.. |
anim.rs
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initial layout for anim.rs
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2020-04-24 22:15:32 -04:00 |
blob.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
bone.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
camera.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
color.rs
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populating colors
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2020-05-01 16:54:56 -04:00 |
face.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
key.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
light.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
material.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
matrix.rs
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Populating 3d and 4d matrix struct definitions
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2020-05-01 16:47:35 -04:00 |
mem.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
mesh.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
meta.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
mod.rs
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adding structs
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2020-04-24 18:15:51 -04:00 |
node.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
plane.rs
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populating plane struct
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2020-05-01 16:58:32 -04:00 |
quaternion.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
ray.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
scene.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
string.rs
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Need to consider different implementations of String kinds in Rust, and additionally how we may want to `impl Copy for Str`, i.e. `std::mem::swap` with placeholders to keep performance up.
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2020-05-01 17:25:02 -04:00 |
texel.rs
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populating Texel struct definition for textures
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2020-05-01 16:50:31 -04:00 |
texture.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
transform.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |
vec.rs
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vector definitions
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2020-05-01 16:32:25 -04:00 |
vertex_weight.rs
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should have added these earlier
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2020-04-25 00:12:58 -04:00 |