assimp/code/AssetLib
IOhannes m zmölnig 6f70e220e4 always include "utf8.h" (instead of contrib/.../utf8.h) 2023-11-29 09:53:03 +01:00
..
3DS Fix namespaces. 2023-11-12 21:09:33 +01:00
3MF Remove double delete 2023-11-14 22:09:56 +01:00
AC Fix namespaces. 2023-11-12 21:09:33 +01:00
AMF Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
ASE Fix namespaces. 2023-11-12 21:09:33 +01:00
Assbin Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Assjson Fix warning related to missing-variable-declarations, add static to global variable. 2023-04-19 23:27:23 +08:00
Assxml Apply various clang-tidy checks for smartprs and modern C++ types 2022-11-08 11:03:55 -05:00
B3D Fix namespaces. 2023-11-12 21:09:33 +01:00
BVH Fix namespaces. 2023-11-12 21:09:33 +01:00
Blender Fix: Check if index for mesh access is out of range 2023-11-22 10:14:26 +01:00
C4D Merge branch 'master' into clean-up-ctors-dtors 2023-01-23 21:21:34 +01:00
COB Fix namespaces. 2023-11-12 21:09:33 +01:00
CSM Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Collada Fix parsing <init_from> in <image>. 2023-11-16 08:50:10 +01:00
DXF Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
FBX Use correct time scaling 2023-11-28 21:10:18 +01:00
HMP Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
IFC Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
IQM Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Irr Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
LWO Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
LWS Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
M3D Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
MD2 Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
MD3 Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
MD4 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00
MD5 Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
MDC Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
MDL Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
MMD always include "utf8.h" (instead of contrib/.../utf8.h) 2023-11-29 09:53:03 +01:00
MS3D Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
NDO Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
NFF Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
OFF Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Obj fix mesh-name error. 2023-11-15 13:04:10 +01:00
Ogre Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
OpenGEX Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Ply Fix heap-buffer overflow in PLY parser 2023-11-20 08:43:17 +01:00
Q3BSP Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Q3D Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Raw Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
SIB always include "utf8.h" (instead of contrib/.../utf8.h) 2023-11-29 09:53:03 +01:00
SMD Fix namespaces. 2023-11-12 21:09:33 +01:00
STEPParser always include "utf8.h" (instead of contrib/.../utf8.h) 2023-11-29 09:53:03 +01:00
STL Fix namespaces. 2023-11-12 21:09:33 +01:00
Step Trim Trailing Whitespace 2023-01-16 09:12:35 +01:00
Terragen Fix namespaces. 2023-11-12 21:09:33 +01:00
Unreal Fix namespaces. 2023-11-12 21:09:33 +01:00
X Fix namespaces. 2023-11-12 21:09:33 +01:00
X3D Merge branch 'master' into kimkulling/refactoring_geoutils 2023-05-04 21:10:00 +02:00
XGL Fix namespaces. 2023-11-12 21:09:33 +01:00
glTF Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
glTF2 Read int from uvwsrc 2023-11-14 16:31:56 +01:00