assimp/code/BlenderDNA.inl

563 lines
18 KiB
C++

/*
Open Asset Import Library (ASSIMP)
----------------------------------------------------------------------
Copyright (c) 2006-2010, ASSIMP Development Team
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the
following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Redistributions in binary form must reproduce the above
copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
* Neither the name of the ASSIMP team, nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of the ASSIMP Development Team.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
----------------------------------------------------------------------
*/
/** @file BlenderDNA.inl
* @brief Blender `DNA` (file format specification embedded in
* blend file itself) loader.
*/
#ifndef INCLUDED_AI_BLEND_DNA_INL
#define INCLUDED_AI_BLEND_DNA_INL
namespace Assimp {
namespace Blender {
//--------------------------------------------------------------------------------
const Field& Structure :: operator [] (const std::string& ss) const
{
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
if (it == indices.end()) {
throw Error((Formatter::format(),
"BlendDNA: Did not find a field named `",ss,"` in structure `",name,"`"
));
}
return fields[(*it).second];
}
//--------------------------------------------------------------------------------
const Field& Structure :: operator [] (const size_t i) const
{
if (i >= fields.size()) {
throw Error((Formatter::format(),
"BlendDNA: There is no field with index `",i,"` in structure `",name,"`"
));
}
return fields[i];
}
//--------------------------------------------------------------------------------
template <typename T> boost::shared_ptr<ElemBase> Structure :: Convert(
const FileDatabase& db) const
{
// FIXME: use boost::make_shared
boost::shared_ptr<T> s = boost::shared_ptr<T>(new T());
Convert<T> (*s.get(),db);
return s;
}
//--------------------------------------------------------------------------------
template <int error_policy, typename T, size_t M>
void Structure :: ReadFieldArray(T (& out)[M], const char* name, const FileDatabase& db) const
{
const StreamReaderAny::pos old = db.reader->GetCurrentPos();
try {
const Field& f = (*this)[name];
const Structure& s = db.dna[f.type];
// is the input actually an array?
if (!(f.flags & FieldFlag_Array)) {
throw Error((Formatter::format(),"Field `",name,"` of structure `",
this->name,"` ought to be an array of size ",M
));
}
db.reader->IncPtr(f.offset);
// size conversions are always allowed, regardless of error_policy
unsigned int i = 0;
for(; i < std::min(f.array_sizes[0],M); ++i) {
s.Convert(out[i],db);
}
for(; i < M; ++i) {
_defaultInitializer<ErrorPolicy_Igno>()(out[i]);
}
}
catch (const Error& e) {
_defaultInitializer<error_policy>()(out,e.what());
}
// and recover the previous stream position
db.reader->SetCurrentPos(old);
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
++db.stats().fields_read;
#endif
}
//--------------------------------------------------------------------------------
template <int error_policy, typename T, size_t M, size_t N>
void Structure :: ReadFieldArray2(T (& out)[M][N], const char* name, const FileDatabase& db) const
{
const StreamReaderAny::pos old = db.reader->GetCurrentPos();
try {
const Field& f = (*this)[name];
const Structure& s = db.dna[f.type];
// is the input actually an array?
if (!(f.flags & FieldFlag_Array)) {
throw Error((Formatter::format(),"Field `",name,"` of structure `",
this->name,"` ought to be an array of size ",M,"*",N
));
}
db.reader->IncPtr(f.offset);
// size conversions are always allowed, regardless of error_policy
unsigned int i = 0;
for(; i < std::min(f.array_sizes[0],M); ++i) {
unsigned int j = 0;
for(; j < std::min(f.array_sizes[1],N); ++j) {
s.Convert(out[i][j],db);
}
for(; j < N; ++j) {
_defaultInitializer<ErrorPolicy_Igno>()(out[i][j]);
}
}
for(; i < M; ++i) {
_defaultInitializer<ErrorPolicy_Igno>()(out[i]);
}
}
catch (const Error& e) {
_defaultInitializer<error_policy>()(out,e.what());
}
// and recover the previous stream position
db.reader->SetCurrentPos(old);
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
++db.stats().fields_read;
#endif
}
//--------------------------------------------------------------------------------
template <int error_policy, template <typename> class TOUT, typename T>
void Structure :: ReadFieldPtr(TOUT<T>& out, const char* name, const FileDatabase& db) const
{
const StreamReaderAny::pos old = db.reader->GetCurrentPos();
Pointer ptrval;
const Field* f;
try {
f = &(*this)[name];
// sanity check, should never happen if the genblenddna script is right
if (!(f->flags & FieldFlag_Pointer)) {
throw Error((Formatter::format(),"Field `",name,"` of structure `",
this->name,"` ought to be a pointer"
));
}
db.reader->IncPtr(f->offset);
Convert(ptrval,db);
// actually it is meaningless on which Structure the Convert is called
// because the `Pointer` argument triggers a special implementation.
