Adds an extra epsilon value to check the matrix4x4 identity. The method is also used to export to GLTF/GLTF2 format to check node transformation matrices. The epsilon value can be set using AI_CONFIG_CHECK_IDENTITY_MATRIX_EPSILON with the default value set to 10e-3f for backward compatibility of legacy code. |
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.. | ||
glTFAsset.h | ||
glTFAsset.inl | ||
glTFAssetWriter.h | ||
glTFAssetWriter.inl | ||
glTFCommon.cpp | ||
glTFCommon.h | ||
glTFExporter.cpp | ||
glTFExporter.h | ||
glTFImporter.cpp | ||
glTFImporter.h |