assimp/port/Assimp.NET/Assimp.NET_DEMO
aramis_acg 54040901f0 - update Assimp.NET
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1330 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-11-03 02:49:19 +00:00
..
Properties Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Assimp.NET_DEMO.csproj Update Assimp.NET project files to always build x86 (32 bit) to support Managed Direct X even on 64 bit Windows for Debug and Release targets. 2010-07-23 20:51:05 +00:00
Assimp.NET_DEMO.csproj.user commit new try of c# bindings 2010-05-27 18:28:02 +00:00
AssimpView.Designer.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
AssimpView.cs - update Assimp.NET 2012-11-03 02:49:19 +00:00
AssimpView.resx Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Camera.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Display.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
ExtensionMethods.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Input.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Program.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
app.config Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00