}
catch (const Error& e) {
_defaultInitializer<error_policy>()(out,e.what());
out.reset();
return;
}
// resolve the pointer and load the corresponding structure
ResolvePointer(out,ptrval,db,*f);
// and recover the previous stream position
db.reader->SetCurrentPos(old);
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
if (out) {
++db.stats().pointers_resolved;
}
++db.stats().fields_read;
#endif
}
//--------------------------------------------------------------------------------
template <int error_policy, typename T>
void Structure :: ReadField(T& out, const char* name, const FileDatabase& db) const
{
const StreamReaderAny::pos old = db.reader->GetCurrentPos();
try {
const Field& f = (*this)[name];
// find the structure definition pertaining to this field
const Structure& s = db.dna[f.type];
db.reader->IncPtr(f.offset);
s.Convert(out,db);
}
catch (const Error& e) {
_defaultInitializer<error_policy>()(out,e.what());
}
// and recover the previous stream position
db.reader->SetCurrentPos(old);
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
++db.stats().fields_read;
#endif
}
//--------------------------------------------------------------------------------
template <template <typename> class TOUT, typename T>
void Structure :: ResolvePointer(TOUT<T>& out, const Pointer & ptrval, const FileDatabase& db, const Field& f) const
{
out.reset();
if (ptrval.val) {
const Structure& s = db.dna[f.type];
// find the file block the pointer is pointing to
const FileBlockHead* block = LocateFileBlockForAddress(ptrval,db);
// also determine the target type from the block header
// and check if it matches the type which we expect.
const Structure& ss = db.dna[block->dna_index];
if (ss != s) {
throw Error((Formatter::format(),"Expected target to be of type `",s.name,
"` but seemingly it is a `",ss.name,"` instead"
));
}
// try to retrieve the object from the cache
db.cache(out).get(s,out,ptrval);
if (out) {
return;
}
// seek to this location, but save the previous stream pointer.
const StreamReaderAny::pos pold = db.reader->GetCurrentPos();
db.reader->SetCurrentPos(block->start+ static_cast<size_t>((ptrval.val - block->address.val) ));
// FIXME: basically, this could cause problems with 64 bit pointers on 32 bit systems.
// I really ought to improve StreamReader to work with 64 bit indices exclusively.
// continue conversion after allocating the required storage
size_t num = block->size / ss.size;
_allocate(out,num);
// cache the object before we convert it to avoid
// cyclic recursion.
db.cache(out).set(s,out,ptrval);
T* o = out.get();
for (size_t i = 0; i < num; ++i,++o) {
s.Convert(*o,db);
}
db.reader->SetCurrentPos(pold);
}
}
//--------------------------------------------------------------------------------
template <> void Structure :: ResolvePointer<boost::shared_ptr,ElemBase>(boost::shared_ptr<ElemBase>& out,
const Pointer & ptrval,
const FileDatabase& db,
const Field& f
) const
{
// Special case when the data type needs to be determined at runtime.
