assimp/code/AssetLib
Kim Kulling 8cb5ab69b0
Merge branch 'master' into fix-bone-fit-check
2022-01-08 11:35:59 +01:00
..
3DS 3DS Export: Add support for aiShadingMode_PBR_BRDF 2021-11-08 11:06:15 +00:00
3MF Update D3MFOpcPackage.cpp 2021-11-02 10:38:38 +01:00
AC Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
AMF Fix spelling mistake 2021-10-08 08:48:01 +02:00
ASE Fix spelling mistake 2021-10-08 08:48:01 +02:00
Assbin Merge branch 'master' into debian-fixes 2021-10-18 09:07:47 +02:00
Assjson Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
Assxml Better aiMesh ABI compatibility with 5.0.1, make smaller 2021-11-09 13:03:06 +00:00
B3D Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
BVH Fix spelling mistake 2021-10-08 08:48:01 +02:00
Blender BlenderScene: use explicit namespace instead of using namespace 2021-12-30 18:01:54 +01:00
C4D Merge branch 'master' into x3d_pugi_migration 2021-09-07 15:04:08 +02:00
COB Fix spelling mistake 2021-10-08 08:48:01 +02:00
CSM Merge branch 'master' into const-tokens 2021-09-15 23:31:00 +02:00
Collada Read the Value, not the Attribute 2021-11-17 17:10:10 +00:00
DXF Fix nullptr dereferencing from std::shared_ptr 2021-12-10 08:39:21 +01:00
FBX fix fbx import metalness 2021-12-16 12:09:06 +03:00
HMP Update HMPLoader.cpp 2021-12-10 14:32:45 +01:00
IFC Merge branch 'master' into const-tokens 2021-09-15 23:31:00 +02:00
Irr Fix spelling mistake 2021-10-08 08:48:01 +02:00
LWO fix index variable for surfaces 2021-12-07 12:13:31 +01:00
LWS LWSLoader: Fix out of bounds iterator access 2022-01-05 15:43:16 -05:00
M3D Update M3DExporter.cpp 2021-11-12 17:53:46 +01:00
MD2 Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
MD3 Fix spelling mistake 2021-10-08 08:48:01 +02:00
MD4 Move format importer and exporter into its won folder. 2020-05-02 15:14:38 +02:00
MD5 Fix spelling mistake 2021-10-08 08:48:01 +02:00
MDC Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
MDL MDL: Do not try to copy empty embedded texture 2021-12-23 12:28:43 +01:00
MMD Fix spelling mistake 2021-10-08 08:48:01 +02:00
MS3D Merge branch 'master' into const-tokens 2021-09-15 23:31:00 +02:00
NDO Merge branch 'master' into const-tokens 2021-09-15 23:31:00 +02:00
NFF Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
OFF Fix spelling mistake 2021-10-08 08:48:01 +02:00
Obj Support PBR properties/maps in Obj importer 2021-12-20 13:43:46 -05:00
Ogre Fix spelling mistake 2021-10-08 08:48:01 +02:00
OpenGEX Fix spelling mistake 2021-10-08 08:48:01 +02:00
Ply Merge branch 'master' into const-tokens 2021-09-15 23:31:00 +02:00
Q3BSP Fix spelling mistake 2021-10-08 08:48:01 +02:00
Q3D Merge branch 'master' into const-tokens 2021-09-15 23:31:00 +02:00
Raw Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
SIB Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
SMD Fix spelling mistake 2021-10-08 08:48:01 +02:00
STEPParser Remove optimization fence 2021-11-09 13:08:13 -05:00
STL Merge branch 'master' into const-tokens 2021-09-15 23:31:00 +02:00
Step Merge branch 'master' into x3d_pugi_migration 2021-09-07 15:04:08 +02:00
Terragen Merge branch 'master' into const-tokens 2021-09-15 23:31:00 +02:00
Unreal Next iteration for c++11 features. 2021-09-13 22:38:20 +02:00
X Fix spelling mistake 2021-10-08 08:48:01 +02:00
X3D Fix nullptr-dereferencing 2022-01-06 22:35:32 +01:00
XGL Merge branch 'master' into const-tokens 2021-09-15 23:31:00 +02:00
glTF Ensure we don't access the vector with an out of bounds index 2021-11-26 13:01:00 +00:00
glTF2 Fix bone fitted check in gltf2 exporter 2022-01-03 16:32:34 -07:00