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3DS
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
3MF
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Remove double delete
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2023-11-14 22:09:56 +01:00 |
AC
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
AMF
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
ASE
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
Assbin
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Always include "zlib.h" (rather than .../contrib/zlib/zlib.h)
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2023-11-29 09:53:03 +01:00 |
Assjson
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Fix warning related to missing-variable-declarations, add static to global variable.
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2023-04-19 23:27:23 +08:00 |
Assxml
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Apply various clang-tidy checks for smartprs and modern C++ types
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2022-11-08 11:03:55 -05:00 |
B3D
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
BVH
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
Blender
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Fix: Check if index for mesh access is out of range
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2023-11-22 10:14:26 +01:00 |
C4D
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Merge branch 'master' into clean-up-ctors-dtors
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2023-01-23 21:21:34 +01:00 |
COB
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
CSM
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
Collada
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Fix parsing <init_from> in <image>.
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2023-11-16 08:50:10 +01:00 |
DXF
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
FBX
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Use correct time scaling
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2023-11-28 21:10:18 +01:00 |
HMP
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
IFC
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
IQM
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
Irr
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
LWO
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
LWS
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
M3D
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
MD2
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
MD3
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
MD4
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Move format importer and exporter into its won folder.
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2020-05-02 15:14:38 +02:00 |
MD5
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
MDC
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
MDL
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
MMD
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always include "utf8.h" (instead of contrib/.../utf8.h)
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2023-11-29 09:53:03 +01:00 |
MS3D
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
NDO
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
NFF
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
OFF
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
Obj
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fix mesh-name error.
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2023-11-15 13:04:10 +01:00 |
Ogre
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
OpenGEX
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
Ply
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Fix heap-buffer overflow in PLY parser
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2023-11-20 08:43:17 +01:00 |
Q3BSP
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Always include "zlib.h" (rather than .../contrib/zlib/zlib.h)
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2023-11-29 09:53:03 +01:00 |
Q3D
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
Raw
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
SIB
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always include "utf8.h" (instead of contrib/.../utf8.h)
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2023-11-29 09:53:03 +01:00 |
SMD
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
STEPParser
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always include "utf8.h" (instead of contrib/.../utf8.h)
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2023-11-29 09:53:03 +01:00 |
STL
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
Step
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Trim Trailing Whitespace
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2023-01-16 09:12:35 +01:00 |
Terragen
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
Unreal
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
X
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
X3D
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Merge branch 'master' into kimkulling/refactoring_geoutils
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2023-05-04 21:10:00 +02:00 |
XGL
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Fix namespaces.
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2023-11-12 21:09:33 +01:00 |
glTF
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Refactoring: Some cleanups
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2023-11-12 21:09:33 +01:00 |
glTF2
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Read int from uvwsrc
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2023-11-14 16:31:56 +01:00 |