rob100
b8c12fdc6f
CodeQuality improvements
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Several small code improvements based on a cppcheck result
2015-06-05 09:52:06 +02:00
abma
bf4913b5c9
remove AssimpPCH.h: fixes #534
2015-04-16 01:00:17 +02:00
Jonne Nauha
0b937c5a4b
OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality.
2014-05-20 04:52:53 +03:00
Jonne Nauha
4b16b182be
OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes.
2014-05-18 11:57:44 +03:00
Jonne Nauha
22a4215c06
OgreImporter: Remove unnecessary comments.
2014-05-02 01:54:42 +03:00
Jonne Nauha
dcf6002bed
Try fix travis ci produced build errors on gcc and clang.
2014-05-02 01:38:13 +03:00
Jonne Nauha
283394d695
OgreImporter: Cleanup skeleton related code and code that populates the assimp scene. Tested skeleton/animation imports and it seems to work correctly now.
2014-05-02 00:28:14 +03:00
Jonne Nauha
f5c7b283bc
OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code.
2014-05-02 00:28:13 +03:00
Jonne Nauha
45715df263
OgreImporter: Forgot to rebuild after filename changes so broke the build. Fix includes, add include guards and ASSIMP_BUILD_NO_OGRE_IMPORTER to missing places.
2014-05-02 00:28:12 +03:00
Jonne Nauha
fcb97bb595
OgreImporter: Rename .hpp to .h. Shuffled parsing utils to a single file.
2014-05-02 00:28:12 +03:00
jonathanklein
521088e134
Ogre:
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- better support for OgreXmlConverter generated files
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1177 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-20 10:27:27 +00:00
jonathanklein
998de54048
some code updates, ogre animation still not working :(
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@837 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-11-09 18:13:08 +00:00
jonathanklein
a85b851442
- Multiple Submeshes are loaded now
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- In standard materials the colors are now loaded
- not excessively tested, but it should work
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@704 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-19 17:50:52 +00:00
jonathanklein
25416b494f
further work at Ogre Importer:
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- split some code to OgreImporterMaterial.cpp
- Animation keys now are absolute, like required
- WorldToBoneSpace is now BoneToWorldSpace (hence we compute the inverse and the variable is renamed)
Animations still don't work really, so this version has basically no new features
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@621 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-19 20:45:40 +00:00
aramis_acg
5738860990
- Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
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- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 17:38:01 +00:00
aramis_acg
c6899cd999
FIX: Adding empty final line to some units where it was missing.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@495 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-10-11 13:57:55 +00:00
jonathanklein
449bff99be
Ogre Animations implemented but they don't work yet.
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@485 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-28 16:53:33 +00:00
aramis_acg
c89107a117
FEATURE: FindInvalidData step now provides a configuration option to fine-tune the accuracy of floating-point comparisons.
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Ogre-Importer now compiles with -noboost.
Fixing GCC complaints about inproper 'address of temporary' in Ogre-Importer.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@480 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-21 17:41:57 +00:00
jonathanklein
29bb83ebb6
- Meshs without UVs are now supported
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@479 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-17 19:05:46 +00:00
jonathanklein
d4d8c290db
Ogre Importer now loads the skeleton, animation loading will be available soon
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git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@478 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-13 18:26:54 +00:00
jonathanklein
8cfb2e26cf
- Ogre Importer Beta
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- Ogre Importer Documentation
- Extended the general documentation at some points
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@476 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-05 12:04:32 +00:00