// Less secure than in the `strongly-typed` case.
out.reset();
if (ptrval.val) {
// find the file block the pointer is pointing to
const FileBlockHead* block = LocateFileBlockForAddress(ptrval,db);
// determine the target type from the block header
const Structure& s = db.dna[block->dna_index];
// try to retrieve the object from the cache
db.cache(out).get(s,out,ptrval);
if (out) {
return;
}
// seek to this location, but save the previous stream pointer.
const StreamReaderAny::pos pold = db.reader->GetCurrentPos();
db.reader->SetCurrentPos(block->start+ static_cast<size_t>((ptrval.val - block->address.val) ));
// FIXME: basically, this could cause problems with 64 bit pointers on 32 bit systems.
// I really ought to improve StreamReader to work with 64 bit indices exclusively.
// continue conversion after allocating the required storage
out = db.dna.ConvertBlobToStructure(s,db);
db.reader->SetCurrentPos(pold);
if (!out) {
// this might happen if DNA::RegisterConverters hasn't been called so far
// or if the target type is not contained in `our` DNA.
out.reset();
DefaultLogger::get()->warn((Formatter::format(),
"Failed to find a converter for the `",s.name,"` structure"
));
return;
}
// store a pointer to the name string of the actual type
// in the object itself. This allows the conversion code
// to perform additional type checking.
out->dna_type = s.name.c_str();
// cache the object now that construction is complete
// FIXME we need to do this in ConvertBlobToStructure
db.cache(out).set(s,out,ptrval);
}
}
//--------------------------------------------------------------------------------
const FileBlockHead* Structure :: LocateFileBlockForAddress(const Pointer & ptrval, const FileDatabase& db) const
{
// the file blocks appear in list sorted by
// with ascending base addresses so we can run a
// binary search to locate the pointee quickly.
// NOTE: Blender seems to distinguish between side-by-side
// data (stored in the same data block) and far pointers,
// which are only used for structures starting with an ID.
// We don't need to make this distinction, our algorithm
// works regardless where the data is stored.
std::vector<FileBlockHead>::const_iterator it = std::lower_bound(db.entries.begin(),db.entries.end(),ptrval);
if (it == db.entries.end()) {
// this is crucial, pointers may not be invalid.
// this is either a corrupted file or an attempted attack.
throw DeadlyImportError((Formatter::format(),"Failure resolving pointer 0x",
std::hex,ptrval.val,", no file block falls into this address range"
));
}
if (ptrval.val >= (*it).address.val + (*it).size) {
throw DeadlyImportError((Formatter::format(),"Failure resolving pointer 0x",
std::hex,ptrval.val,", nearest file block starting at 0x",
(*it).address.val," ends at 0x",
(*it).address.val + (*it).size
));
}
return &*it;
}
// ------------------------------------------------------------------------------------------------
// NOTE: The MSVC debugger keeps showing up this annoying `a cast to a smaller data type has
// caused a loss of data`-warning. Avoid this warning by a masking with an appropriate bitmask.
template <typename T> struct signless;
template <> struct signless<char> {typedef unsigned char type;};
template <> struct signless<short> {typedef unsigned short type;};
template <> struct signless<int> {typedef unsigned int type;};
template <typename T>
struct static_cast_silent {
template <typename V>
T operator()(V in) {
return static_cast<T>(in & static_cast<typename signless<T>::type>(-1));
}
};
template <> struct static_cast_silent<float> {
template <typename V> float operator()(V in) {
return static_cast<float> (in);
}
};
template <> struct static_cast_silent<double> {
template <typename V> double operator()(V in) {
return static_cast<double>(in);
}
};
// ------------------------------------------------------------------------------------------------
template <typename T> inline void ConvertDispatcher(T& out, const Structure& in,const FileDatabase& db)
{
if (in.name == "int") {
out = static_cast_silent<T>()(db.reader->GetU4());
//db.reader->IncPtr(-4);
}
else if (in.name == "short") {
out = static_cast_silent<T>()(db.reader->GetU2());
//db.reader->IncPtr(-2);
}
else if (in.name == "char") {
out = static_cast_silent<T>()(db.reader->GetU1());
