2021-05-05 07:55:45 +00:00
|
|
|
#include "player.h"
|
2021-05-08 09:05:15 +00:00
|
|
|
#include "entity.h"
|
2021-07-27 15:57:50 +00:00
|
|
|
#include "entity_view.h"
|
2021-05-05 07:55:45 +00:00
|
|
|
#include "flecs/flecs.h"
|
|
|
|
#include "flecs/flecs_meta.h"
|
|
|
|
#include "librg.h"
|
2021-05-12 15:50:30 +00:00
|
|
|
#include "world/world.h"
|
2021-05-05 07:55:45 +00:00
|
|
|
|
2021-07-27 12:43:26 +00:00
|
|
|
#include "modules/components.h"
|
|
|
|
#include "modules/systems.h"
|
2021-05-06 18:24:01 +00:00
|
|
|
#include "zpl.h"
|
2021-05-05 07:55:45 +00:00
|
|
|
|
2021-07-27 16:34:31 +00:00
|
|
|
#define PLAYER_MAX_HP 100.0f
|
|
|
|
|
2021-05-08 09:05:15 +00:00
|
|
|
uint64_t player_spawn(char *name) {
|
2021-07-28 09:49:09 +00:00
|
|
|
ecs_entity_t e = entity_spawn(EKIND_PLAYER);
|
2021-05-06 18:24:01 +00:00
|
|
|
|
|
|
|
if (!name) {
|
|
|
|
name = zpl_bprintf("player_%d", e);
|
|
|
|
}
|
2021-05-08 09:05:15 +00:00
|
|
|
|
|
|
|
ecs_set(world_ecs(), e, EcsName, {.alloc_value = name });
|
2021-08-09 15:18:34 +00:00
|
|
|
ecs_add(world_ecs(), e, EcsClient);
|
|
|
|
ecs_set(world_ecs(), e, ClientInfo, {0});
|
|
|
|
ecs_set(world_ecs(), e, Input, {0});
|
|
|
|
ecs_set(world_ecs(), e, Health, {.hp = PLAYER_MAX_HP, .max_hp = PLAYER_MAX_HP});
|
|
|
|
ecs_add(world_ecs(), e, Player);
|
2021-07-19 08:28:23 +00:00
|
|
|
|
2021-05-05 07:55:45 +00:00
|
|
|
librg_entity_owner_set(world_tracker(), e, (int64_t)e);
|
2021-07-19 08:28:23 +00:00
|
|
|
|
2021-05-05 07:55:45 +00:00
|
|
|
return (uint64_t)e;
|
|
|
|
}
|
|
|
|
|
|
|
|
void player_despawn(uint64_t ent_id) {
|
2021-07-26 15:53:18 +00:00
|
|
|
entity_despawn(ent_id);
|
2021-05-05 13:14:02 +00:00
|
|
|
}
|