.. |
3DS
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include Exceptional.h in 3DSExporter.cpp (#5707)
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2024-08-13 11:17:45 +02:00 |
3MF
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Fix casting typo in D3MFExporter::writeBaseMaterials (color channels < 1.0f were zeroed out) (#5681)
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2024-08-29 21:27:13 +02:00 |
AC
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Draft: Update init of aiString (#5623)
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2024-06-17 13:12:54 +02:00 |
AMF
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Kimkulling/fix double precision tests (#5660)
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2024-07-12 14:37:49 +02:00 |
ASE
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Kimkulling/fix double precision tests (#5660)
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2024-07-12 14:37:49 +02:00 |
Assbin
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
Assjson
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Fix warning related to missing-variable-declarations, add static to global variable.
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2023-04-19 23:27:23 +08:00 |
Assxml
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
B3D
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
BVH
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
Blender
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Draft: Update init of aiString (#5623)
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2024-06-17 13:12:54 +02:00 |
C4D
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Add macOS support to C4D importer (#5516)
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2024-04-07 00:25:46 +02:00 |
COB
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
CSM
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
Collada
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Kimkulling/fix double precision tests (#5660)
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2024-07-12 14:37:49 +02:00 |
DXF
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
FBX
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Added more Maya materials (#5101)
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2024-08-24 11:29:47 +02:00 |
HMP
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Fix 16 typos (#5518)
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2024-04-06 21:26:32 +02:00 |
IFC
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Make stepfile schema validation more robust. (#5627)
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2024-06-18 14:22:12 +02:00 |
IQM
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
Irr
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Draft: Update init of aiString (#5623)
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2024-06-17 13:12:54 +02:00 |
LWO
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
LWS
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Draft: Update init of aiString (#5623)
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2024-06-17 13:12:54 +02:00 |
M3D
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
MD2
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Fix 16 typos (#5518)
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2024-04-06 21:26:32 +02:00 |
MD3
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Fix 16 typos (#5518)
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2024-04-06 21:26:32 +02:00 |
MD4
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Move format importer and exporter into its won folder.
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2020-05-02 15:14:38 +02:00 |
MD5
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Fix potential heapbuffer overflow in md5 parsing (#5652)
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2024-07-06 08:27:05 +02:00 |
MDC
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Fix 16 typos (#5518)
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2024-04-06 21:26:32 +02:00 |
MDL
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Make coord transfor for hs1 files optional (#5687)
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2024-07-31 18:39:39 +02:00 |
MMD
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
MS3D
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
NDO
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
NFF
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
OFF
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Kimkulling/fix double precision tests (#5660)
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2024-07-12 14:37:49 +02:00 |
Obj
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Kimkulling/fix double precision tests (#5660)
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2024-07-12 14:37:49 +02:00 |
Ogre
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
OpenGEX
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
Ply
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Fix leak in loader (#5718)
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2024-08-17 13:49:09 +02:00 |
Q3BSP
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Draft: Update init of aiString (#5623)
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2024-06-17 13:12:54 +02:00 |
Q3D
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Draft: Update init of aiString (#5623)
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2024-06-17 13:12:54 +02:00 |
Raw
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
SIB
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
SMD
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Draft: Update init of aiString (#5623)
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2024-06-17 13:12:54 +02:00 |
STEPParser
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
STL
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Kimkulling/fix double precision tests (#5660)
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2024-07-12 14:37:49 +02:00 |
Step
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Introduce interpolation mode to vectro and quaternion keys (#5674)
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2024-07-18 23:54:31 +02:00 |
Terragen
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
USD
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Revert variable name (fix broken build on android) (#5715)
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2024-08-14 12:13:49 +02:00 |
Unreal
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Draft: Update init of aiString (#5623)
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2024-06-17 13:12:54 +02:00 |
X
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
X3D
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
XGL
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Add 2024 to copyright infos (#5475)
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2024-02-23 22:30:05 +01:00 |
glTF
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Draft: Update init of aiString (#5623)
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2024-06-17 13:12:54 +02:00 |
glTF2
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A fuzzed stride could cause the max count to become negative and hence wrap around uint (#5414)
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2024-07-23 16:17:54 +02:00 |