//db.reader->IncPtr(-1);
}
else if (in.name == "float") {
out = static_cast<T>(db.reader->GetF4());
//db.reader->IncPtr(-4);
}
else if (in.name == "double") {
out = static_cast<T>(db.reader->GetF8());
//db.reader->IncPtr(-8);
}
else {
throw DeadlyImportError("Unknown source for conversion to primitive data type: "+in.name);
}
}
// ------------------------------------------------------------------------------------------------
template <> inline void Structure :: Convert<int> (int& dest,const FileDatabase& db) const
{
ConvertDispatcher(dest,*this,db);
}
// ------------------------------------------------------------------------------------------------
template <> inline void Structure :: Convert<short> (short& dest,const FileDatabase& db) const
{
ConvertDispatcher(dest,*this,db);
}
// ------------------------------------------------------------------------------------------------
template <> inline void Structure :: Convert<char> (char& dest,const FileDatabase& db) const
{
// automatic rescaling from char to float and vice versa (seems useful for RGB colors)
if (name == "float") {
dest = static_cast<char>(db.reader->GetF4() * 255.f);
//db.reader->IncPtr(-4);
return;
}
else if (name == "double") {
dest = static_cast<char>(db.reader->GetF8() * 255.f);
//db.reader->IncPtr(-8);
return;
}
ConvertDispatcher(dest,*this,db);
}
// ------------------------------------------------------------------------------------------------
template <> inline void Structure :: Convert<float> (float& dest,const FileDatabase& db) const
{
// automatic rescaling from char to float and vice versa (seems useful for RGB colors)
if (name == "char") {
dest = db.reader->GetI1() / 255.f;
//db.reader->IncPtr(-1);
return;
}
ConvertDispatcher(dest,*this,db);
}
// ------------------------------------------------------------------------------------------------
template <> inline void Structure :: Convert<double> (double& dest,const FileDatabase& db) const
{
if (name == "char") {
dest = db.reader->GetI1() / 255.f;
//db.reader->IncPtr(-1);
return;
}
ConvertDispatcher(dest,*this,db);
}
// ------------------------------------------------------------------------------------------------
template <> inline void Structure :: Convert<Pointer> (Pointer& dest,const FileDatabase& db) const
{
if (db.i64bit) {
dest.val = db.reader->GetU8();
//db.reader->IncPtr(-8);
return;
}
dest.val = db.reader->GetU4();
//db.reader->IncPtr(-4);
}
//--------------------------------------------------------------------------------
const Structure& DNA :: operator [] (const std::string& ss) const
{
std::map<std::string, size_t>::const_iterator it = indices.find(ss);
if (it == indices.end()) {
throw Error((Formatter::format(),
"BlendDNA: Did not find a structure named `",ss,"`"
));
}
return structures[(*it).second];
}
//--------------------------------------------------------------------------------
const Structure& DNA :: operator [] (const size_t i) const
{
if (i >= structures.size()) {
throw Error((Formatter::format(),
"BlendDNA: There is no structure with index `",i,"`"
));
}
return structures[i];
}
//--------------------------------------------------------------------------------
template <template <typename> class TOUT> template <typename T> void ObjectCache<TOUT> :: get (
const Structure& s,
TOUT<T>& out,
const Pointer& ptr
) const {
if(s.cache_idx == static_cast<size_t>(-1)) {
s.cache_idx = db.next_cache_idx++;
caches.resize(db.next_cache_idx);
return;
}
typename StructureCache::const_iterator it = caches[s.cache_idx].find(ptr);
if (it != caches[s.cache_idx].end()) {
out = boost::static_pointer_cast<T>( (*it).second );
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
++db.stats().cache_hits;
#endif
}
// otherwise, out remains untouched
}
//--------------------------------------------------------------------------------
template <template <typename> class TOUT> template <typename T> void ObjectCache<TOUT> :: set (
const Structure& s,
const TOUT<T>& out,
const Pointer& ptr
) {
if(s.cache_idx == static_cast<size_t>(-1)) {
s.cache_idx = db.next_cache_idx++;
caches.resize(db.next_cache_idx);
}
caches[s.cache_idx][ptr] = boost::static_pointer_cast<ElemBase>( out );
#ifndef ASSIMP_BUILD_BLENDER_NO_STATS
++db.stats().cached_objects;
#endif
}
}}
#endif