assimp/code
Julian Knodt c877a15140
`Blendshape`->`Geometry` in FBX Export (#5419)
When loading a mesh exported from assimp into Blender, it warns that it has an incorrect class.
While debugging, I traced it back to this being `Blendshape` where `Geometry` was expected. This
is likely because this node describes a `Geometry`, which is used as a blendshape. I'm not sure
if any other DCC tools or places to import it expect `Blendshape` instead (i.e. was this code
ever tested?), but it fixes its use in Blender.

Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-02-05 16:55:00 +01:00
..
AssetLib `Blendshape`->`Geometry` in FBX Export (#5419) 2024-02-05 16:55:00 +01:00
CApi Fix: Remove buggy namespace declaration 2023-03-10 09:00:37 +01:00
Common Update StbCommon.h to stay up-to-date with stb_image.h. 2024-01-29 13:52:54 +01:00
Geometry Reafctoring: Add GeoUtils usage 2023-05-04 20:57:20 +02:00
Material Add missing include 2023-06-03 16:28:55 +02:00
Pbrt Refactorings: come code cleanups 2023-12-29 16:55:37 +01:00
PostProcessing Kimkulling/fix bahavior of remove redundat mats issue 5438 (#5451) 2024-02-01 21:27:04 +01:00
res Use mingw.include 2022-06-30 20:58:34 +02:00
.editorconfig Implemented: Add editor config for source code 2015-06-28 15:50:57 -06:00
CMakeLists.txt Add bounds checks to the parsing utilities. (#5421) 2024-01-30 14:32:41 +01:00