eco2d/code/game/src/entity.h

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2021-10-28 14:21:34 +00:00
#pragma once
#include "system.h"
uint64_t entity_spawn(uint16_t class_id /* 0 = no streaming */);
void entity_batch_despawn(uint64_t *ids, size_t num_ids);
void entity_despawn(uint64_t ent_id);