assimp/code
fvbj 79965d8c82 Extension of data export to GLB/GLTF format
Allows to export unlimited (more than 4) bones per vertex
Use JOINTS_1,2,.. and WEIGHTS_1,2,...
Added AI_CONFIG_EXPORT_GLTF_UNLIMITED_SKINNING_BONES_PER_VERTEX flag
2023-09-22 23:10:39 +02:00
..
AssetLib Extension of data export to GLB/GLTF format 2023-09-22 23:10:39 +02:00
CApi Fix: Remove buggy namespace declaration 2023-03-10 09:00:37 +01:00
Common Update Triangulate Process [more another case] 2023-08-15 18:01:16 +08:00
Geometry Reafctoring: Add GeoUtils usage 2023-05-04 20:57:20 +02:00
Material Add missing include 2023-06-03 16:28:55 +02:00
Pbrt Fix PBRT exporter coordinate system 2023-05-03 16:52:33 +02:00
PostProcessing Update GenVertexNormalsProcess.cpp (#5228) 2023-09-14 00:37:13 +02:00
res Use mingw.include 2022-06-30 20:58:34 +02:00
.editorconfig Implemented: Add editor config for source code 2015-06-28 15:50:57 -06:00
CMakeLists.txt Mosfet80 clipper update (#5220) 2023-09-09 19:29:15 +02:00