The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
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Helio Chissini de Castro 4a0171bd82 - Apply mechanism to decide use for IrrXML external or internal
Several distributions usually decide for shared external libraries
instead of an usual embedded, for security reasons, duplicatiion issues.
This change enable the possibility to set SYSTEM_IRRXML=ON for detect
and build against a system installed irrxml.
By default, the internal copy is compiled.

Changes on build:
- Added a FindIrrXML cmake module.
- Moved the source recipe for proper CMakeLists inside contrib directory
- Includes aren't path based anymore, using the provided INCLUDE_DIR
- Compiler option are grouped in a singled entry on main CMakeLists

Note: Current internal assimp irrXML is older than upstream irrlicht 1.8.4.
To enable usage of this version, code need to be patched.
2017-04-29 08:10:44 +02:00
cmake-modules - Apply mechanism to decide use for IrrXML external or internal 2017-04-29 08:10:44 +02:00
code - Apply mechanism to decide use for IrrXML external or internal 2017-04-29 08:10:44 +02:00
contrib - Apply mechanism to decide use for IrrXML external or internal 2017-04-29 08:10:44 +02:00
doc - Fix documentation install process. It's nonsense second BUILD_DOCS 2017-04-25 14:35:07 +02:00
include/assimp Fix spelling 2017-04-11 16:33:13 -04:00
packaging doc updatedoc update 2017-04-07 17:46:53 +02:00
port Adding a fallback to shader version 120 when version 130 failed to compile 2017-04-08 12:14:30 +02:00
samples Fixing bugs related to 64-bit upgrade in materials 2016-08-16 16:03:56 +10:00
scripts GenBlenderDNA: use common formatting. 2017-01-16 20:21:11 +01:00
test Merge branch 'master' of https://github.com/assimp/assimp 2017-04-19 19:57:56 +02:00
tools Fix spelling 2017-04-11 16:33:13 -04:00
.coveralls.yml Travis: enable coverall support. 2016-11-16 11:39:44 +01:00
.editorconfig Implemented: Add editor config rules for *.txt files 2015-06-30 19:59:55 -06:00
.gitattributes closes https://github.com/assimp/assimp/issues/1102: define line ending for missing files. 2017-02-11 13:48:39 +01:00
.gitignore deleted code/MakeFile and added to .gitignore 2016-10-08 15:23:59 -07:00
.travis.sh Remove deprecated boost workaround flag from travis config. 2016-11-17 11:16:42 +01:00
.travis.yml Travis config: fix last merge issues + merge coverity check into master branch to avoid merge issues in the future on master. 2016-11-21 20:42:37 +01:00
AssimpBuildTreeSettings.cmake.in Feature : Prepare FindPackage feature. 2012-05-28 19:20:56 +00:00
AssimpConfig.cmake.in Refactored: Reformat CMake files to conform to editor config 2015-06-28 15:50:57 -06:00
AssimpConfigVersion.cmake.in - CMake overhaul. Add proper FindXXX scripts for PkgMacros, ZLIB, DirectX. Isolate MSVC-specific defines. Add newer boost versions to boost whitelist. Many thanks to Mr. S. for the patch! (see http://zfx.info/viewtopic.php?f=9&t=334&p=32190#p32190) 2012-07-17 22:56:15 +00:00
CHANGES Remove unused headers. 2017-02-22 17:20:26 +01:00
CMakeLists.txt - Apply mechanism to decide use for IrrXML external or internal 2017-04-29 08:10:44 +02:00
CREDITS Merge branch 'master' into cleanup_includes 2017-03-05 15:15:29 +01:00
CodeConventions.md Change to what seems to be agreed upon (in line with PR #566) 2015-05-21 09:00:34 -04:00
INSTALL Update INSTALL 2015-11-03 10:51:13 +01:00
LICENSE Fix missing includes. 2017-03-05 15:05:40 +01:00
README Deprecate README 2013-01-20 22:52:52 +01:00
Readme.md Update Readme.md 2017-03-28 14:06:31 +02:00
appveyor.yml Fix appveyor build: disable bugger mingw config. 2016-11-28 10:40:10 +01:00
assimp-config-version.cmake.in CMake: Fix compatibility check for so-version of the assimp lib. 2017-04-06 16:32:17 +02:00
assimp-config.cmake.in Fix spelling mistakes 2016-04-03 01:38:00 +01:00
assimp.pc.in closes https://github.com/assimp/assimp/issues/938: adapt instal pathes. 2016-07-12 09:04:38 +02:00
revision.h.in Refactor: Apply C++ conventions to revision.h.in 2015-06-28 16:08:06 -06:00

