The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
Go to file
aramis_acg 6674f1587d Updating code sample for aiGetPredefinedLogStream.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@450 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-07-23 20:16:05 +00:00
code Changing 3DS parsing routines to work iteratively instead of recursively. This hopefully avoids unwanted stack overflowing with deeply-nested model hierarchies. 2009-06-23 12:25:35 +00:00
contrib General 2009-03-05 22:32:13 +00:00
doc Some documentation fixes. 2009-07-20 18:50:51 +00:00
include Updating code sample for aiGetPredefinedLogStream. 2009-07-23 20:16:05 +00:00
mkutil Changing 3DS parsing routines to work iteratively instead of recursively. This hopefully avoids unwanted stack overflowing with deeply-nested model hierarchies. 2009-06-23 12:25:35 +00:00
port Adding DemoProject 2009-06-23 16:02:29 +00:00
samples SimpleSample_OpenGL now builds under Linux 2009-07-17 21:26:00 +00:00
scripts Changed structs.py to export the original names of the C structs, not uppercase. 2009-04-25 21:12:53 +00:00
test Adding Importer::ReadFileFromMemory to make Chromanoid happy. 2009-06-21 19:44:48 +00:00
tools FIX: Dump contains material index now. 2009-06-29 14:58:06 +00:00
workspaces Adding Importer::ReadFileFromMemory to make Chromanoid happy. 2009-06-21 19:44:48 +00:00
CMakeLists.txt - Add first prototype for CMake enviroment. 2009-04-18 00:10:16 +00:00
CREDITS AssimpView: 2009-05-09 23:27:48 +00:00
INSTALL General 2009-03-05 22:32:13 +00:00
LICENSE Added exception to the LICENSE file which applies to test models. 2009-01-07 15:08:36 +00:00
README ASSIMP Beta 1, final fixes for the release. 2008-09-13 22:31:15 +00:00

README

This file contains invisible Unicode characters!

This file contains invisible Unicode characters that may be processed differently from what appears below. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to reveal hidden characters.

	Open Asset Import Library (Assimp) Readme
	-----------------------------------------

Here you can find information regarding the Asset Import Library:

	1.		Overview
	1.1		Supported file formats
	1.2		File structure
	2.		Build the Asset Import Library
	3. 		Help
	4.		License


1.	Overview
1.1	Supported file formats

The Asset Import Library provides a lot of model formats:
	- 3DS
	- ASE
	- DXF
	- HMP
	- MD2
 	- MD3 
	- MD5
	- MDC
	- MDL
	- NFF
 	- PLY
	- STL
	- X
	- LWO
	- OBJ
	- SMD

1.2 File structure

The Asset Import Library is implemented in C++ and provides a c-interface. The directories 
are:

	/bin			Binaries of the Asset Import Library.
	/code			Code of the Asset Import Library.
	/contrib		Third-party-libraries used by the Asset Import Library.
	/doc			Documentation (doxygen generated and data structure as a xml-file)
	/include		Public headers.
	/lib			Static libraries.
	/obj			Object files.
	/port			Ports to other languages.  The Java port is not yet finished, but
                        the Java part of the interface is fixed. So: you can't use it, but
                        you can see how it will look like.
	/test			Unit- and regression tests.
	/tools			Tools.
	/workspaces		Build enviroments.


2. Build the Asset Import Library

Take a look into the INSTALL file.


3. Help

For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look 
into the /doc-directory.


4. License

The license of the Asset Import Library is based on the BSD-License.