eco2d/code/foundation/src/models/items.c

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#include "models/items.h"
#include "models/entity.h"
#include "world/entity_view.h"
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#include "world/world.h"
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#include "world/blocks.h"
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#include "models/components.h"
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#include "zpl.h"
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#include "lists/items_list.c"
#define ITEMS_COUNT (sizeof(items)/sizeof(item_desc))
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static inline item_id item_resolve_proxy(item_id id) {
ZPL_ASSERT(id >= 0 && id < ITEMS_COUNT);
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item_usage usage = items[id].usage;
if (usage == UKIND_PROXY) {
return item_find(items[id].proxy.id);
}
return id;
}
static inline asset_id item_fix_kind(asset_id id) {
return items[item_find(id)].kind;
}
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void item_show(uint64_t ent, bool show) {
Classify *c = ecs_get_mut(world_ecs(), ent, Classify);
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librg_entity_visibility_global_set(world_tracker(), ent, show ? LIBRG_VISIBLITY_DEFAULT : LIBRG_VISIBLITY_NEVER);
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c->id = show ? EKIND_ITEM : EKIND_SERVER;
}
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uint64_t item_spawn(asset_id kind, uint32_t qty) {
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ecs_entity_t e = entity_spawn(EKIND_ITEM);
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Item *d = ecs_get_mut(world_ecs(), e, Item);
*d = (Item){
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.kind = item_fix_kind(kind),
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.quantity = qty,
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.merger_time = 0,
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.durability = 1.0f,
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};
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item_desc *it = &items[item_find(kind)];
switch (it->attachment) {
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case UDATA_ENERGY_SOURCE: {
EnergySource *f = ecs_get_mut(world_ecs(), e, EnergySource);
*f = (EnergySource){
.kind = it->energy_source.producer,
.energy_level = it->energy_source.energy_level,
};
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} break;
case UDATA_INGREDIENT: {
Ingredient *i = ecs_get_mut(world_ecs(), e, Ingredient);
i->producer = it->ingredient.producer;
i->product = it->ingredient.product;
i->additional_ingredient = it->ingredient.additional_ingredient;
} break;
default: break;
}
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return (uint64_t)e;
}
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item_id item_find(asset_id kind) {
for (item_id i=0; i<ITEMS_COUNT; i++) {
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if (items[i].kind == kind)
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return item_resolve_proxy(i);
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}
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return ASSET_INVALID;
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}
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Item *item_get_data(uint64_t ent) {
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if (!world_entity_valid(ent)) return NULL;
// if (ecs_get(world_ecs(), ent, ItemAlreadyEdited)) return NULL;
// ecs_add(world_ecs(), ent, ItemAlreadyEdited);
return ecs_get_mut_if_ex(world_ecs(), ent, Item);
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}
const Item *item_get_data_const(uint64_t ent) {
if (!world_entity_valid(ent)) return NULL;
return ecs_get(world_ecs(), ent, Item);
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}
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void item_use(ecs_world_t *ecs, ecs_entity_t e, Item *it, Position p, uint64_t udata) {
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(void)ecs;
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if (e == 0) return;
uint16_t it_id = item_find(it->kind);
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item_desc *desc = &items[it_id];
switch (item_get_usage(it_id)) {
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case UKIND_HOLD: /* NOOP */ break;
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case UKIND_PLACE:{
world_block_lookup l = world_block_from_realpos(p.x, p.y);
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if (l.is_outer && l.bid > 0) {
asset_id item_asset = blocks_get_asset(l.bid);
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item_id item_asset_id = item_find(item_asset);
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if (item_asset_id == ASSET_INVALID) return;
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// NOTE(zaklaus): If we replace the same item, refund 1 qty and let it replace it
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if (item_asset_id == it_id) {
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it->quantity++;
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} else {
return;
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}
}
// NOTE(zaklaus): This is an inner layer block, we can't build over it if it has a collision!
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else if (l.bid > 0 && blocks_get_flags(l.bid) & (BLOCK_FLAG_COLLISION|BLOCK_FLAG_ESSENTIAL)) {
return;
}
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world_chunk_replace_block(l.chunk_id, l.id, blocks_find(desc->place.kind + (asset_id)udata));
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it->quantity--;
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}break;
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case UKIND_PLACE_ITEM:{
world_block_lookup l = world_block_from_realpos(p.x, p.y);
if (l.is_outer && l.bid > 0) {
return;
}
// NOTE(zaklaus): This is an inner layer block, we can't build over it if it has a collision!
else if (l.bid > 0 && blocks_get_flags(l.bid) & (BLOCK_FLAG_COLLISION|BLOCK_FLAG_ESSENTIAL)) {
return;
}
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ecs_entity_t e = entity_spawn_id(desc->place_item.id);
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ZPL_ASSERT(world_entity_valid(e));
entity_set_position(e, p.x, p.y);
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it->quantity--;
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}break;
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case UKIND_PLACE_ITEM_DATA:{
world_block_lookup l = world_block_from_realpos(p.x, p.y);
if (l.is_outer && l.bid > 0) {
return;
}
// NOTE(zaklaus): This is an inner layer block, we can't build over it if it has a collision!
else if (l.bid > 0 && blocks_get_flags(l.bid) & (BLOCK_FLAG_COLLISION|BLOCK_FLAG_ESSENTIAL)) {
return;
}
ecs_entity_t e = entity_spawn_id_with_data(desc->place_item.id, desc);
ZPL_ASSERT(world_entity_valid(e));
entity_set_position(e, p.x, p.y);
it->quantity--;
}break;
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case UKIND_DELETE:
case UKIND_END_PLACE:
case UKIND_PROXY:
break;
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}
}
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void item_despawn(uint64_t id) {
entity_despawn(id);
}
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uint32_t item_max_quantity(item_id id) {
ZPL_ASSERT(id >= 0 && id < ITEMS_COUNT);
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return items[id].max_quantity;
}
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item_usage item_get_usage(item_id id) {
ZPL_ASSERT(id >= 0 && id < ITEMS_COUNT);
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return items[id].usage;
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}
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bool item_get_place_directional(item_id id) {
ZPL_ASSERT(id >= 0 && id < ITEMS_COUNT);
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return items[id].place.directional;
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}