The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
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henrikbuchholz 8ee54741e1 DefaultIOStream::FileSize(): Replaced windows-based version to use mFile directly instead of fileStat
Unfortunately, it is not 100% clear anymore what's the background of this change. Maybe it was faster or it avoided issues in case that file loaders used exclusive open.
All I know is that this change is not the accidental result of a merge, because according to SVN blame, this code section had never been touched since revision 1. So it must have been done for InfraWorks for some reason.
So I preserved this change to avoid regression due to the AssImp update.
2013-11-25 12:45:19 +01:00
cmake-modules - CMake: use precompiled headers when compiling for msvc. This makes compilation about 40% faster. 2013-04-20 23:15:59 +02:00
code DefaultIOStream::FileSize(): Replaced windows-based version to use mFile directly instead of fileStat 2013-11-25 12:45:19 +01:00
contrib Apply patch from #168. Revert contrib/zlib/CMakeLists.txt hack from 561f3bc6ea, but leave all Zlib install stuff commented. 2013-10-29 00:52:47 +01:00
doc typo fix: loose -> lose 2013-11-14 10:09:10 -08:00
include/assimp Fixed mingw cross compiler issues. 2013-11-20 14:40:20 +01:00
packaging # fix critical bug in the zip release script that caused the lib files in the debug folders to be the release versions. This bug affects the last release and possibly 1.1 as well. 2010-12-18 20:08:16 +00:00
port added additional search paths for dll on windows 2013-11-12 22:06:42 -05:00
samples Removed unreferenced variables. 2013-11-20 14:40:25 +01:00
scripts update genblenddna.py script to include workaround for reading blender Base list. 2013-10-02 14:15:14 +02:00
test add ifc sample file to assimp. 2013-10-12 20:10:38 +02:00
tools Removed invalid extern keyword. 2013-11-20 14:42:23 +01:00
workspaces Adding tessellation support for new Blender 2.6 polygons 2013-11-22 13:17:21 +01:00
.gitignore Add gitignore file 2013-05-14 10:48:37 +02:00
.travis.yml Update .travis.yml 2013-04-19 01:41:45 +03:00
AssimpBuildTreeSettings.cmake.in Feature : Prepare FindPackage feature. 2012-05-28 19:20:56 +00:00
AssimpConfig.cmake.in Feature : Prepare FindPackage feature. 2012-05-28 19:20:56 +00:00
AssimpConfigVersion.cmake.in - CMake overhaul. Add proper FindXXX scripts for PkgMacros, ZLIB, DirectX. Isolate MSVC-specific defines. Add newer boost versions to boost whitelist. Many thanks to Mr. S. for the patch! (see http://zfx.info/viewtopic.php?f=9&t=334&p=32190#p32190) 2012-07-17 22:56:15 +00:00
CHANGES - merge 3.0 up to r1281 in trunk 2012-07-11 12:53:04 +00:00
CMakeLists.txt Fixed mingw cross compiler issues. 2013-11-20 14:40:20 +01:00
CREDITS Github merge: Adjusting the Collada Color Parser from albert-wang. 2012-11-17 12:47:15 +00:00
CodeConventions.txt update : add initial code convention file. 2013-08-13 23:37:08 +02:00
INSTALL - merge 3.0 up to r1281 in trunk 2012-07-11 12:53:04 +00:00
LICENSE - merge 3.0 up to r1281 in trunk 2012-07-11 12:53:04 +00:00
README Deprecate README 2013-01-20 22:52:52 +01:00
Readme.md Update Readme.md 2013-10-16 21:43:54 +02:00
assimp-config-version.cmake.in fixed the broken cmake config files (assimp-cmake), adding version suffix libraries 2013-02-26 14:02:35 +09:00
assimp-config.cmake.in fixed the broken cmake config files (assimp-cmake), adding version suffix libraries 2013-02-26 14:02:35 +09:00
assimp.pc.in These variables should have the ASSIMP_ prefix 2013-01-20 13:51:04 +01:00
revision.h - merge 3.0 up to r1281 in trunk 2012-07-11 12:53:04 +00:00

Readme.md

Open Asset Import Library (assimp)

Open Asset Import Library is a Open Source library designed to load various 3d file formats and convert them into a single, in-memory format. It supports more than 30 file formats for import and a growing selection of file formats for export. Additionally, assimp features various post processing tools to refine the imported data: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.

Its abbreviated name under which it is commonly known is assimp.

This is the development trunk of assimp containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from assimp.sf.net or from *nix package repositories. According to [Travis-CI] (https://travis-ci.org/), the current build status of the trunk is Build Status

Supported file formats

The library provides importers for a lot of file formats, including:

  • 3DS
  • BLEND (Blender 3D)
  • DAE/Collada
  • FBX
  • IFC-STEP
  • ASE
  • DXF
  • HMP
  • MD2
  • MD3
  • MD5
  • MDC
  • MDL
  • NFF
  • PLY
  • STL
  • X
  • OBJ
  • SMD
  • LWO
  • LXO
  • LWS
  • TER
  • AC3D
  • MS3D
  • COB
  • Q3BSP
  • XGL
  • CSM
  • BVH
  • B3D
  • NDO
  • Ogre XML
  • Q3D

Additionally, the following formats are also supported, but not part of the core library as they depend on proprietary libraries.

Exporters include:

  • DAE (Collada)
  • STL
  • OBJ
  • PLY

See the full list here.

Repository structure

Open Asset Import Library is implemented in C++ (but provides both a C and a C++ish interface). The directory structure is:

/bin		Folder for binaries, only used on Windows
/code		Source code
/contrib	Third-party libraries
/doc		Documentation (doxysource and pre-compiled docs)
/include	Public header C and C++ header files
/lib		Static library location for Windows
/obj		Object file location for Windows
/scripts 	Scripts used to generate the loading code for some formats
/port		Ports to other languages and scripts to maintain those.
/test		Unit- and regression tests, test suite of models
/tools		Tools (viewer, command line `assimp`)
/samples	A small number of samples to illustrate possible 
                    use cases for Assimp
/workspaces	Build enviroments for vc,xcode,... (deprecated,
		CMake has superseeded all legacy build options!)

Building

Take a look into the INSTALL file. Or fire up CMake with the usual steps.

Where to get help

For more information, visit our website. Or check out the ./doc- folder, which contains the official documentation in HTML format. (CHMs for Windows are included in some release packages and should be located right here in the root folder).

If the documentation doesn't solve your problems, try our forums at SF.net or ask on StackOverflow.

For development discussions, there is also a mailing list, assimp-discussions (subscribe here)

Contributing

Contributions to assimp are highly appreciated. The easiest way to get involved is to submit a pull request with your changes against the main repository's master branch.

License

Our license is based on the modified, 3-clause BSD-License, which is very liberal.

An informal summary is: do whatever you want, but include Assimp's license text with your product - and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp. For the legal details, see the LICENSE file.