assimp/code/AssetLib/glTF2
RichardTea aaae3e3a10 size_t is 32bit on some platforms
Also assert if size_t is smaller than uint32_t (probably not necessary)
Note: 32bit builds will crash OOM if a really large model is loaded, as cannot allocate that much in total, let alone contiguously.
2021-11-08 15:05:20 +00:00
..
glTF2Asset.h Revert "Removed KHR_materials_ior support." 2021-10-07 09:36:53 +01:00
glTF2Asset.inl size_t is 32bit on some platforms 2021-11-08 15:05:20 +00:00
glTF2AssetWriter.h Revert "Removed KHR_materials_ior support." 2021-10-07 09:36:53 +01:00
glTF2AssetWriter.inl Revert "Removed KHR_materials_ior support." 2021-10-07 09:36:53 +01:00
glTF2Exporter.cpp Replaced AI_MATKEY_IOR with AI_MATKEY_REFRACTI. 2021-10-07 09:39:08 +01:00
glTF2Exporter.h Revert "Removed KHR_materials_ior support." 2021-10-07 09:36:53 +01:00
glTF2Importer.cpp Merge branch 'master' into master 2021-10-20 20:51:43 +02:00
glTF2Importer.h Move duplicate code to glFT common header. 2021-09-14 20:45:36 +02:00