0590a39159
The same default material pointer was assigned to all the materials in the scene, so poor destructor tried to free the same pointer multiple times. |
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.. | ||
M3DExporter.cpp | ||
M3DExporter.h | ||
M3DImporter.cpp | ||
M3DImporter.h | ||
M3DMaterials.h | ||
M3DWrapper.cpp | ||
M3DWrapper.h | ||
m3d.h |