2022-09-28 05:29:32 +00:00
|
|
|
#include "core/rules.h"
|
|
|
|
|
|
|
|
game_rulesdef game_rules = (game_rulesdef){
|
|
|
|
.phy_walk_drag = 4.23f,
|
|
|
|
.demo_npc_move_speed = 500,
|
|
|
|
.demo_npc_steer_speed = 300,
|
2022-09-28 13:17:33 +00:00
|
|
|
.furnace_cook_time = 1.f,
|
2022-09-28 05:29:32 +00:00
|
|
|
.item_pick_radius = 25.0f,
|
|
|
|
.item_merger_radius = 75.0f,
|
|
|
|
.item_attract_radius = 75.0f,
|
|
|
|
.item_attract_force = .98f,
|
|
|
|
.item_container_reach_radius = 105.0f,
|
|
|
|
.item_drop_pickup_time = 2.5f,
|
|
|
|
.item_drop_merger_time = 6.5f,
|
|
|
|
.plr_move_speed = 800.0f,
|
|
|
|
.plr_move_speed_mult = 1.5f,
|
|
|
|
.vehicle_force = 240.8f,
|
|
|
|
.vehicle_accel = 0.032f,
|
|
|
|
.vehicle_decel = 0.28f,
|
|
|
|
.vehicle_steer = 35.89f,
|
|
|
|
.vehicle_steer_compensation = 4.0f,
|
|
|
|
.vehicle_steer_revert = 6.0941816f,
|
|
|
|
.vehicle_power = 97.89f,
|
|
|
|
.vehicle_brake_force = 0.84f,
|
|
|
|
.veh_enter_radius = 45.0f,
|
|
|
|
};
|