Readme.md

Open Asset Import Library (assimp)

Linux Build Status Windows Build Status Coverity Scan Build Status Coverage Status

APIs are provided for C and C++. There are various bindings to other languages (C#, Java, Python, Delphi, D). Assimp also runs on Android and iOS.

Additionally, assimp features various mesh post processing tools: normals and tangent space generation, triangulation, vertex cache locality optimization, removal of degenerate primitives and duplicate vertices, sorting by primitive type, merging of redundant materials and many more.

This is the development trunk containing the latest features and bugfixes. For productive use though, we recommend one of the stable releases available from assimp.sf.net or from *nix package repositories. The current build status is:

Gitter chat: Join the chat at https://gitter.im/assimp/assimp

And we also have an IRC-channel at freenode: #assetimporterlib . You can easily join us via: KiwiIRC/freenote, choose your nickname and type

/join #assetimporterlib


__[open3mod](https://github.com/acgessler/open3mod) is a powerful 3D model viewer based on Assimp's import and export abilities.__

Please check our Wiki as well: https://github.com/assimp/assimp/wiki

Supported file formats

A full list is here. Importers:

  • 3DS
  • BLEND (Blender)
  • DAE/Collada
  • FBX
  • IFC-STEP
  • ASE
  • DXF
  • HMP
  • MD2
  • MD3
  • MD5
  • MDC
  • MDL
  • NFF
  • PLY
  • STL
  • X
  • OBJ
  • OpenGEX
  • SMD
  • LWO
  • LXO
  • LWS
  • TER
  • AC3D
  • MS3D
  • COB
  • Q3BSP
  • XGL
  • CSM
  • BVH
  • B3D
  • NDO
  • Ogre Binary
  • Ogre XML
  • Q3D
  • ASSBIN (Assimp custom format)
  • glTF (partial)
  • 3MF

Additionally, some formats are supported by dependency on non-free code or external SDKs (not built by default):

Exporters:

Building

Take a look into the INSTALL file. Our build system is CMake, if you used CMake before there is a good chance you know what to do.

Ports

Repository structure

Open Asset Import Library is implemented in C++. The directory structure is:

/code		Source code
/contrib	Third-party libraries
/doc		Documentation (doxysource and pre-compiled docs)
/include	Public header C and C++ header files
/scripts 	Scripts used to generate the loading code for some formats
/port		Ports to other languages and scripts to maintain those.
/test		Unit- and regression tests, test suite of models
/tools		Tools (old assimp viewer, command line `assimp`)
/samples	A small number of samples to illustrate possible
                    use cases for Assimp
/workspaces	Build environments for vc,xcode,... (deprecated,
		CMake has superseeded all legacy build options!)

Where to get help

For more information, visit our website. Or check out the ./doc- folder, which contains the official documentation in HTML format. (CHMs for Windows are included in some release packages and should be located right here in the root folder).

If the docs don't solve your problem, ask on StackOverflow. If you think you found a bug, please open an issue on Github.

For development discussions, there is also a (very low-volume) mailing list, assimp-discussions (subscribe here)

Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory format. It supports more than 40 file formats for import and a growing selection of file formats for export.

And we also have a Gitter-channel:Gitter Join the chat at https://gitter.im/assimp/assimp

Contributing

Contributions to assimp are highly appreciated. The easiest way to get involved is to submit a pull request with your changes against the main repository's master branch.

Donate

You can get a patron of Asset-Importer-Lib: Become a Patron!

License

Our license is based on the modified, 3-clause BSD-License.

An informal summary is: do whatever you want, but include Assimp's license text with your product - and don't sue us if our code doesn't work. Note that, unlike LGPLed code, you may link statically to Assimp. For the legal details, see the LICENSE file.

Why this name

Sorry, we're germans :-), no english native speakers ...