The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
 
 
 
 
 
 
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aramis_acg 32bfa9ac21 Add WIP version of the BLENDER importer. DO NOT USE FOR PRODUCTION YET!
Loads static meshes. Sometimes (it segfaults on the rest). No materials, cameras, fancy stuff. Works with all versions of blender. No compressed blend files yet.

- StreamReader now uses shared_ptr's to manage ownership of the stream.
- Adapt other loaders accordingly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@717 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-10 10:22:24 +00:00
code Add WIP version of the BLENDER importer. DO NOT USE FOR PRODUCTION YET! 2010-05-10 10:22:24 +00:00
contrib [2972343] LightWave/modo patch. See http://sourceforge.net/tracker/index.php?func=detail&aid=2972343&group_id=226462&atid=1067634 2010-03-18 17:20:49 +00:00
doc Rebuild docs for release. 2010-04-17 16:42:38 +00:00
include Fix error in aiString documentation. MAXLEN includes the terminal NULL. This is unusual, but true. 2010-04-14 21:45:00 +00:00
packaging Clarify troubleshooting for the `application configuration not correct` problem. 2010-04-17 18:36:11 +00:00
port git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@711 67173fc5-114c-0410-ac8e-9d2fd5bffc1f 2010-04-27 16:52:24 +00:00
samples Clarify README for samples. 2010-04-17 18:39:12 +00:00
scripts Add WIP version of the BLENDER importer. DO NOT USE FOR PRODUCTION YET! 2010-05-10 10:22:24 +00:00
test Add a first set of blender test files. 2010-05-09 14:41:04 +00:00
tools Get rid of ./extra folder in ./code. Move contents to main code folder. 2010-04-11 01:41:24 +00:00
workspaces Add WIP version of the BLENDER importer. DO NOT USE FOR PRODUCTION YET! 2010-05-10 10:22:24 +00:00
CHANGES Add missing CHANGELOG for past 1.1. 2010-04-24 01:03:35 +00:00
CMakeLists.txt Only use bin/ and lib/ as output directories if doing an in-source build. 2010-03-03 22:55:02 +00:00
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INSTALL Add assimp command line tools to CMAKE build. Add it to make install as well. Needs more testing on different systems. 2010-03-02 19:27:36 +00:00
LICENSE Update year in LICENSE (seemingly we have 2010 now). 2010-04-03 01:04:35 +00:00
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README

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	Open Asset Import Library (Assimp) Readme
	-----------------------------------------

Here you can find information regarding Open Asset Import Library:

	1.		Overview
	1.1		Supported file formats
	1.2		File structure
	2.		Build the Asset Import Library
	3. 		Help
	4.		License



1.	Overview
1.1	Supported file formats

The Asset Import Library provides a lot of model formats:
	- 3DS
	- ASE
	- DXF
	- HMP
	- MD2
 	- MD3 
	- MD5
	- MDC
	- MDL
	- NFF
 	- PLY
	- STL
	- X
	- LWO
	- OBJ
	- SMD
	
	- Collada
	
	- LWO
	
	- Ogre XML
	
	- partly LWS
	
	- .. + many more, see http://assimp.sourceforge.net/main_features_formats.html for a full list.


1.2 Repository structure

Open Asset Import Library is implemented in C++ and provides a C-interface. The directory structure is:

	/bin			Binaries of the Asset Import Library.
	/code			Code of the Asset Import Library.
	/contrib		Third-party-libraries used by the Asset Import Library.
	/doc			Documentation (doxygen generated and data structure as a xml file)
	/include		Public headers.
	/lib			Static library location for Windows.
	/obj			Object file location for Windows.
	/port			Ports to other languages. 
	
	/test			Unit- and regression tests, model test suite.
	/tools			Tools (viewer, command line `assimp`).
	/workspaces		Build enviroments for vc,xcode,...



2. Build the Asset Import Library

Take a look into the INSTALL file.



3. Help

For more help go to http://assimp.sourceforge.net/ (or, for germans, http://www.zfx.info). Or take a look into the doc-folder, which contains the doxygen-generated documentation in HTMl format (CHMs for Windows are as well contained in some distributions and located right here in the root folder).


4. License

The license of the Asset Import Library is based on the BSD-License. It is contained in the LICENSE file.