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2021-05-12 14:42:22 +00:00
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if (game_mode == GAMEKIND_CLIENT) {
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2021-05-09 10:27:10 +00:00
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network_client_tick();
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}
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2021-05-04 19:22:55 +00:00
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else world_update();
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2021-07-27 11:30:43 +00:00
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2021-05-09 22:40:25 +00:00
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game_world_cleanup_entities();
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2021-01-10 16:42:01 +00:00
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}
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2021-01-11 13:47:14 +00:00
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void game_render() {
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2021-01-11 20:11:03 +00:00
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platform_render();
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2021-01-10 16:42:01 +00:00
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}
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2021-05-08 15:42:47 +00:00
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void game_action_send_keystate(float x, float y, uint8_t use, uint8_t sprint) {
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2021-05-07 20:48:15 +00:00
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pkt_send_keystate_send(active_viewer->view_id, x, y, use, sprint);
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2021-05-09 22:40:25 +00:00
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}
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2021-05-13 13:44:08 +00:00
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#define GAME_ENT_REMOVAL_TIME 10000
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#define GAME_ENT_REMOVAL_TRESHOLD 500
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2021-05-09 22:40:25 +00:00
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void game_world_cleanup_entities(void) {
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2021-05-13 13:05:48 +00:00
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// TODO(zaklaus): not the best approach to do a cleanup, let memory stay for a while as it might be reused later on anyway.
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2021-05-13 13:44:08 +00:00
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#if 1
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profile(PROF_ENTITY_REMOVAL) {
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static uint64_t last_removal_time = 0;
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if (last_removal_time > zpl_time_rel_ms()) return;
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last_removal_time = zpl_time_rel_ms() + GAME_ENT_REMOVAL_TIME;
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2021-07-27 11:30:43 +00:00
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2021-05-13 13:44:08 +00:00
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for (int i = 0; i < zpl_buffer_count(world_viewers); i += 1){
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entity_view_tbl *view = &world_viewers[i].entities;
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uint32_t deletions = 0;
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2021-07-27 11:30:43 +00:00
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2021-05-13 13:44:08 +00:00
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for (int j = 0; j < zpl_array_count(view->entries); j += 1) {
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if (deletions > GAME_ENT_REMOVAL_TRESHOLD) return;
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2021-07-27 11:30:43 +00:00
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2021-05-13 13:44:08 +00:00
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entity_view *e = &view->entries[j].value;
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if (e->tran_effect == ETRAN_REMOVE) {
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entity_view_tbl_remove(view, e->ent_id);
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deletions++;
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}
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}
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}
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2021-05-09 22:40:25 +00:00
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}
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2021-05-13 13:05:48 +00:00
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#endif
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2021-05-10 07:10:26 +00:00
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}
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2021-05-13 14:12:18 +00:00
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void game_request_close() {
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platform_request_close();
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}
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