The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
Go to file
Andy Maloney baddcc2f34 - use markdown for coding convention
- rewrite it
2015-05-21 08:56:47 -04:00
cmake-modules add the mingw compile step 2015-04-12 19:05:27 +02:00
code Fix overlapping merges 2015-05-18 09:51:09 -04:00
contrib openddl-parser: V0.2.0 2015-05-05 22:26:40 +02:00
doc Modifying files to let assimp build under cygwin. 2015-04-20 17:36:47 -05:00
include/assimp Fixed some typos 2015-04-29 09:26:11 +02:00
packaging # fix critical bug in the zip release script that caused the lib files in the debug folders to be the release versions. This bug affects the last release and possibly 1.1 as well. 2010-12-18 20:08:16 +00:00
port Delete old Assimp.NET code and replace by a link to assimp-net, which is now the preferred way of using assimp from .net. 2015-04-16 12:37:49 +02:00
samples Define CMAKE_DEBUG_POSTFIX and use it instead of ASSIMP_DEBUG_PREFIX 2015-01-23 14:19:29 -05:00
scripts Merge branch 'master' of https://github.com/assimp/assimp 2015-04-13 21:39:25 +02:00
test test fail, fix file path 2015-05-16 12:28:49 +02:00
tools Removed some warning about const char* used as char* (not our choice, it depends of some external API) 2015-04-28 17:30:15 +02:00
workspaces Modifying files to let assimp build under cygwin. 2015-04-20 17:36:47 -05:00
.gitignore fix win32-build for assimp_viewer . 2015-04-17 20:02:55 +02:00
.travis.yml Cleanup old messages. 2015-05-02 00:10:51 +02:00
AssimpBuildTreeSettings.cmake.in Feature : Prepare FindPackage feature. 2012-05-28 19:20:56 +00:00
AssimpConfig.cmake.in Feature : Prepare FindPackage feature. 2012-05-28 19:20:56 +00:00
AssimpConfigVersion.cmake.in - CMake overhaul. Add proper FindXXX scripts for PkgMacros, ZLIB, DirectX. Isolate MSVC-specific defines. Add newer boost versions to boost whitelist. Many thanks to Mr. S. for the patch! (see http://zfx.info/viewtopic.php?f=9&t=334&p=32190#p32190) 2012-07-17 22:56:15 +00:00
CHANGES Forgot to mention Ogre skeleton format in CHANGES 2014-06-23 15:26:07 +02:00
CMakeLists.txt Modifying files to let assimp build under cygwin. 2015-04-20 17:36:47 -05:00
CREDITS Add StepExporter.cpp(stp) Export 2015-05-01 21:40:51 +02:00
CodeConventions.md - use markdown for coding convention 2015-05-21 08:56:47 -04:00
INSTALL - merge 3.0 up to r1281 in trunk 2012-07-11 12:53:04 +00:00
LICENSE - merge 3.0 up to r1281 in trunk 2012-07-11 12:53:04 +00:00
README Deprecate README 2013-01-20 22:52:52 +01:00
Readme.md Cleanup Readme 2015-04-06 13:24:03 +02:00
assimp-config-version.cmake.in fixed the broken cmake config files (assimp-cmake), adding version suffix libraries 2013-02-26 14:02:35 +09:00
assimp-config.cmake.in Fix Visual Studio prefixes 2015-02-08 12:26:29 +01:00
assimp.pc.in assimp.pc.in: Add static libs to Libs.private 2014-10-14 22:29:08 -07:00
revision.h.in Fixed bug during compilation with mingw & improved git revision support for automatic up to date revision number. 2014-05-19 14:36:24 +02:00

Readme.md

Open Asset Import Library (assimp)

Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than 40 file formats for import and a growing selection of file formats for export.

APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.

Additionally, assimp features various mesh post processing tools: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.

This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from assimp.sf.net or from *nix package repositories. According to [Travis-CI] (https://travis-ci.org/), the current build status is:

Build Status

open3mod is a powerful 3D model viewer based on Assimp's import and export abilities.

Supported file formats

A full list is here. Importers:

  • 3DS
  • BLEND (Blender)
  • DAE/Collada
  • FBX
  • IFC-STEP
  • ASE
  • DXF
  • HMP
  • MD2
  • MD3
  • MD5
  • MDC
  • MDL
  • NFF
  • PLY
  • STL
  • X
  • OBJ
  • SMD
  • LWO
  • LXO
  • LWS
  • TER
  • AC3D
  • MS3D
  • COB
  • Q3BSP
  • XGL
  • CSM
  • BVH
  • B3D
  • NDO
  • Ogre Binary
  • Ogre XML
  • Q3D
  • ASSBIN (Assimp custom format)

Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):

Exporters:

Building

Take a look into the INSTALL file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.

Repository structure

Open Asset Import Library is implemented in C++. The directory structure is:

/code		Source code
/contrib	Third-party libraries
/doc		Documentation (doxysource and pre-compiled docs)
/include	Public header C and C++ header files
/scripts 	Scripts used to generate the loading code for some formats
/port		Ports to other languages and scripts to maintain those.
/test		Unit- and regression tests, test suite of models
/tools		Tools (old assimp viewer, command line `assimp`)
/samples	A small number of samples to illustrate possible 
                    use cases for Assimp
/workspaces	Build enviroments for vc,xcode,... (deprecated,
		CMake has superseeded all legacy build options!)

Where to get help

For more information, visit our website. Or check out the ./doc- folder, which contains the official documentation in HTML format. (CHMs for Windows are included in some release packages and should be located right here in the root folder).

If the docs don't solve your problem, ask on StackOverflow. If you think you found a bug, please open an issue on Github.

For development discussions, there is also a (very low-volume) mailing list, assimp-discussions (subscribe here)

Contributing

Contributions to assimp are highly appreciated. The easiest way to get involved is to submit a pull request with your changes against the main repository's master branch.

License

Our license is based on the modified, 3-clause BSD-License.

An informal summary is: do whatever you want, but include Assimp's license text with your product - and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp. For the legal details, see the LICENSE file.