Use the "id" for mesh names by default. Set option AI_CONFIG_IMPORT_COLLADA_USE_COLLADA_NAMES to use the mesh "name" instead |
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.. | ||
ColladaExporter.cpp | ||
ColladaExporter.h | ||
ColladaHelper.cpp | ||
ColladaHelper.h | ||
ColladaLoader.cpp | ||
ColladaLoader.h | ||
ColladaParser.cpp | ||
ColladaParser.h |