c3a21666da
This avoids introducing NaNs e.g. when the input mesh has 0-length normals |
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.. | ||
glTFAsset.h | ||
glTFAsset.inl | ||
glTFAssetWriter.h | ||
glTFAssetWriter.inl | ||
glTFCommon.cpp | ||
glTFCommon.h | ||
glTFExporter.cpp | ||
glTFExporter.h | ||
glTFImporter.cpp | ||
glTFImporter.h |